/* * Copyright (C) 2008-2013 TrinityCore * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef _LFGGROUPDATA_H #define _LFGGROUPDATA_H #include "LFG.h" enum LfgGroupEnum { LFG_GROUP_MAX_KICKS = 3, }; /** Stores all lfg data needed about a group. */ class LfgGroupData { public: LfgGroupData(); ~LfgGroupData(); bool IsLfgGroup(); // General void SetState(LfgState state); void RestoreState(); void AddPlayer(uint64 guid); uint8 RemovePlayer(uint64 guid); void RemoveAllPlayers(); void SetLeader(uint64 guid); // Dungeon void SetDungeon(uint32 dungeon); // VoteKick void DecreaseKicksLeft(); // General LfgState GetState() const; LfgState GetOldState() const; LfgGuidSet const& GetPlayers() const; uint8 GetPlayerCount() const; uint64 GetLeader() const; // Dungeon uint32 GetDungeon(bool asId = true) const; // VoteKick uint8 GetKicksLeft() const; private: // General LfgState m_State; ///< State if group in LFG LfgState m_OldState; ///< Old State uint64 m_Leader; ///< Leader GUID LfgGuidSet m_Players; ///< Players in group // Dungeon uint32 m_Dungeon; ///< Dungeon entry // Vote Kick uint8 m_KicksLeft; ///< Number of kicks left }; #endif