/* * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef GameEventSender_h__ #define GameEventSender_h__ #include "Define.h" class Map; class Player; class WorldObject; namespace GameEvents { TC_GAME_API void Trigger(uint32 gameEventId, WorldObject* source, WorldObject* target); TC_GAME_API void TriggerForPlayer(uint32 gameEventId, Player* source); TC_GAME_API void TriggerForMap(uint32 gameEventId, Map* map, WorldObject* source = nullptr, WorldObject* target = nullptr); } #endif // GameEventSender_h__