/* * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "WorldSession.h" #include "Common.h" #include "DBCStores.h" #include "Log.h" #include "ObjectAccessor.h" #include "Pet.h" #include "Player.h" #include "TalentPackets.h" #include "WorldPacket.h" void WorldSession::HandleLearnTalentOpcode(WorldPacket& recvData) { uint32 talentId, requestedRank; recvData >> talentId >> requestedRank; if (_player->LearnTalent(talentId, requestedRank)) _player->SendTalentsInfoData(false); } void WorldSession::HandleLearnPreviewTalents(WorldPacket& recvPacket) { TC_LOG_DEBUG("network", "CMSG_LEARN_PREVIEW_TALENTS"); uint32 talentsCount; recvPacket >> talentsCount; uint32 talentId, talentRank; // Client has max 44 talents for tree for 3 trees, rounded up : 150 uint32 const MaxTalentsCount = 150; for (uint32 i = 0; i < talentsCount && i < MaxTalentsCount; ++i) { recvPacket >> talentId >> talentRank; if (!_player->LearnTalent(talentId, talentRank)) { recvPacket.rfinish(); break; } } _player->SendTalentsInfoData(false); recvPacket.rfinish(); } void WorldSession::HandleTalentWipeConfirmOpcode(WorldPackets::Talents::ConfirmRespecWipe& confirmRespecWipe) { TC_LOG_DEBUG("network", "MSG_TALENT_WIPE_CONFIRM"); Creature* trainer = GetPlayer()->GetNPCIfCanInteractWith(confirmRespecWipe.RespecMaster, UNIT_NPC_FLAG_TRAINER); if (!trainer) { TC_LOG_DEBUG("network", "WORLD: HandleTalentWipeConfirmOpcode - {} not found or you can't interact with him.", confirmRespecWipe.RespecMaster); return; } if (!trainer->CanResetTalents(_player, false)) return; uint32 cost = _player->ResetTalentsCost(); if (!_player->HasEnoughMoney(cost)) return; // // silently return, client should display the error by itself // remove fake death if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); if (!_player->ResetTalents()) { _player->SendTalentWipeConfirm(ObjectGuid::Empty); return; } _player->ModifyMoney(-(int32)cost); _player->IncreaseResetTalentsCostAndCounters(cost); _player->SendTalentsInfoData(false); trainer->CastSpell(_player, 14867 /*SPELL_UNTALENT_VISUAL_EFFECT*/, true); } void WorldSession::HandleUnlearnSkillOpcode(WorldPacket& recvData) { uint32 skillId; recvData >> skillId; SkillRaceClassInfoEntry const* rcEntry = GetSkillRaceClassInfo(skillId, GetPlayer()->GetRace(), GetPlayer()->GetClass()); if (!rcEntry || !(rcEntry->Flags & SKILL_FLAG_UNLEARNABLE)) return; GetPlayer()->SetSkill(skillId, 0, 0, 0); }