/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#include "CreatureData.h"
#include "Define.h"
#include "SmartEnum.h"
#include
namespace Trinity::Impl::EnumUtilsImpl
{
/*************************************************************************\
|* data for enum 'CreatureFlagsExtra' in 'CreatureData.h' auto-generated *|
\*************************************************************************/
template <>
TC_API_EXPORT EnumText EnumUtils::ToString(CreatureFlagsExtra value)
{
switch (value)
{
case CREATURE_FLAG_EXTRA_INSTANCE_BIND: return { "CREATURE_FLAG_EXTRA_INSTANCE_BIND", "CREATURE_FLAG_EXTRA_INSTANCE_BIND", "creature kill bind instance with killer and killer's group" };
case CREATURE_FLAG_EXTRA_CIVILIAN: return { "CREATURE_FLAG_EXTRA_CIVILIAN", "CREATURE_FLAG_EXTRA_CIVILIAN", "not aggro (ignore faction/reputation hostility)" };
case CREATURE_FLAG_EXTRA_NO_PARRY: return { "CREATURE_FLAG_EXTRA_NO_PARRY", "CREATURE_FLAG_EXTRA_NO_PARRY", "creature can't parry" };
case CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN: return { "CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN", "CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN", "creature can't counter-attack at parry" };
case CREATURE_FLAG_EXTRA_NO_BLOCK: return { "CREATURE_FLAG_EXTRA_NO_BLOCK", "CREATURE_FLAG_EXTRA_NO_BLOCK", "creature can't block" };
case CREATURE_FLAG_EXTRA_NO_CRUSHING_BLOWS: return { "CREATURE_FLAG_EXTRA_NO_CRUSHING_BLOWS", "CREATURE_FLAG_EXTRA_NO_CRUSHING_BLOWS", "creature can't do crush attacks" };
case CREATURE_FLAG_EXTRA_NO_XP: return { "CREATURE_FLAG_EXTRA_NO_XP", "CREATURE_FLAG_EXTRA_NO_XP", "creature kill does not provide XP" };
case CREATURE_FLAG_EXTRA_TRIGGER: return { "CREATURE_FLAG_EXTRA_TRIGGER", "CREATURE_FLAG_EXTRA_TRIGGER", "trigger creature" };
case CREATURE_FLAG_EXTRA_NO_TAUNT: return { "CREATURE_FLAG_EXTRA_NO_TAUNT", "CREATURE_FLAG_EXTRA_NO_TAUNT", "creature is immune to taunt auras and 'attack me' effects" };
case CREATURE_FLAG_EXTRA_UNUSED_9: return { "CREATURE_FLAG_EXTRA_UNUSED_9", "CREATURE_FLAG_EXTRA_UNUSED_9", "" };
case CREATURE_FLAG_EXTRA_GHOST_VISIBILITY: return { "CREATURE_FLAG_EXTRA_GHOST_VISIBILITY", "CREATURE_FLAG_EXTRA_GHOST_VISIBILITY", "creature will only be visible to dead players" };
case CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK: return { "CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK", "CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK", "creature will use offhand attacks" };
case CREATURE_FLAG_EXTRA_NO_SELL_VENDOR: return { "CREATURE_FLAG_EXTRA_NO_SELL_VENDOR", "CREATURE_FLAG_EXTRA_NO_SELL_VENDOR", "players can't sell items to this vendor" };
case CREATURE_FLAG_EXTRA_CANNOT_ENTER_COMBAT: return { "CREATURE_FLAG_EXTRA_CANNOT_ENTER_COMBAT", "CREATURE_FLAG_EXTRA_CANNOT_ENTER_COMBAT", "creature is not allowed to enter combat" };
case CREATURE_FLAG_EXTRA_WORLDEVENT: return { "CREATURE_FLAG_EXTRA_WORLDEVENT", "CREATURE_FLAG_EXTRA_WORLDEVENT", "custom flag for world event creatures (left room for merging)" };
case CREATURE_FLAG_EXTRA_GUARD: return { "CREATURE_FLAG_EXTRA_GUARD", "CREATURE_FLAG_EXTRA_GUARD", "Creature is guard" };
