/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#include "LFG.h"
#include "Language.h"
#include "ObjectMgr.h"
#include
namespace lfg
{
std::string ConcatenateDungeons(LfgDungeonSet const& dungeons)
{
std::string dungeonstr = "";
if (!dungeons.empty())
{
std::ostringstream o;
LfgDungeonSet::const_iterator it = dungeons.begin();
o << (*it);
for (++it; it != dungeons.end(); ++it)
o << ", " << uint32(*it);
dungeonstr = o.str();
}
return dungeonstr;
}
std::string GetRolesString(uint8 roles)
{
std::string rolesstr = "";
if (roles & PLAYER_ROLE_TANK)
rolesstr.append(sObjectMgr->GetTrinityStringForDBCLocale(LANG_LFG_ROLE_TANK));
if (roles & PLAYER_ROLE_HEALER)
{
if (!rolesstr.empty())
rolesstr.append(", ");
rolesstr.append(sObjectMgr->GetTrinityStringForDBCLocale(LANG_LFG_ROLE_HEALER));
}
if (roles & PLAYER_ROLE_DAMAGE)
{
if (!rolesstr.empty())
rolesstr.append(", ");
rolesstr.append(sObjectMgr->GetTrinityStringForDBCLocale(LANG_LFG_ROLE_DAMAGE));
}
if (roles & PLAYER_ROLE_LEADER)
{
if (!rolesstr.empty())
rolesstr.append(", ");
rolesstr.append(sObjectMgr->GetTrinityStringForDBCLocale(LANG_LFG_ROLE_LEADER));
}
if (rolesstr.empty())
rolesstr.append(sObjectMgr->GetTrinityStringForDBCLocale(LANG_LFG_ROLE_NONE));
return rolesstr;
}
std::string GetStateString(LfgState state)
{
int32 entry = LANG_LFG_ERROR;
switch (state)
{
case LFG_STATE_NONE:
entry = LANG_LFG_STATE_NONE;
break;
case LFG_STATE_ROLECHECK:
entry = LANG_LFG_STATE_ROLECHECK;
break;
case LFG_STATE_QUEUED:
entry = LANG_LFG_STATE_QUEUED;
break;
case LFG_STATE_PROPOSAL:
entry = LANG_LFG_STATE_PROPOSAL;
break;
case LFG_STATE_DUNGEON:
entry = LANG_LFG_STATE_DUNGEON;
break;
case LFG_STATE_FINISHED_DUNGEON:
entry = LANG_LFG_STATE_FINISHED_DUNGEON;
break;
case LFG_STATE_RAIDBROWSER:
entry = LANG_LFG_STATE_RAIDBROWSER;
break;
}
return std::string(sObjectMgr->GetTrinityStringForDBCLocale(entry));
}
} // namespace lfg