/*
 * Copyright (C) 2008-2016 TrinityCore 
 * Copyright (C) 2005-2009 MaNGOS 
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License as published by the
 * Free Software Foundation; either version 2 of the License, or (at your
 * option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
 * more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see .
 */
#ifndef _UNITEVENTS
#define _UNITEVENTS
#include "Common.h"
class ThreatContainer;
class ThreatManager;
class HostileReference;
//==============================================================
//==============================================================
enum UNIT_EVENT_TYPE
{
    // Player/Pet changed on/offline status
    UEV_THREAT_REF_ONLINE_STATUS        = 1<<0,
    // Threat for Player/Pet changed
    UEV_THREAT_REF_THREAT_CHANGE        = 1<<1,
    // Player/Pet will be removed from list (dead) [for internal use]
    UEV_THREAT_REF_REMOVE_FROM_LIST     = 1<<2,
    // Player/Pet entered/left  water or some other place where it is/was not accessible for the creature
    UEV_THREAT_REF_ASSECCIBLE_STATUS    = 1<<3,
    // Threat list is going to be sorted (if dirty flag is set)
    UEV_THREAT_SORT_LIST                = 1<<4,
    // New target should be fetched, could tbe the current target as well
    UEV_THREAT_SET_NEXT_TARGET          = 1<<5,
    // A new victim (target) was set. Could be NULL
    UEV_THREAT_VICTIM_CHANGED           = 1<<6
    // Future use
    //UEV_UNIT_KILLED                   = 1<<7,
    //Future use
    //UEV_UNIT_HEALTH_CHANGE            = 1<<8,
};
#define UEV_THREAT_REF_EVENT_MASK (UEV_THREAT_REF_ONLINE_STATUS | UEV_THREAT_REF_THREAT_CHANGE | UEV_THREAT_REF_REMOVE_FROM_LIST | UEV_THREAT_REF_ASSECCIBLE_STATUS)
#define UEV_THREAT_MANAGER_EVENT_MASK (UEV_THREAT_SORT_LIST | UEV_THREAT_SET_NEXT_TARGET | UEV_THREAT_VICTIM_CHANGED)
#define UEV_ALL_EVENT_MASK (0xffffffff)
// Future use
//#define UEV_UNIT_EVENT_MASK (UEV_UNIT_KILLED | UEV_UNIT_HEALTH_CHANGE)
//==============================================================
class UnitBaseEvent
{
    private:
        uint32 iType;
    public:
        UnitBaseEvent(uint32 pType) { iType = pType; }
        uint32 getType() const { return iType; }
        bool matchesTypeMask(uint32 pMask) const { return (iType & pMask) != 0; }
        void setType(uint32 pType) { iType = pType; }
};
//==============================================================
class TC_GAME_API ThreatRefStatusChangeEvent : public UnitBaseEvent
{
    private:
        HostileReference* iHostileReference;
        union
        {
            float iFValue;
            int32 iIValue;
            bool iBValue;
        };
        ThreatManager* iThreatManager;
    public:
        ThreatRefStatusChangeEvent(uint32 pType) : UnitBaseEvent(pType), iThreatManager(NULL) { iHostileReference = NULL; }
        ThreatRefStatusChangeEvent(uint32 pType, HostileReference* pHostileReference) : UnitBaseEvent(pType), iThreatManager(NULL) { iHostileReference = pHostileReference; }
        ThreatRefStatusChangeEvent(uint32 pType, HostileReference* pHostileReference, float pValue) : UnitBaseEvent(pType), iThreatManager(NULL) { iHostileReference = pHostileReference; iFValue = pValue; }
        ThreatRefStatusChangeEvent(uint32 pType, HostileReference* pHostileReference, bool pValue) : UnitBaseEvent(pType), iThreatManager(NULL) { iHostileReference = pHostileReference; iBValue = pValue; }
        int32 getIValue() const { return iIValue; }
        float getFValue() const { return iFValue; }
        bool getBValue() const { return iBValue; }
        void setBValue(bool pValue) { iBValue = pValue; }
        HostileReference* getReference() const { return iHostileReference; }
        void setThreatManager(ThreatManager* pThreatManager) { iThreatManager = pThreatManager; }
        ThreatManager* getThreatManager() const { return iThreatManager; }
};
//==============================================================
class ThreatManagerEvent : public ThreatRefStatusChangeEvent
{
    private:
        ThreatContainer* iThreatContainer;
    public:
        ThreatManagerEvent(uint32 pType) : ThreatRefStatusChangeEvent(pType), iThreatContainer(NULL) { }
        ThreatManagerEvent(uint32 pType, HostileReference* pHostileReference) : ThreatRefStatusChangeEvent(pType, pHostileReference), iThreatContainer(NULL) { }
        void setThreatContainer(ThreatContainer* pThreatContainer) { iThreatContainer = pThreatContainer; }
        ThreatContainer* getThreatContainer() const { return iThreatContainer; }
};
//==============================================================
#endif