/*
* Copyright (C) 2008-2018 TrinityCore
* Copyright (C) 2005-2009 MaNGOS
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#include "Common.h"
#include "WorldPacket.h"
#include "WorldSession.h"
#include "GameTime.h"
#include "Log.h"
#include "Player.h"
void WorldSession::HandleDuelAcceptedOpcode(WorldPacket& recvPacket)
{
Player* player = GetPlayer();
if (!player->duel || player == player->duel->Initiator || player->duel->State != DUEL_STATE_CHALLENGED)
return;
ObjectGuid guid;
recvPacket >> guid;
Player* target = player->duel->Opponent;
if (target->GetGuidValue(PLAYER_DUEL_ARBITER) != guid)
return;
//TC_LOG_DEBUG("network", "WORLD: Received CMSG_DUEL_ACCEPTED");
TC_LOG_DEBUG("network", "Player 1 is: %u (%s)", player->GetGUID().GetCounter(), player->GetName().c_str());
TC_LOG_DEBUG("network", "Player 2 is: %u (%s)", target->GetGUID().GetCounter(), target->GetName().c_str());
time_t now = GameTime::GetGameTime();
player->duel->StartTime = now + 3;
target->duel->StartTime = now + 3;
player->duel->State = DUEL_STATE_COUNTDOWN;
target->duel->State = DUEL_STATE_COUNTDOWN;
player->SendDuelCountdown(3000);
target->SendDuelCountdown(3000);
}
void WorldSession::HandleDuelCancelledOpcode(WorldPacket& recvPacket)
{
TC_LOG_DEBUG("network", "WORLD: Received CMSG_DUEL_CANCELLED");
Player* player = GetPlayer();
ObjectGuid guid;
recvPacket >> guid;
// no duel requested
if (!player->duel || player->duel->State == DUEL_STATE_COMPLETED)
return;
// player surrendered in a duel using /forfeit
if (GetPlayer()->duel->State == DUEL_STATE_IN_PROGRESS)
{
GetPlayer()->CombatStopWithPets(true);
GetPlayer()->duel->Opponent->CombatStopWithPets(true);
GetPlayer()->CastSpell(GetPlayer(), 7267, true); // beg
GetPlayer()->DuelComplete(DUEL_WON);
return;
}
GetPlayer()->DuelComplete(DUEL_INTERRUPTED);
}