case CREATURE_FLAG_EXTRA_IGNORE_FEIGN_DEATH: return { "CREATURE_FLAG_EXTRA_IGNORE_FEIGN_DEATH", "CREATURE_FLAG_EXTRA_IGNORE_FEIGN_DEATH", "creature ignores feign death" };
case CREATURE_FLAG_EXTRA_NO_CRIT: return { "CREATURE_FLAG_EXTRA_NO_CRIT", "CREATURE_FLAG_EXTRA_NO_CRIT", "creature can't do critical strikes" };
case CREATURE_FLAG_EXTRA_NO_SKILL_GAINS: return { "CREATURE_FLAG_EXTRA_NO_SKILL_GAINS", "CREATURE_FLAG_EXTRA_NO_SKILL_GAINS", "creature won't increase weapon skills" };
case CREATURE_FLAG_EXTRA_OBEYS_TAUNT_DIMINISHING_RETURNS: return { "CREATURE_FLAG_EXTRA_OBEYS_TAUNT_DIMINISHING_RETURNS", "CREATURE_FLAG_EXTRA_OBEYS_TAUNT_DIMINISHING_RETURNS", "Taunt is subject to diminishing returns on this creature" };
case CREATURE_FLAG_EXTRA_ALL_DIMINISH: return { "CREATURE_FLAG_EXTRA_ALL_DIMINISH", "CREATURE_FLAG_EXTRA_ALL_DIMINISH", "creature is subject to all diminishing returns as players are" };
case CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ: return { "CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ", "CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ", "creature does not need to take player damage for kill credit" };
case CREATURE_FLAG_EXTRA_UNUSED_22: return { "CREATURE_FLAG_EXTRA_UNUSED_22", "CREATURE_FLAG_EXTRA_UNUSED_22", "" };
case CREATURE_FLAG_EXTRA_UNUSED_23: return { "CREATURE_FLAG_EXTRA_UNUSED_23", "CREATURE_FLAG_EXTRA_UNUSED_23", "" };
case CREATURE_FLAG_EXTRA_UNUSED_24: return { "CREATURE_FLAG_EXTRA_UNUSED_24", "CREATURE_FLAG_EXTRA_UNUSED_24", "" };
case CREATURE_FLAG_EXTRA_UNUSED_25: return { "CREATURE_FLAG_EXTRA_UNUSED_25", "CREATURE_FLAG_EXTRA_UNUSED_25", "" };
case CREATURE_FLAG_EXTRA_UNUSED_26: return { "CREATURE_FLAG_EXTRA_UNUSED_26", "CREATURE_FLAG_EXTRA_UNUSED_26", "" };
case CREATURE_FLAG_EXTRA_UNUSED_27: return { "CREATURE_FLAG_EXTRA_UNUSED_27", "CREATURE_FLAG_EXTRA_UNUSED_27", "" };
case CREATURE_FLAG_EXTRA_DUNGEON_BOSS: return { "CREATURE_FLAG_EXTRA_DUNGEON_BOSS", "CREATURE_FLAG_EXTRA_DUNGEON_BOSS", "creature is a dungeon boss" };
case CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING: return { "CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING", "CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING", "creature ignore pathfinding" };
case CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK: return { "CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK", "CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK", "creature is immune to knockback effects" };
case CREATURE_FLAG_EXTRA_UNUSED_31: return { "CREATURE_FLAG_EXTRA_UNUSED_31", "CREATURE_FLAG_EXTRA_UNUSED_31", "" };
default: throw std::out_of_range("value");
}
}
template <>
TC_API_EXPORT size_t EnumUtils::Count() { return 32; }
template <>
TC_API_EXPORT CreatureFlagsExtra EnumUtils::FromIndex(size_t index)
{
switch (index)
{
case 0: return CREATURE_FLAG_EXTRA_INSTANCE_BIND;
case 1: return CREATURE_FLAG_EXTRA_CIVILIAN;
case 2: return CREATURE_FLAG_EXTRA_NO_PARRY;
case 3: return CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN;
case 4: return CREATURE_FLAG_EXTRA_NO_BLOCK;
case 5: return CREATURE_FLAG_EXTRA_NO_CRUSHING_BLOWS;
case 6: return CREATURE_FLAG_EXTRA_NO_XP;
case 7: return CREATURE_FLAG_EXTRA_TRIGGER;
