/* * Copyright (C) 2008-2013 TrinityCore * Copyright (C) 2005-2009 MaNGOS * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "DisableMgr.h" #include "AchievementMgr.h" #include "ObjectMgr.h" #include "OutdoorPvP.h" #include "SpellMgr.h" #include "VMapManager2.h" #include "Player.h" namespace DisableMgr { namespace { struct DisableData { uint8 flags; std::set params[2]; // params0, params1 }; // single disables here with optional data typedef std::map DisableTypeMap; // global disable map by source typedef std::map DisableMap; DisableMap m_DisableMap; uint8 MAX_DISABLE_TYPES = 7; } void LoadDisables() { uint32 oldMSTime = getMSTime(); // reload case for (DisableMap::iterator itr = m_DisableMap.begin(); itr != m_DisableMap.end(); ++itr) itr->second.clear(); m_DisableMap.clear(); QueryResult result = WorldDatabase.Query("SELECT sourceType, entry, flags, params_0, params_1 FROM disables"); uint32 total_count = 0; if (!result) { sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 disables. DB table `disables` is empty!"); return; } Field* fields; do { fields = result->Fetch(); DisableType type = DisableType(fields[0].GetUInt32()); if (type >= MAX_DISABLE_TYPES) { sLog->outError(LOG_FILTER_SQL, "Invalid type %u specified in `disables` table, skipped.", type); continue; } uint32 entry = fields[1].GetUInt32(); uint8 flags = fields[2].GetUInt8(); std::string params_0 = fields[3].GetString(); std::string params_1 = fields[4].GetString(); DisableData data; data.flags = flags; switch (type) { case DISABLE_TYPE_SPELL: if (!(sSpellMgr->GetSpellInfo(entry) || flags & SPELL_DISABLE_DEPRECATED_SPELL)) { sLog->outError(LOG_FILTER_SQL, "Spell entry %u from `disables` doesn't exist in dbc, skipped.", entry); continue; } if (!flags || flags > MAX_SPELL_DISABLE_TYPE) { sLog->outError(LOG_FILTER_SQL, "Disable flags for spell %u are invalid, skipped.", entry); continue; } if (flags & SPELL_DISABLE_MAP) { Tokenizer tokens(params_0, ','); for (uint8 i = 0; i < tokens.size(); ) data.params[0].insert(atoi(tokens[i++])); } if (flags & SPELL_DISABLE_AREA) { Tokenizer tokens(params_1, ','); for (uint8 i = 0; i < tokens.size(); ) data.params[1].insert(atoi(tokens[i++])); } break; // checked later case DISABLE_TYPE_QUEST: break; case DISABLE_TYPE_MAP: { MapEntry const* mapEntry = sMapStore.LookupEntry(entry); if (!mapEntry) { sLog->outError(LOG_FILTER_SQL, "Map entry %u from `disables` doesn't exist in dbc, skipped.", entry); continue; } bool isFlagInvalid = false; switch (mapEntry->map_type) { case MAP_COMMON: if (flags) isFlagInvalid = true; break; case MAP_INSTANCE: case MAP_RAID: if (flags & DUNGEON_STATUSFLAG_HEROIC && !GetMapDifficultyData(entry, DUNGEON_DIFFICULTY_HEROIC)) flags -= DUNGEON_STATUSFLAG_HEROIC; if (flags & RAID_STATUSFLAG_10MAN_HEROIC && !GetMapDifficultyData(entry, RAID_DIFFICULTY_10MAN_HEROIC)) flags -= RAID_STATUSFLAG_10MAN_HEROIC; if (flags & RAID_STATUSFLAG_25MAN_HEROIC && !GetMapDifficultyData(entry, RAID_DIFFICULTY_25MAN_HEROIC)) flags -= RAID_STATUSFLAG_25MAN_HEROIC; if (!flags) isFlagInvalid = true; break; case MAP_BATTLEGROUND: case MAP_ARENA: sLog->outError(LOG_FILTER_SQL, "Battleground map %u specified to be disabled in map case, skipped.", entry); continue; } if (isFlagInvalid) { sLog->outError(LOG_FILTER_SQL, "Disable flags for map %u are invalid, skipped.", entry); continue; } break; } case DISABLE_TYPE_BATTLEGROUND: if (!sBattlemasterListStore.LookupEntry(entry)) { sLog->outError(LOG_FILTER_SQL, "Battleground entry %u from `disables` doesn't exist in dbc, skipped.", entry); continue; } if (flags) sLog->outError(LOG_FILTER_SQL, "Disable flags specified for battleground %u, useless data.", entry); break; case DISABLE_TYPE_OUTDOORPVP: if (entry > MAX_OUTDOORPVP_TYPES) { sLog->outError(LOG_FILTER_SQL, "OutdoorPvPTypes value %u from `disables` is invalid, skipped.", entry); continue; } if (flags) sLog->outError(LOG_FILTER_SQL, "Disable flags specified for outdoor PvP %u, useless data.", entry); break; case DISABLE_TYPE_ACHIEVEMENT_CRITERIA: if (!sAchievementMgr->GetAchievementCriteria(entry)) { sLog->outError(LOG_FILTER_SQL, "Achievement Criteria entry %u from `disables` doesn't exist in dbc, skipped.", entry); continue; } if (flags) sLog->outError(LOG_FILTER_SQL, "Disable flags specified for Achievement Criteria %u, useless data.", entry); break; case DISABLE_TYPE_VMAP: { MapEntry const* mapEntry = sMapStore.LookupEntry(entry); if (!mapEntry) { sLog->outError(LOG_FILTER_SQL, "Map entry %u from `disables` doesn't exist in dbc, skipped.", entry); continue; } switch (mapEntry->map_type) { case MAP_COMMON: if (flags & VMAP_DISABLE_AREAFLAG) sLog->outInfo(LOG_FILTER_GENERAL, "Areaflag disabled for