/* * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "WorldSession.h" #include "AzeritePackets.h" #include "DB2Stores.h" #include "NPCPackets.h" #include "Player.h" #include "SpellHistory.h" void WorldSession::HandleAzeriteEssenceUnlockMilestone(WorldPackets::Azerite::AzeriteEssenceUnlockMilestone& azeriteEssenceUnlockMilestone) { } void WorldSession::HandleAzeriteEssenceActivateEssence(WorldPackets::Azerite::AzeriteEssenceActivateEssence& azeriteEssenceActivateEssence) { } void WorldSession::HandleAzeriteEmpoweredItemViewed(WorldPackets::Azerite::AzeriteEmpoweredItemViewed& azeriteEmpoweredItemViewed) { } void WorldSession::HandleAzeriteEmpoweredItemSelectPower(WorldPackets::Azerite::AzeriteEmpoweredItemSelectPower& azeriteEmpoweredItemSelectPower) { } void WorldSession::SendAzeriteRespecNPC(ObjectGuid npc) { WorldPackets::NPC::NPCInteractionOpenResult npcInteraction; npcInteraction.Npc = npc; npcInteraction.InteractionType = PlayerInteractionType::AzeriteRespec; npcInteraction.Success = true; SendPacket(npcInteraction.Write()); }