/* * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef TRINITYCORE_TOTEM_H #define TRINITYCORE_TOTEM_H #include "TemporarySummon.h" enum TotemType { TOTEM_PASSIVE = 0, TOTEM_ACTIVE = 1, TOTEM_STATUE = 2 // copied straight from MaNGOS, may need more implementation to work }; class TC_GAME_API Totem final : public Minion { public: Totem(SummonPropertiesEntry const* properties, Unit* owner); virtual ~Totem() { } void Update(uint32 diff) override; void InitStats(WorldObject* summoner, Milliseconds duration) override; void InitSummon(WorldObject* summoner) override; void UnSummon(uint32 msTime = 0) override; uint32 GetSpell(uint8 slot = 0) const { return m_spells[slot]; } Milliseconds GetTotemDuration() const { return m_duration; } void SetTotemDuration(Milliseconds duration) { m_duration = duration; } TotemType GetTotemType() const { return m_type; } bool UpdateStats(Stats /*stat*/) override { return true; } bool UpdateAllStats() override { return true; } void UpdateResistances(uint32 /*school*/) override { } void UpdateArmor() override { } void UpdateMaxHealth() override { } void UpdateMaxPower(Powers /*power*/) override { } void UpdateAttackPowerAndDamage(bool /*ranged*/) override { } void UpdateDamagePhysical(WeaponAttackType /*attType*/) override { } bool IsImmunedToSpellEffect(SpellInfo const* spellInfo, SpellEffectInfo const& spellEffectInfo, WorldObject const* caster, bool requireImmunityPurgesEffectAttribute = false) const override; protected: TotemType m_type; Milliseconds m_duration; }; #endif