world map %u.", entry); if (flags & VMAP_DISABLE_LIQUIDSTATUS) sLog->outInfo(LOG_FILTER_GENERAL, "Liquid status disabled for world map %u.", entry); break; case MAP_INSTANCE: case MAP_RAID: if (flags & VMAP_DISABLE_HEIGHT) sLog->outInfo(LOG_FILTER_GENERAL, "Height disabled for instance map %u.", entry); if (flags & VMAP_DISABLE_LOS) sLog->outInfo(LOG_FILTER_GENERAL, "LoS disabled for instance map %u.", entry); break; case MAP_BATTLEGROUND: if (flags & VMAP_DISABLE_HEIGHT) sLog->outInfo(LOG_FILTER_GENERAL, "Height disabled for battleground map %u.", entry); if (flags & VMAP_DISABLE_LOS) sLog->outInfo(LOG_FILTER_GENERAL, "LoS disabled for battleground map %u.", entry); break; case MAP_ARENA: if (flags & VMAP_DISABLE_HEIGHT) sLog->outInfo(LOG_FILTER_GENERAL, "Height disabled for arena map %u.", entry); if (flags & VMAP_DISABLE_LOS) sLog->outInfo(LOG_FILTER_GENERAL, "LoS disabled for arena map %u.", entry); break; default: break; } break; } default: break; } m_DisableMap[type].insert(DisableTypeMap::value_type(entry, data)); ++total_count; } while (result->NextRow()); sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u disables in %u ms", total_count, GetMSTimeDiffToNow(oldMSTime)); } void CheckQuestDisables() { uint32 oldMSTime = getMSTime(); uint32 count = m_DisableMap[DISABLE_TYPE_QUEST].size(); if (!count) { sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Checked 0 quest disables."); return; } // check only quests, rest already done at startup for (DisableTypeMap::iterator itr = m_DisableMap[DISABLE_TYPE_QUEST].begin(); itr != m_DisableMap[DISABLE_TYPE_QUEST].end();) { const uint32 entry = itr->first; if (!sObjectMgr->GetQuestTemplate(entry)) { sLog->outError(LOG_FILTER_SQL, "Quest entry %u from `disables` doesn't exist, skipped.", entry); m_DisableMap[DISABLE_TYPE_QUEST].erase(itr++); continue; } if (itr->second.flags) sLog->outError(LOG_FILTER_SQL, "Disable flags specified for quest %u, useless data.", entry); ++itr; } sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Checked %u quest disables in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } bool IsDisabledFor(DisableType type, uint32 entry, Unit const* unit, uint8 flags) { ASSERT(type < MAX_DISABLE_TYPES); if (m_DisableMap[type].empty()) return false; DisableTypeMap::iterator itr = m_DisableMap[type].find(entry); if (itr == m_DisableMap[type].end()) // not disabled return false; switch (type) { case DISABLE_TYPE_SPELL: { uint8 spellFlags = itr->second.flags; if (unit) { if ((spellFlags & SPELL_DISABLE_PLAYER && unit->GetTypeId() == TYPEID_PLAYER) || (unit->GetTypeId() == TYPEID_UNIT && ((unit->ToCreature()->isPet() && spellFlags & SPELL_DISABLE_PET) || spellFlags & SPELL_DISABLE_CREATURE))) { if (spellFlags & SPELL_DISABLE_MAP) { std::set const& mapIds = itr->second.params[0]; if (mapIds.find(unit->GetMapId()) != mapIds.end()) return true; // Spell is disabled on current map if (!(spellFlags & SPELL_DISABLE_AREA)) return false; // Spell is disabled on another map, but not this one, return false // Spell is disabled in an area, but not explicitly our current mapId. Continue processing. } if (spellFlags & SPELL_DISABLE_AREA) { std::set const& areaIds = itr->second.params[1]; if (areaIds.find(unit->GetAreaId()) != areaIds.end()) return true; // Spell is disabled in this area return false; // Spell is disabled in another area, but not this one, return false } else return true; // Spell disabled for all maps } return false; } else if (spellFlags & SPELL_DISABLE_DEPRECATED_SPELL) // call not from spellcast return true; break; } case DISABLE_TYPE_MAP: if (Player const* player = unit->ToPlayer()) { MapEntry const* mapEntry = sMapStore.LookupEntry(entry); if (mapEntry->IsDungeon()) { uint8 disabledModes = itr->second.flags; Difficulty targetDifficulty = player->GetDifficulty(mapEntry->IsRaid()); GetDownscaledMapDifficultyData(entry, targetDifficulty); switch (targetDifficulty) { case DUNGEON_DIFFICULTY_NORMAL: return disabledModes & DUNGEON_STATUSFLAG_NORMAL; case DUNGEON_DIFFICULTY_HEROIC: return disabledModes & DUNGEON_STATUSFLAG_HEROIC; case RAID_DIFFICULTY_10MAN_HEROIC: return disabledModes & RAID_STATUSFLAG_10MAN_HEROIC; case RAID_DIFFICULTY_25MAN_HEROIC: return disabledModes & RAID_STATUSFLAG_25MAN_HEROIC; } } else if (mapEntry->map_type == MAP_COMMON) return true; } return false; case DISABLE_TYPE_QUEST: if (!unit) return true; if (Player const* player = unit->ToPlayer()) if (player->isGameMaster()) return false; return true; case DISABLE_TYPE_BATTLEGROUND: case DISABLE_TYPE_OUTDOORPVP: case DISABLE_TYPE_ACHIEVEMENT_CRITERIA: return true; case DISABLE_TYPE_VMAP: return flags & itr->second.flags; } return false; } } // Namespace