case 8: return CREATURE_FLAG_EXTRA_NO_TAUNT;
case 9: return CREATURE_FLAG_EXTRA_UNUSED_9;
case 10: return CREATURE_FLAG_EXTRA_GHOST_VISIBILITY;
case 11: return CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK;
case 12: return CREATURE_FLAG_EXTRA_NO_SELL_VENDOR;
case 13: return CREATURE_FLAG_EXTRA_CANNOT_ENTER_COMBAT;
case 14: return CREATURE_FLAG_EXTRA_WORLDEVENT;
case 15: return CREATURE_FLAG_EXTRA_GUARD;
case 16: return CREATURE_FLAG_EXTRA_IGNORE_FEIGN_DEATH;
case 17: return CREATURE_FLAG_EXTRA_NO_CRIT;
case 18: return CREATURE_FLAG_EXTRA_NO_SKILL_GAINS;
case 19: return CREATURE_FLAG_EXTRA_OBEYS_TAUNT_DIMINISHING_RETURNS;
case 20: return CREATURE_FLAG_EXTRA_ALL_DIMINISH;
case 21: return CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ;
case 22: return CREATURE_FLAG_EXTRA_UNUSED_22;
case 23: return CREATURE_FLAG_EXTRA_UNUSED_23;
case 24: return CREATURE_FLAG_EXTRA_UNUSED_24;
case 25: return CREATURE_FLAG_EXTRA_UNUSED_25;
case 26: return CREATURE_FLAG_EXTRA_UNUSED_26;
case 27: return CREATURE_FLAG_EXTRA_UNUSED_27;
case 28: return CREATURE_FLAG_EXTRA_DUNGEON_BOSS;
case 29: return CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING;
case 30: return CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK;
case 31: return CREATURE_FLAG_EXTRA_UNUSED_31;
default: throw std::out_of_range("index");
}
}
template <>
TC_API_EXPORT size_t EnumUtils::ToIndex(CreatureFlagsExtra value)
{
switch (value)
{
case CREATURE_FLAG_EXTRA_INSTANCE_BIND: return 0;
case CREATURE_FLAG_EXTRA_CIVILIAN: return 1;
case CREATURE_FLAG_EXTRA_NO_PARRY: return 2;
case CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN: return 3;
case CREATURE_FLAG_EXTRA_NO_BLOCK: return 4;
case CREATURE_FLAG_EXTRA_NO_CRUSHING_BLOWS: return 5;
case CREATURE_FLAG_EXTRA_NO_XP: return 6;
case CREATURE_FLAG_EXTRA_TRIGGER: return 7;
case CREATURE_FLAG_EXTRA_NO_TAUNT: return 8;
case CREATURE_FLAG_EXTRA_UNUSED_9: return 9;
case CREATURE_FLAG_EXTRA_GHOST_VISIBILITY: return 10;
case CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK: return 11;
case CREATURE_FLAG_EXTRA_NO_SELL_VENDOR: return 12;
case CREATURE_FLAG_EXTRA_CANNOT_ENTER_COMBAT: return 13;
case CREATURE_FLAG_EXTRA_WORLDEVENT: return 14;
case CREATURE_FLAG_EXTRA_GUARD: return 15;
case CREATURE_FLAG_EXTRA_IGNORE_FEIGN_DEATH: return 16;
case CREATURE_FLAG_EXTRA_NO_CRIT: return 17;
case CREATURE_FLAG_EXTRA_NO_SKILL_GAINS: return 18;
case CREATURE_FLAG_EXTRA_OBEYS_TAUNT_DIMINISHING_RETURNS: return 19;
case CREATURE_FLAG_EXTRA_ALL_DIMINISH: return 20;
case CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ: return 21;
case CREATURE_FLAG_EXTRA_UNUSED_22: return 22;
case CREATURE_FLAG_EXTRA_UNUSED_23: return 23;
case CREATURE_FLAG_EXTRA_UNUSED_24: return 24;
case CREATURE_FLAG_EXTRA_UNUSED_25: return 25;
case CREATURE_FLAG_EXTRA_UNUSED_26: return 26;
case CREATURE_FLAG_EXTRA_UNUSED_27: return 27;
case CREATURE_FLAG_EXTRA_DUNGEON_BOSS: return 28;
case CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING: return 29;
case CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK: return 30;
case CREATURE_FLAG_EXTRA_UNUSED_31: return 31;
default: throw std::out_of_range("value");
}
}
}