/* * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "WorldSession.h" #include "Channel.h" #include "ChannelMgr.h" #include "ChannelPackets.h" #include "DB2Stores.h" #include "Log.h" #include "ObjectMgr.h" // for normalizePlayerName #include "Player.h" #include static size_t const MAX_CHANNEL_NAME_STR = 31; static size_t const MAX_CHANNEL_PASS_STR = 127; void WorldSession::HandleJoinChannel(WorldPackets::Channel::JoinChannel& packet) { TC_LOG_DEBUG("chat.system", "CMSG_JOIN_CHANNEL {} ChatChannelId: {}, CreateVoiceSession: {}, Internal: {}, ChannelName: {}, Password: {}", GetPlayerInfo(), packet.ChatChannelId, packet.CreateVoiceSession, packet.Internal, packet.ChannelName, packet.Password); AreaTableEntry const* zone = sAreaTableStore.LookupEntry(GetPlayer()->GetZoneId()); if (packet.ChatChannelId) { ChatChannelsEntry const* channel = sChatChannelsStore.LookupEntry(packet.ChatChannelId); if (!channel) return; if (!zone || !GetPlayer()->CanJoinConstantChannelInZone(channel, zone)) return; } ChannelMgr* cMgr = ChannelMgr::ForTeam(GetPlayer()->GetTeam()); if (!cMgr) return; if (packet.ChatChannelId) { // system channel if (Channel* channel = cMgr->GetSystemChannel(packet.ChatChannelId, zone)) channel->JoinChannel(GetPlayer()); } else { // custom channel if (packet.ChannelName.empty() || isdigit((unsigned char)packet.ChannelName[0])) { WorldPackets::Channel::ChannelNotify channelNotify; channelNotify.Type = CHAT_INVALID_NAME_NOTICE; channelNotify._Channel = packet.ChannelName; SendPacket(channelNotify.Write()); return; } if (utf8length(packet.ChannelName) > MAX_CHANNEL_NAME_STR) { WorldPackets::Channel::ChannelNotify channelNotify; channelNotify.Type = CHAT_INVALID_NAME_NOTICE; channelNotify._Channel = packet.ChannelName; SendPacket(channelNotify.Write()); TC_LOG_ERROR("network", "Player {} tried to create a channel with a name more than {} characters long - blocked", GetPlayer()->GetGUID().ToString(), MAX_CHANNEL_NAME_STR); return; } if (packet.Password.length() > MAX_CHANNEL_PASS_STR) { TC_LOG_ERROR("network", "Player {} tried to create a channel with a password more than {} characters long - blocked", GetPlayer()->GetGUID().ToString(), MAX_CHANNEL_PASS_STR); return; } if (!DisallowHyperlinksAndMaybeKick(packet.ChannelName)) return; if (Channel* channel = cMgr->GetCustomChannel(packet.ChannelName)) channel->JoinChannel(GetPlayer(), packet.Password); else if (Channel* channel = cMgr->CreateCustomChannel(packet.ChannelName)) { channel->SetPassword(packet.Password); channel->JoinChannel(GetPlayer(), packet.Password); } } } void WorldSession::HandleLeaveChannel(WorldPackets::Channel::LeaveChannel& packet) { TC_LOG_DEBUG("chat.system", "CMSG_LEAVE_CHANNEL {} ChannelName: {}, ZoneChannelID: {}", GetPlayerInfo(), packet.ChannelName, packet.ZoneChannelID); if (packet.ChannelName.empty() && !packet.ZoneChannelID) return; AreaTableEntry const* zone = sAreaTableStore.LookupEntry(GetPlayer()->GetZoneId()); if (packet.ZoneChannelID) { ChatChannelsEntry const* channel = sChatChannelsStore.LookupEntry(packet.ZoneChannelID); if (!channel) return; if (!zone || !GetPlayer()->CanJoinConstantChannelInZone(channel, zone)) return; } if (ChannelMgr* cMgr = ChannelMgr::ForTeam(GetPlayer()->GetTeam())) { if (Channel* channel = cMgr->GetChannel(packet.ZoneChannelID, packet.ChannelName, GetPlayer(), true, zone)) channel->LeaveChannel(GetPlayer(), true); if (packet.ZoneChannelID) cMgr->LeftChannel(packet.ZoneChannelID, zone); } } void WorldSession::HandleChannelCommand(WorldPackets::Channel::ChannelCommand& packet) { TC_LOG_DEBUG("chat.system", "{} {} ChannelName: {}", GetOpcodeNameForLogging(packet.GetOpcode()), GetPlayerInfo(), packet.ChannelName); if (Channel* channel = ChannelMgr::GetChannelForPlayerByNamePart(packet.ChannelName, GetPlayer())) { switch (packet.GetOpcode()) { case CMSG_CHAT_CHANNEL_ANNOUNCEMENTS: channel->Announce(GetPlayer()); break; case CMSG_CHAT_CHANNEL_DECLINE_INVITE: channel->DeclineInvite(GetPlayer()); break; case CMSG_CHAT_CHANNEL_DISPLAY_LIST: case CMSG_CHAT_CHANNEL_LIST: channel->List(GetPlayer()); break; case CMSG_CHAT_CHANNEL_OWNER: channel->SendWhoOwner(GetPlayer()); break; default: break; } } } void WorldSession::HandleChannelPlayerCommand(WorldPackets::Channel::ChannelPlayerCommand& packet) { if (packet.Name.length() >= MAX_CHANNEL_NAME_STR) { TC_LOG_DEBUG("chat.system", "{} {} ChannelName: {}, Name: {}, Name too long.", GetOpcodeNameForLogging(packet.GetOpcode()), GetPlayerInfo(), packet.ChannelName, packet.Name); return; } TC_LOG_DEBUG("chat.system", "{} {} ChannelName: {}, Name: {}", GetOpcodeNameForLogging(packet.GetOpcode()), GetPlayerInfo(), packet.ChannelName, packet.Name); if (!normalizePlayerName(packet.Name)) return; if (Channel* channel = ChannelMgr::GetChannelForPlayerByNamePart(packet.ChannelName, GetPlayer())) { switch (packet.GetOpcode()) { case CMSG_CHAT_CHANNEL_BAN: channel->Ban(GetPlayer(), packet.Name); break; case CMSG_CHAT_CHANNEL_INVITE: channel->Invite(GetPlayer(), packet.Name); break; case CMSG_CHAT_CHANNEL_KICK: channel->Kick(GetPlayer(), packet.Name); break; case CMSG_CHAT_CHANNEL_MODERATOR: channel->SetModerator(GetPlayer(), packet.Name); break; case CMSG_CHAT_CHANNEL_SET_OWNER: channel->SetOwner(GetPlayer(), packet.Name); break; case CMSG_CHAT_CHANNEL_SILENCE_ALL: channel->SilenceAll(GetPlayer(), packet.Name); break; case CMSG_CHAT_CHANNEL_UNBAN: channel->UnBan(GetPlayer(), packet.Name); break; case CMSG_CHAT_CHANNEL_UNMODERATOR: channel->UnsetModerator(GetPlayer(), packet.Name); break; case CMSG_CHAT_CHANNEL_UNSILENCE_ALL: channel->UnsilenceAll(GetPlayer(), packet.Name); break; default: break; } } } void WorldSession::HandleChannelPassword(WorldPackets::Channel::ChannelPassword& packet) { if (packet.Password.length() > MAX_CHANNEL_PASS_STR) { TC_LOG_DEBUG("chat.system", "{} {} ChannelName: {}, Password: {}, Password too long.", GetOpcodeNameForLogging(packet.GetOpcode()), GetPlayerInfo(), packet.ChannelName, packet.Password); return; } TC_LOG_DEBUG("chat.system", "{} {} ChannelName: {}, Password: {}", GetOpcodeNameForLogging(packet.GetOpcode()), GetPlayerInfo(), packet.ChannelName, packet.Password); if (Channel* channel = ChannelMgr::GetChannelForPlayerByNamePart(packet.ChannelName, GetPlayer())) channel->Password(GetPlayer(), packet.Password); }