/* * Copyright (C) 2008-2015 TrinityCore * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "Common.h" #include "ScenePackets.h" #include "WorldSession.h" void WorldSession::HandleSceneTriggerEvent(WorldPackets::Scenes::SceneTriggerEvent& sceneTriggerEvent) { TC_LOG_DEBUG("scenes", "HandleSceneTriggerEvent: SceneInstanceID: %u Event: %s", sceneTriggerEvent.SceneInstanceID, sceneTriggerEvent._Event.c_str()); } void WorldSession::HandleScenePlaybackComplete(WorldPackets::Scenes::ScenePlaybackComplete& scenePlaybackComplete) { TC_LOG_DEBUG("scenes", "HandleScenePlaybackComplete: SceneInstanceID: %u", scenePlaybackComplete.SceneInstanceID); } void WorldSession::HandleScenePlaybackCanceled(WorldPackets::Scenes::ScenePlaybackCanceled& scenePlaybackCanceled) { TC_LOG_DEBUG("scenes", "HandleScenePlaybackCanceled: SceneInstanceID: %u", scenePlaybackCanceled.SceneInstanceID); }