/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#include "DisableMgr.h"
#include "CriteriaHandler.h"
#include "DatabaseEnv.h"
#include "DB2Stores.h"
#include "Log.h"
#include "Map.h"
#include "ObjectMgr.h"
#include "OutdoorPvP.h"
#include "Player.h"
#include "SpellMgr.h"
#include "StringConvert.h"
#include "VMapManager2.h"
#include "World.h"
namespace DisableMgr
{
char const* MapTypeNames[] =
{
"World",
"Dungeon",
"Raid",
"Battleground",
"Arena",
"Scenario"
};
namespace
{
struct DisableData
{
uint16 flags;
std::unordered_set params[2]; // params0, params1
};
// single disables here with optional data
typedef std::unordered_map DisableTypeMap;
std::array m_DisableMap;
}
void LoadDisables()
{
uint32 oldMSTime = getMSTime();
// reload case
for (std::size_t i = 0; i < m_DisableMap.size(); ++i)
m_DisableMap[i].clear();
QueryResult result = WorldDatabase.Query("SELECT sourceType, entry, flags, params_0, params_1 FROM disables");
uint32 total_count = 0;
if (!result)
{
TC_LOG_INFO("server.loading", ">> Loaded 0 disables. DB table `disables` is empty!");
return;
}
Field* fields;
do
{
fields = result->Fetch();
uint32 type = fields[0].GetUInt32();
if (type >= MAX_DISABLE_TYPES)
{
TC_LOG_ERROR("sql.sql", "Invalid type {} specified in `disables` table, skipped.", type);
continue;
}
uint32 entry = fields[1].GetUInt32();
uint16 flags = fields[2].GetUInt16();
std::string params_0 = fields[3].GetString();
std::string params_1 = fields[4].GetString();
DisableData data;
data.flags = flags;
switch (type)
{
case DISABLE_TYPE_SPELL:
if (!(sSpellMgr->GetSpellInfo(entry, DIFFICULTY_NONE) || flags & SPELL_DISABLE_DEPRECATED_SPELL))
{
TC_LOG_ERROR("sql.sql", "Spell entry {} from `disables` doesn't exist in dbc, skipped.", entry);
continue;
}
if (!flags || flags > MAX_SPELL_DISABLE_TYPE)
{
TC_LOG_ERROR("sql.sql", "Disable flags for spell {} are invalid, skipped.", entry);
continue;
}
if (flags & SPELL_DISABLE_MAP)
{
for (std::string_view mapStr : Trinity::Tokenize(params_0, ',', true))
{
if (Optional mapId = Trinity::StringTo(mapStr))
data.params[0].insert(*mapId);
else
TC_LOG_ERROR("sql.sql", "Disable map '{}' for spell {} is invalid, skipped.", mapStr, entry);
}
}
if (flags & SPELL_DISABLE_AREA)
{
for (std::string_view areaStr : Trinity::Tokenize(params_1, ',', true))
{
if (Optional areaId = Trinity::StringTo(areaStr))
data.params[1].insert(*areaId);
else
TC_LOG_ERROR("sql.sql", "Disable area '{}' for spell {} is invalid, skipped.", areaStr, entry);
}
}
break;
// checked later
case DISABLE_TYPE_QUEST:
break;
case DISABLE_TYPE_MAP:
case DISABLE_TYPE_LFG_MAP:
{
MapEntry const* mapEntry = sMapStore.LookupEntry(entry);
if (!mapEntry)
{
TC_LOG_ERROR("sql.sql", "Map entry {} from `disables` doesn't exist in dbc, skipped.", entry);
continue;
}
bool isFlagInvalid = false;
switch (mapEntry->InstanceType)
{
case MAP_COMMON:
if (flags)
isFlagInvalid = true;
break;
case MAP_INSTANCE:
case MAP_RAID:
if (flags & DUNGEON_STATUSFLAG_HEROIC && !sDB2Manager.GetMapDifficultyData(entry, DIFFICULTY_HEROIC))
flags -= DUNGEON_STATUSFLAG_HEROIC;
if (flags & RAID_STATUSFLAG_10MAN_HEROIC && !sDB2Manager.GetMapDifficultyData(entry, DIFFICULTY_10_HC))
flags -= RAID_STATUSFLAG_10MAN_HEROIC;
if (flags & RAID_STATUSFLAG_25MAN_HEROIC && !sDB2Manager.GetMapDifficultyData(entry, DIFFICULTY_25_HC))
flags -= RAID_STATUSFLAG_25MAN_HEROIC;
if (!flags)
isFlagInvalid = true;
break;
case MAP_BATTLEGROUND:
case MAP_ARENA:
TC_LOG_ERROR("sql.sql", "Battleground map {} specified to be disabled in map case, skipped.", entry);
continue;
}
if (isFlagInvalid)
{
