/* * Copyright (C) 2008-2018 TrinityCore * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef TRINITY_HYPERLINKS_H #define TRINITY_HYPERLINKS_H #include "advstd.h" #include "ObjectGuid.h" #include #include struct AchievementEntry; struct GlyphPropertiesEntry; struct GlyphSlotEntry; struct ItemTemplate; class SpellInfo; class Quest; struct TalentEntry; namespace Trinity { namespace Hyperlinks { struct AchievementLinkData { AchievementEntry const* Achievement; ObjectGuid::LowType CharacterId; bool IsFinished; uint16 Year; uint8 Month; uint8 Day; uint32 Criteria[4]; }; struct GlyphLinkData { GlyphPropertiesEntry const* Glyph; GlyphSlotEntry const* Slot; }; struct ItemLinkData { ItemTemplate const* Item; uint32 EnchantId; uint32 GemEnchantId[3]; int32 RandomPropertyId; int32 RandomPropertySeed; uint8 RenderLevel; }; struct QuestLinkData { ::Quest const* Quest; uint8 QuestLevel; }; struct TalentLinkData { TalentEntry const* Talent; uint8 Rank; }; struct TradeskillLinkData { SpellInfo const* Spell; uint16 CurValue; uint16 MaxValue; ObjectGuid Owner; std::string KnownRecipes; }; namespace LinkTags { /************************** LINK TAGS ***************************************************\ |* Link tags must abide by the following: *| |* - MUST expose ::value_type typedef *| |* - storage type is remove_cvref_t *| |* - MUST expose static ::tag method, void -> const char* *| |* - this method SHOULD be constexpr *| |* - returns identifier string for the link ("creature", "creature_entry", "item") *| |* - MUST expose static ::StoreTo method, (storage&, char const*, size_t) *| |* - assign value_type& based on content of std::string(char const*, size_t) *| |* - return value indicates success/failure *| |* - for integral/string types this can be achieved by extending base_tag *| \****************************************************************************************/ struct base_tag { static bool StoreTo(std::string& val, char const* pos, size_t len) { val.assign(pos, len); return true; } template static std::enable_if_t && advstd::is_unsigned_v, bool> StoreTo(T& val, char const* pos, size_t len) { try { val = std::stoull(std::string(pos, len)); } catch (...) { return false; } return true; } template static std::enable_if_t && advstd::is_signed_v, bool> StoreTo(T& val, char const* pos, size_t len) { try { val = std::stoll(std::string(pos, len)); } catch (...) { return false; } return true; } static bool StoreTo(ObjectGuid& val, char const* pos, size_t len) { try { val.Set(std::stoul(std::string(pos, len), nullptr, 16)); } catch (...) { return false; } return true; } }; #define make_base_tag(ltag, type) struct ltag : public base_tag { using value_type = type; static constexpr char const* tag() { return #ltag; } } make_base_tag(area, uint32); make_base_tag(areatrigger, uint32); make_base_tag(creature, ObjectGuid::LowType); make_base_tag(creature_entry, uint32); make_base_tag(gameevent, uint32); make_base_tag(gameobject, ObjectGuid::LowType); make_base_tag(gameobject_entry, uint32); make_base_tag(itemset, uint32); make_base_tag(player, std::string const&); make_base_tag(skill, uint32); make_base_tag(taxinode, uint32); make_base_tag(tele, uint32); make_base_tag(title, uint32); #undef make_base_tag struct TC_GAME_API achievement { using value_type = AchievementLinkData const&; static constexpr char const* tag() { return "achievement"; } static bool StoreTo(AchievementLinkData& val, char const* pos, size_t len); }; struct TC_GAME_API enchant { using value_type = SpellInfo const*; static constexpr char const* tag() { return "enchant"; } static bool StoreTo(SpellInfo const*& val, char const* pos, size_t len); }; struct TC_GAME_API glyph { using value_type = GlyphLinkData const&; static constexpr char const* tag() { return "glyph"; }; static bool StoreTo(GlyphLinkData& val, char const* pos, size_t len); }; struct TC_GAME_API item { using value_type = ItemLinkData const&; static constexpr char const* tag() { return "item"; } static bool StoreTo(ItemLinkData& val, char const* pos, size_t len); }; struct TC_GAME_API quest { using value_type = QuestLinkData const&; static constexpr char const* tag() { return "quest"; } static bool StoreTo(QuestLinkData& val, char const* pos, size_t len); }; struct TC_GAME_API spell { using value_type = SpellInfo const*; static constexpr char const* tag() { return "spell"; } static bool StoreTo(SpellInfo const*& val, char const* pos, size_t len); }; struct TC_GAME_API talent { using value_type = TalentLinkData const&; static constexpr char const* tag() { return "talent"; } static bool StoreTo(TalentLinkData& val, char const* pos, size_t len); }; struct TC_GAME_API trade { using value_type = TradeskillLinkData const&; static constexpr char const* tag() { return "trade"; } static bool StoreTo(TradeskillLinkData& val, char const* pos, size_t len); }; } struct HyperlinkColor { HyperlinkColor(uint32 c) : r(c >> 16), g(c >> 8), b(c), a(c >> 24) {} uint8 r, g, b, a; bool operator==(uint32 c) const { if ((c & 0xff) ^ b) return false; if (((c >>= 8) & 0xff) ^ g) return false; if (((c >>= 8) & 0xff) ^ r) return false; if ((c >>= 8) ^ a) return false; return true; } }; struct HyperlinkInfo { HyperlinkInfo(char const* n = nullptr, uint32 c = 0, char const* tS = nullptr, size_t tL = 0, char const* dS = nullptr, size_t dL = 0, char const* cS = nullptr, size_t cL = 0) : next(n), color(c), tag(tS, tL), data(dS, dL), text(cS, cL) {} explicit operator bool() { return next; } char const* const next; HyperlinkColor const color; std::pair const tag; std::pair const data; std::pair const text; }; HyperlinkInfo TC_GAME_API ParseHyperlink(char const* pos); bool TC_GAME_API CheckAllLinks(std::string const&); } } #endif