/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#include "WorldSession.h"
#include "AuthenticationPackets.h"
#include "BattlenetRpcErrorCodes.h"
#include "CharacterTemplateDataStore.h"
#include "ClientConfigPackets.h"
#include "DisableMgr.h"
#include "GameTime.h"
#include "ObjectMgr.h"
#include "RBAC.h"
#include "RealmList.h"
#include "SystemPackets.h"
#include "Timezone.h"
#include "World.h"
void WorldSession::SendAuthResponse(uint32 code, bool queued, uint32 queuePos)
{
WorldPackets::Auth::AuthResponse response;
response.Result = code;
if (code == ERROR_OK)
{
response.SuccessInfo.emplace();
response.SuccessInfo->ActiveExpansionLevel = GetExpansion();
response.SuccessInfo->AccountExpansionLevel = GetAccountExpansion();
response.SuccessInfo->Time = int32(GameTime::GetGameTime());
// Send current home realm. Also there is no need to send it later in realm queries.
if (std::shared_ptr currentRealm = sRealmList->GetCurrentRealm())
{
response.SuccessInfo->VirtualRealmAddress = currentRealm->Id.GetAddress();
response.SuccessInfo->VirtualRealms.emplace_back(currentRealm->Id.GetAddress(), true, false, currentRealm->Name, currentRealm->NormalizedName);
}
if (HasPermission(rbac::RBAC_PERM_USE_CHARACTER_TEMPLATES))
for (auto&& templ : sCharacterTemplateDataStore->GetCharacterTemplates())
response.SuccessInfo->Templates.push_back(&templ.second);
response.SuccessInfo->AvailableClasses = &sObjectMgr->GetClassExpansionRequirements();
// TEMPORARY - prevent creating characters in uncompletable zone
// This has the side effect of disabling Exile's Reach choice clientside without actually forcing character templates
response.SuccessInfo->ForceCharacterTemplate = DisableMgr::IsDisabledFor(DISABLE_TYPE_MAP, 2175 /*Exile's Reach*/, nullptr);
}
if (queued)
{
response.WaitInfo.emplace();
response.WaitInfo->WaitCount = queuePos;
}
SendPacket(response.Write());
}
void WorldSession::SendAuthWaitQueue(uint32 position)
{
if (position)
{
WorldPackets::Auth::WaitQueueUpdate waitQueueUpdate;
waitQueueUpdate.WaitInfo.WaitCount = position;
waitQueueUpdate.WaitInfo.WaitTime = 0;
waitQueueUpdate.WaitInfo.HasFCM = false;
SendPacket(waitQueueUpdate.Write());
}
else
SendPacket(WorldPackets::Auth::WaitQueueFinish().Write());
}
void WorldSession::SendClientCacheVersion(uint32 version)
{
WorldPackets::ClientConfig::ClientCacheVersion cache;
cache.CacheVersion = version;
SendPacket(cache.Write());
}
void WorldSession::SendSetTimeZoneInformation()
{
Minutes timezoneOffset = Trinity::Timezone::GetSystemZoneOffset(false);
std::string realTimezone = Trinity::Timezone::GetSystemZoneName();
std::string_view clientSupportedTZ = Trinity::Timezone::FindClosestClientSupportedTimezone(realTimezone, timezoneOffset);
WorldPackets::System::SetTimeZoneInformation packet;
packet.ServerTimeTZ = clientSupportedTZ;
packet.GameTimeTZ = clientSupportedTZ;
packet.ServerRegionalTZ = clientSupportedTZ;
SendPacket(packet.Write());
}
void WorldSession::SendFeatureSystemStatusGlueScreen()
{
WorldPackets::System::FeatureSystemStatusGlueScreen features;
features.BpayStoreAvailable = false;
features.BpayStoreDisabledByParentalControls = false;
features.CharUndeleteEnabled = sWorld->getBoolConfig(CONFIG_FEATURE_SYSTEM_CHARACTER_UNDELETE_ENABLED);
features.BpayStoreEnabled = sWorld->getBoolConfig(CONFIG_FEATURE_SYSTEM_BPAY_STORE_ENABLED);
features.MaxCharactersPerRealm = sWorld->getIntConfig(CONFIG_CHARACTERS_PER_REALM);
features.MinimumExpansionLevel = EXPANSION_CLASSIC;
features.MaximumExpansionLevel = sWorld->getIntConfig(CONFIG_EXPANSION);
features.EuropaTicketSystemStatus.emplace();
features.EuropaTicketSystemStatus->ThrottleState.MaxTries = 10;
features.EuropaTicketSystemStatus->ThrottleState.PerMilliseconds = 60000;
features.EuropaTicketSystemStatus->ThrottleState.TryCount = 1;
features.EuropaTicketSystemStatus->ThrottleState.LastResetTimeBeforeNow = 111111;
features.EuropaTicketSystemStatus->TicketsEnabled = sWorld->getBoolConfig(CONFIG_SUPPORT_TICKETS_ENABLED);
features.EuropaTicketSystemStatus->BugsEnabled = sWorld->getBoolConfig(CONFIG_SUPPORT_BUGS_ENABLED);
features.EuropaTicketSystemStatus->ComplaintsEnabled = sWorld->getBoolConfig(CONFIG_SUPPORT_COMPLAINTS_ENABLED);
features.EuropaTicketSystemStatus->SuggestionsEnabled = sWorld->getBoolConfig(CONFIG_SUPPORT_SUGGESTIONS_ENABLED);
SendPacket(features.Write());
}