TC_LOG_ERROR("sql.sql", "Disable flags for map {} are invalid, skipped.", entry);
continue;
}
break;
}
case DISABLE_TYPE_BATTLEGROUND:
if (!sBattlemasterListStore.LookupEntry(entry))
{
TC_LOG_ERROR("sql.sql", "Battleground entry {} from `disables` doesn't exist in dbc, skipped.", entry);
continue;
}
if (flags)
TC_LOG_ERROR("sql.sql", "Disable flags specified for battleground {}, useless data.", entry);
break;
case DISABLE_TYPE_OUTDOORPVP:
if (entry > MAX_OUTDOORPVP_TYPES)
{
TC_LOG_ERROR("sql.sql", "OutdoorPvPTypes value {} from `disables` is invalid, skipped.", entry);
continue;
}
if (flags)
TC_LOG_ERROR("sql.sql", "Disable flags specified for outdoor PvP {}, useless data.", entry);
break;
case DISABLE_TYPE_CRITERIA:
if (!sCriteriaStore.LookupEntry(entry))
{
TC_LOG_ERROR("sql.sql", "Criteria entry {} from `disables` doesn't exist in dbc, skipped.", entry);
continue;
}
if (flags)
TC_LOG_ERROR("sql.sql", "Disable flags specified for Criteria {}, useless data.", entry);
break;
case DISABLE_TYPE_VMAP:
{
MapEntry const* mapEntry = sMapStore.LookupEntry(entry);
if (!mapEntry)
{
TC_LOG_ERROR("sql.sql", "Map entry {} from `disables` doesn't exist in dbc, skipped.", entry);
continue;
}
switch (mapEntry->InstanceType)
{
case MAP_COMMON:
if (flags & VMAP::VMAP_DISABLE_AREAFLAG)
TC_LOG_INFO("misc", "Areaflag disabled for {} map {}.", MapTypeNames[mapEntry->InstanceType], entry);
if (flags & VMAP::VMAP_DISABLE_LIQUIDSTATUS)
TC_LOG_INFO("misc", "Liquid status disabled for {} map {}.", MapTypeNames[mapEntry->InstanceType], entry);
break;
case MAP_INSTANCE:
case MAP_RAID:
case MAP_BATTLEGROUND:
case MAP_ARENA:
case MAP_SCENARIO:
if (flags & VMAP::VMAP_DISABLE_HEIGHT)
TC_LOG_INFO("misc", "Height disabled for {} map {}.", MapTypeNames[mapEntry->InstanceType], entry);
if (flags & VMAP::VMAP_DISABLE_LOS)
TC_LOG_INFO("misc", "LoS disabled for {} map {}.", MapTypeNames[mapEntry->InstanceType], entry);
break;
}
break;
}
case DISABLE_TYPE_MMAP:
{
MapEntry const* mapEntry = sMapStore.LookupEntry(entry);
if (!mapEntry)
{
TC_LOG_ERROR("sql.sql", "Map entry {} from `disables` doesn't exist in dbc, skipped.", entry);
continue;
}
if (mapEntry->InstanceType <= MAP_SCENARIO)
TC_LOG_INFO("misc", "Pathfinding disabled for {} map {}.", MapTypeNames[mapEntry->InstanceType], entry);
break;
}
case DISABLE_TYPE_PHASE_AREA:
{
if (!sPhaseStore.LookupEntry(entry))
{
TC_LOG_ERROR("sql.sql", "Phase entry {} from `disables` doesn't exist in dbc, skipped.", entry);
continue;
}
if (flags)
TC_LOG_ERROR("sql.sql", "Disable flags specified for phase {}, useless data.", entry);
break;
}
default:
break;
}
m_DisableMap[type][entry] = std::move(data);
++total_count;
}
while (result->NextRow());
TC_LOG_INFO("server.loading", ">> Loaded {} disables in {} ms", total_count, GetMSTimeDiffToNow(oldMSTime));
}
void CheckQuestDisables()
{
uint32 oldMSTime = getMSTime();
std::size_t count = m_DisableMap[DISABLE_TYPE_QUEST].size();
if (!count)
{
TC_LOG_INFO("server.loading", ">> Checked 0 quest disables.");
return;
}
// check only quests, rest already done at startup
for (auto itr = m_DisableMap[DISABLE_TYPE_QUEST].begin(); itr != m_DisableMap[DISABLE_TYPE_QUEST].end();)
{
uint32 entry = itr->first;
if (!sObjectMgr->GetQuestTemplate(entry))
{
TC_LOG_ERROR("sql.sql", "Quest entry {} from `disables` doesn't exist, skipped.", entry);
m_DisableMap[DISABLE_TYPE_QUEST].erase(itr++);
continue;
}
if (itr->second.flags)
TC_LOG_ERROR("sql.sql", "Disable flags specified for quest {}, useless data.", entry);
++itr;
}
