/* * Copyright (C) 2008-2013 TrinityCore * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ /* * Interaction between core and LFGScripts */ #include "Common.h" #include "SharedDefines.h" #include "ScriptMgr.h" class Player; class Group; namespace lfg { class LFGPlayerScript : public PlayerScript { public: LFGPlayerScript(); // Player Hooks void OnLevelChanged(Player* player, uint8 oldLevel); void OnLogout(Player* player); void OnLogin(Player* player); void OnBindToInstance(Player* player, Difficulty difficulty, uint32 mapId, bool permanent); void OnMapChanged(Player* player); }; class LFGGroupScript : public GroupScript { public: LFGGroupScript(); // Group Hooks void OnAddMember(Group* group, uint64 guid); void OnRemoveMember(Group* group, uint64 guid, RemoveMethod method, uint64 kicker, char const* reason); void OnDisband(Group* group); void OnChangeLeader(Group* group, uint64 newLeaderGuid, uint64 oldLeaderGuid); void OnInviteMember(Group* group, uint64 guid); }; } // namespace lfg