/*
* Copyright (C) 2008-2015 TrinityCore
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#include "ScenarioMgr.h"
#include "ScenarioPackets.h"
#include "WorldSession.h"
void WorldSession::HandleQueryScenarioPOI(WorldPackets::Scenario::QueryScenarioPOI& queryScenarioPOI)
{
WorldPackets::Scenario::ScenarioPOIs response;
// Read criteria tree ids and add the in a unordered_set so we don't send POIs for the same criteria tree multiple times
std::unordered_set criteriaTreeIds;
for (size_t i = 0; i < queryScenarioPOI.MissingScenarioPOIs.size(); ++i)
criteriaTreeIds.insert(queryScenarioPOI.MissingScenarioPOIs[i]); // CriteriaTreeID
for (int32 criteriaTreeId : criteriaTreeIds)
{
if (ScenarioPOIVector const* poiVector = sScenarioMgr->GetScenarioPOIs(criteriaTreeId))
{
WorldPackets::Scenario::ScenarioPOIData scenarioPOIData;
scenarioPOIData.CriteriaTreeID = criteriaTreeId;
scenarioPOIData.ScenarioPOIs = poiVector;
response.ScenarioPOIDataStats.push_back(scenarioPOIData);
}
}
SendPacket(response.Write());
}