TC_LOG_INFO("server.loading", ">> Checked {} quest disables in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
}
bool IsDisabledFor(DisableType type, uint32 entry, WorldObject const* ref, uint8 flags /*= 0*/)
{
ASSERT(type < MAX_DISABLE_TYPES);
if (m_DisableMap[type].empty())
return false;
DisableTypeMap::iterator itr = m_DisableMap[type].find(entry);
if (itr == m_DisableMap[type].end()) // not disabled
return false;
switch (type)
{
case DISABLE_TYPE_SPELL:
{
uint16 spellFlags = itr->second.flags;
if (ref)
{
if ((ref->GetTypeId() == TYPEID_PLAYER && (spellFlags & SPELL_DISABLE_PLAYER)) ||
(ref->GetTypeId() == TYPEID_UNIT && ((spellFlags & SPELL_DISABLE_CREATURE) || (ref->ToUnit()->IsPet() && (spellFlags & SPELL_DISABLE_PET)))) ||
(ref->GetTypeId() == TYPEID_GAMEOBJECT && (spellFlags & SPELL_DISABLE_GAMEOBJECT)))
{
if (spellFlags & (SPELL_DISABLE_ARENAS | SPELL_DISABLE_BATTLEGROUNDS))
{
if (Map const* map = ref->FindMap())
{
if (spellFlags & SPELL_DISABLE_ARENAS && map->IsBattleArena())
return true; // Current map is Arena and this spell is disabled here
if (spellFlags & SPELL_DISABLE_BATTLEGROUNDS && map->IsBattleground())
return true; // Current map is a Battleground and this spell is disabled here
}
}
if (spellFlags & SPELL_DISABLE_MAP)
{
std::unordered_set const& mapIds = itr->second.params[0];
if (mapIds.find(ref->GetMapId()) != mapIds.end())
return true; // Spell is disabled on current map
if (!(spellFlags & SPELL_DISABLE_AREA))
return false; // Spell is disabled on another map, but not this one, return false
// Spell is disabled in an area, but not explicitly our current mapId. Continue processing.
}
if (spellFlags & SPELL_DISABLE_AREA)
{
std::unordered_set const& areaIds = itr->second.params[1];
if (areaIds.find(ref->GetAreaId()) != areaIds.end())
return true; // Spell is disabled in this area
return false; // Spell is disabled in another area, but not this one, return false
}
else
return true; // Spell disabled for all maps
}
return false;
}
else if (spellFlags & SPELL_DISABLE_DEPRECATED_SPELL) // call not from spellcast
return true;
else if (flags & SPELL_DISABLE_LOS)
return (spellFlags & SPELL_DISABLE_LOS) != 0;
break;
}
case DISABLE_TYPE_MAP:
case DISABLE_TYPE_LFG_MAP:
if (!ref)
return true;
if (Player const* player = ref->ToPlayer())
{
MapEntry const* mapEntry = sMapStore.LookupEntry(entry);
if (mapEntry->IsDungeon())
{
uint8 disabledModes = itr->second.flags;
Difficulty targetDifficulty = player->GetDifficultyID(mapEntry);
sDB2Manager.GetDownscaledMapDifficultyData(entry, targetDifficulty);
switch (targetDifficulty)
{
case DIFFICULTY_NORMAL:
return (disabledModes & DUNGEON_STATUSFLAG_NORMAL) != 0;
case DIFFICULTY_HEROIC:
return (disabledModes & DUNGEON_STATUSFLAG_HEROIC) != 0;
case DIFFICULTY_10_HC:
return (disabledModes & RAID_STATUSFLAG_10MAN_HEROIC) != 0;
case DIFFICULTY_25_HC:
return (disabledModes & RAID_STATUSFLAG_25MAN_HEROIC) != 0;
default:
return false;
}
}
else if (mapEntry->InstanceType == MAP_COMMON)
return true;
}
return false;
case DISABLE_TYPE_QUEST:
return true;
case DISABLE_TYPE_BATTLEGROUND:
case DISABLE_TYPE_OUTDOORPVP:
case DISABLE_TYPE_CRITERIA:
case DISABLE_TYPE_MMAP:
case DISABLE_TYPE_PHASE_AREA:
return true;
case DISABLE_TYPE_VMAP:
return (flags & itr->second.flags) != 0;
default:
break;
}
return false;
}
bool IsVMAPDisabledFor(uint32 entry, uint8 flags)
{
return IsDisabledFor(DISABLE_TYPE_VMAP, entry, nullptr, flags);
}
bool IsPathfindingEnabled(uint32 mapId)
{
return sWorld->getBoolConfig(CONFIG_ENABLE_MMAPS)
&& !IsDisabledFor(DISABLE_TYPE_MMAP, mapId, nullptr, MMAP_DISABLE_PATHFINDING);
}
} // Namespace