/* * Copyright (C) 2008-2010 TrinityCore * Copyright (C) 2005-2009 MaNGOS * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "SpellMgr.h" #include "ObjectMgr.h" #include "DisableMgr.h" #include "OutdoorPvP.h" DisableMgr::DisableMgr() { } DisableMgr::~DisableMgr() { for (DisableMap::iterator itr = m_DisableMap.begin(); itr != m_DisableMap.end(); ++itr) itr->second.clear(); m_DisableMap.clear(); } void DisableMgr::LoadDisables() { uint32 oldMSTime = getMSTime(); // reload case for (DisableMap::iterator itr = m_DisableMap.begin(); itr != m_DisableMap.end(); ++itr) itr->second.clear(); m_DisableMap.clear(); QueryResult result = WorldDatabase.Query("SELECT sourceType,entry,flags,params_0,params_1 FROM disables"); uint32 total_count = 0; if (!result) { sLog.outString(">> Loaded 0 disables. DB table `disables` is empty!"); sLog.outString(); return; } Field* fields; do { fields = result->Fetch(); DisableType type = DisableType(fields[0].GetUInt32()); if (type >= MAX_DISABLE_TYPES) { sLog.outErrorDb("Invalid type %u specified in `disables` table, skipped.", type); continue; } uint32 entry = fields[1].GetUInt32(); uint8 flags = fields[2].GetUInt8(); std::string params_0 = fields[3].GetString(); std::string params_1 = fields[4].GetString(); DisableData data; data.flags = flags; switch (type) { case DISABLE_TYPE_SPELL: { if (!(sSpellStore.LookupEntry(entry) || flags & SPELL_DISABLE_DEPRECATED_SPELL)) { sLog.outErrorDb("Spell entry %u from `disables` doesn't exist in dbc, skipped.", entry); continue; } if (!flags || flags > MAX_SPELL_DISABLE_TYPE) { sLog.outErrorDb("Disable flags for spell %u are invalid, skipped.", entry); continue; } if (flags & SPELL_DISABLE_MAP) { Tokens tokens(params_0, ','); for (uint8 i = 0; i < tokens.size(); ) data.params[0].insert(atoi(tokens[i++])); } if (flags & SPELL_DISABLE_AREA) { Tokens tokens(params_1, ','); for (uint8 i = 0; i < tokens.size(); ) data.params[1].insert(atoi(tokens[i++])); } } break; // checked later case DISABLE_TYPE_QUEST: break; case DISABLE_TYPE_MAP: { MapEntry const* mapEntry = sMapStore.LookupEntry(entry); if (!mapEntry) { sLog.outErrorDb("Map entry %u from `disables` doesn't exist in dbc, skipped.", entry); continue; } bool isFlagInvalid = false; switch (mapEntry->map_type) { case MAP_COMMON: if (flags) isFlagInvalid = true; break; case MAP_INSTANCE: case MAP_RAID: if (flags & DUNGEON_STATUSFLAG_HEROIC && !GetMapDifficultyData(entry, DUNGEON_DIFFICULTY_HEROIC)) isFlagInvalid = true; else if (flags & RAID_STATUSFLAG_10MAN_HEROIC && !GetMapDifficultyData(entry, RAID_DIFFICULTY_10MAN_HEROIC)) isFlagInvalid = true; else if (flags & RAID_STATUSFLAG_25MAN_HEROIC && !GetMapDifficultyData(entry, RAID_DIFFICULTY_25MAN_HEROIC)) isFlagInvalid = true; break; case MAP_BATTLEGROUND: case MAP_ARENA: sLog.outErrorDb("Battleground map %u specified to be disabled in map case, skipped.", entry); continue; } if (isFlagInvalid) { sLog.outErrorDb("Disable flags for map %u are invalid, skipped.", entry); continue; } break; } case DISABLE_TYPE_BATTLEGROUND: if (!sBattlemasterListStore.LookupEntry(entry)) { sLog.outErrorDb("Battleground entry %u from `disables` doesn't exist in dbc, skipped.", entry); continue; } if (flags) sLog.outErrorDb("Disable flags specified for battleground %u, useless data.", entry); break; case DISABLE_TYPE_OUTDOORPVP: if (entry > MAX_OUTDOORPVP_TYPES) { sLog.outErrorDb("OutdoorPvPTypes value %u from `disables` is invalid, skipped.", entry); continue; } if (flags) sLog.outErrorDb("Disable flags specified for outdoor PvP %u, useless data.", entry); break; case DISABLE_TYPE_ACHIEVEMENT_CRITERIA: if (!sAchievementCriteriaStore.LookupEntry(entry)) { sLog.outErrorDb("Achievement Criteria entry %u from `disables` doesn't exist in dbc, skipped.", entry); continue; } if (flags) sLog.outErrorDb("Disable flags specified for Achievement Criteria %u, useless data.", entry); break; } m_DisableMap[type].insert(DisableTypeMap::value_type(entry, data)); ++total_count; } while (result->NextRow()); sLog.outString(">> Loaded %u disables in %u ms", total_count, GetMSTimeDiffToNow(oldMSTime)); sLog.outString(); } void DisableMgr::CheckQuestDisables() { uint32 oldMSTime = getMSTime(); uint32 count = m_DisableMap[DISABLE_TYPE_QUEST].size(); if (!count) { sLog.outString(">> Checked 0 quest disables."); sLog.outString(); return; } // check only quests, rest already done at startup for (DisableTypeMap::iterator itr = m_DisableMap[DISABLE_TYPE_QUEST].begin(); itr != m_DisableMap[DISABLE_TYPE_QUEST].end();) { const uint32 entry = itr->first; if (!sObjectMgr->GetQuestTemplate(entry)) { sLog.outErrorDb("Quest entry %u from `disables` doesn't exist, skipped.", entry); m_DisableMap[DISABLE_TYPE_QUEST].erase(itr++); continue; } if (itr->second.flags) sLog.outErrorDb("Disable flags specified for quest %u, useless data.", entry); ++itr; } sLog.outString(">> Checked %u quest disables in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); sLog.outString(); } bool DisableMgr::IsDisabledFor(DisableType type, uint32 entry, Unit const* pUnit) { ASSERT(type < MAX_DISABLE_TYPES); if (m_DisableMap[type].empty()) return false; DisableTypeMap::iterator itr = m_DisableMap[type].find(entry); if (itr == m_DisableMap[type].end()) // not disabled return false; switch (type) { case DISABLE_TYPE_SPELL: { uint8 flags = itr->second.flags; if (pUnit) { if ((flags & SPELL_DISABLE_PLAYER && pUnit->GetTypeId() == TYPEID_PLAYER) || (pUnit->GetTypeId() == TYPEID_UNIT && ((pUnit->ToCreature()->isPet() && flags & SPELL_DISABLE_PET) || flags & SPELL_DISABLE_CREATURE))) { if (flags & SPELL_DISABLE_MAP) { std::set const& mapIds = itr->second.params[0]; if (mapIds.find(pUnit->GetMapId()) != mapIds.end()) return true; // Spell is disabled on current map if (!(flags & SPELL_DISABLE_AREA)) return false; // Spell is disabled on another map, but not this one, return false // Spell is disabled in an area, but not explicitly our current mapId. Continue processing. } if (flags & SPELL_DISABLE_AREA) { std::set const& areaIds = itr->second.params[1]; if (areaIds.find(pUnit->GetAreaId()) != areaIds.end()) return true; // Spell is disabled in this area return false; // Spell is disabled in another area, but not this one, return false } else return true; // Spell disabled for all maps } return false; } else if (flags & SPELL_DISABLE_DEPRECATED_SPELL) // call not from spellcast return true; } case DISABLE_TYPE_MAP: if (Player const* pPlayer = pUnit->ToPlayer()) { MapEntry const* mapEntry = sMapStore.LookupEntry(entry); if (mapEntry->IsDungeon()) { uint8 disabledModes = itr->second.flags; Difficulty targetDifficulty = pPlayer->GetDifficulty(mapEntry->IsRaid()); GetDownscaledMapDifficultyData(entry, targetDifficulty); switch(targetDifficulty) { case DUNGEON_DIFFICULTY_NORMAL: return disabledModes & DUNGEON_STATUSFLAG_NORMAL; case DUNGEON_DIFFICULTY_HEROIC: return disabledModes & DUNGEON_STATUSFLAG_HEROIC; case RAID_DIFFICULTY_10MAN_HEROIC: return disabledModes & RAID_STATUSFLAG_10MAN_HEROIC; case RAID_DIFFICULTY_25MAN_HEROIC: return disabledModes & RAID_STATUSFLAG_25MAN_HEROIC; } } else if (mapEntry->map_type == MAP_COMMON) return true; } return false; case DISABLE_TYPE_QUEST: if (!pUnit) return true; if (Player const* pPlayer = pUnit->ToPlayer()) if (pPlayer->isGameMaster()) return false; return true; case DISABLE_TYPE_BATTLEGROUND: case DISABLE_TYPE_OUTDOORPVP: case DISABLE_TYPE_ACHIEVEMENT_CRITERIA: return true; } return false; }