/*
* Copyright (C) 2008-2018 TrinityCore
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#ifndef TRINITY_HYPERLINKS_H
#define TRINITY_HYPERLINKS_H
#include "advstd.h"
#include "ObjectGuid.h"
#include
#include
struct AchievementEntry;
struct GlyphPropertiesEntry;
struct GlyphSlotEntry;
struct ItemTemplate;
class SpellInfo;
class Quest;
struct TalentEntry;
namespace Trinity
{
namespace Hyperlinks
{
struct AchievementLinkData
{
AchievementEntry const* Achievement;
ObjectGuid::LowType CharacterId;
bool IsFinished;
uint16 Year;
uint8 Month;
uint8 Day;
uint32 Criteria[4];
};
struct GlyphLinkData
{
GlyphPropertiesEntry const* Glyph;
GlyphSlotEntry const* Slot;
};
struct ItemLinkData
{
ItemTemplate const* Item;
uint32 EnchantId;
uint32 GemEnchantId[3];
int32 RandomPropertyId;
int32 RandomPropertySeed;
uint8 RenderLevel;
};
struct QuestLinkData
{
::Quest const* Quest;
uint8 QuestLevel;
};
struct TalentLinkData
{
TalentEntry const* Talent;
uint8 Rank;
};
struct TradeskillLinkData
{
SpellInfo const* Spell;
uint16 CurValue;
uint16 MaxValue;
ObjectGuid Owner;
std::string KnownRecipes;
};
namespace LinkTags {
/************************** LINK TAGS ***************************************************\
|* Link tags must abide by the following: *|
|* - MUST expose ::value_type typedef *|
|* - storage type is remove_cvref_t *|
|* - MUST expose static ::tag method, void -> const char* *|
|* - this method SHOULD be constexpr *|
|* - returns identifier string for the link ("creature", "creature_entry", "item") *|
|* - MUST expose static ::StoreTo method, (storage&, char const*, size_t) *|
|* - assign value_type& based on content of std::string(char const*, size_t) *|
|* - return value indicates success/failure *|
|* - for integral/string types this can be achieved by extending base_tag *|
\****************************************************************************************/
struct base_tag
{
static bool StoreTo(std::string& val, char const* pos, size_t len)
{
val.assign(pos, len);
return true;
}
template
static std::enable_if_t && advstd::is_unsigned_v, bool> StoreTo(T& val, char const* pos, size_t len)
{
try { val = std::stoull(std::string(pos, len)); }
catch (...) { return false; }
return true;
}
template
static std::enable_if_t && advstd::is_signed_v, bool> StoreTo(T& val, char const* pos, size_t len)
{
try { val = std::stoll(std::string(pos, len)); }
catch (...) { return false; }
return true;
}
static bool StoreTo(ObjectGuid& val, char const* pos, size_t len)
{
try { val.Set(std::stoul(std::string(pos, len), nullptr, 16)); }
catch (...) { return false; }
return true;
}
};
#define make_base_tag(ltag, type) struct ltag : public base_tag { using value_type = type; static constexpr char const* tag() { return #ltag; } }
make_base_tag(area, uint32);
make_base_tag(areatrigger, uint32);
make_base_tag(creature, ObjectGuid::LowType);
make_base_tag(creature_entry, uint32);
make_base_tag(gameevent, uint32);
make_base_tag(gameobject, ObjectGuid::LowType);
make_base_tag(gameobject_entry, uint32);
make_base_tag(itemset, uint32);
make_base_tag(player, std::string const&);
make_base_tag(skill, uint32);
make_base_tag(taxinode, uint32);
make_base_tag(tele, uint32);
make_base_tag(title, uint32);
#undef make_base_tag
struct TC_GAME_API achievement
{
using value_type = AchievementLinkData const&;
static constexpr char const* tag() { return "achievement"; }
static bool StoreTo(AchievementLinkData& val, char const* pos, size_t len);
};
struct TC_GAME_API enchant
{
using value_type = SpellInfo const*;
static constexpr char const* tag() { return "enchant"; }
static bool StoreTo(SpellInfo const*& val, char const* pos, size_t len);
};
struct TC_GAME_API glyph
{
using value_type = GlyphLinkData const&;
static constexpr char const* tag() { return "glyph"; };
static bool StoreTo(GlyphLinkData& val, char const* pos, size_t len);
};
struct TC_GAME_API item
{
using value_type = ItemLinkData const&;
static constexpr char const* tag() { return "item"; }
static bool StoreTo(ItemLinkData& val, char const* pos, size_t len);
};
struct TC_GAME_API quest
{
using value_type = QuestLinkData const&;
static constexpr char const* tag() { return "quest"; }
static bool StoreTo(QuestLinkData& val, char const* pos, size_t len);
};
struct TC_GAME_API spell
{
using value_type = SpellInfo const*;
static constexpr char const* tag() { return "spell"; }
static bool StoreTo(SpellInfo const*& val, char const* pos, size_t len);
};
struct TC_GAME_API talent
{
using value_type = TalentLinkData const&;
static constexpr char const* tag() { return "talent"; }
static bool StoreTo(TalentLinkData& val, char const* pos, size_t len);
};
struct TC_GAME_API trade
{
using value_type = TradeskillLinkData const&;
static constexpr char const* tag() { return "trade"; }
static bool StoreTo(TradeskillLinkData& val, char const* pos, size_t len);
};
}
struct HyperlinkColor
{
HyperlinkColor(uint32 c) : r(c >> 16), g(c >> 8), b(c), a(c >> 24) {}
uint8 r, g, b, a;
bool operator==(uint32 c) const
{
if ((c & 0xff) ^ b)
return false;
if (((c >>= 8) & 0xff) ^ g)
return false;
if (((c >>= 8) & 0xff) ^ r)
return false;
if ((c >>= 8) ^ a)
return false;
return true;
}
};
struct HyperlinkInfo
{
HyperlinkInfo(char const* n = nullptr, uint32 c = 0, char const* tS = nullptr, size_t tL = 0, char const* dS = nullptr, size_t dL = 0, char const* cS = nullptr, size_t cL = 0) :
next(n), color(c), tag(tS, tL), data(dS, dL), text(cS, cL) {}
explicit operator bool() { return next; }
char const* const next;
HyperlinkColor const color;
std::pair const tag;
std::pair const data;
std::pair const text;
};
HyperlinkInfo TC_GAME_API ParseHyperlink(char const* pos);
bool TC_GAME_API CheckAllLinks(std::string const&);
}
}
#endif