/* * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "WorldSession.h" #include "Common.h" #include "DB2Stores.h" #include "GossipDef.h" #include "Log.h" #include "ObjectAccessor.h" #include "Pet.h" #include "Player.h" #include "SpellPackets.h" #include "TalentPackets.h" void WorldSession::HandleLearnTalentsOpcode(WorldPackets::Talent::LearnTalents& packet) { WorldPackets::Talent::LearnTalentFailed learnTalentFailed; bool anythingLearned = false; for (uint32 talentId : packet.Talents) { if (TalentLearnResult result = _player->LearnTalent(talentId, &learnTalentFailed.SpellID)) { if (!learnTalentFailed.Reason) learnTalentFailed.Reason = result; learnTalentFailed.Talents.push_back(talentId); } else anythingLearned = true; } if (learnTalentFailed.Reason) SendPacket(learnTalentFailed.Write()); if (anythingLearned) _player->SendTalentsInfoData(); } void WorldSession::HandleLearnPvpTalentsOpcode(WorldPackets::Talent::LearnPvpTalents& packet) { WorldPackets::Talent::LearnPvpTalentFailed learnPvpTalentFailed; bool anythingLearned = false; for (WorldPackets::Talent::PvPTalent pvpTalent : packet.Talents) { if (TalentLearnResult result = _player->LearnPvpTalent(pvpTalent.PvPTalentID, pvpTalent.Slot, &learnPvpTalentFailed.SpellID)) { if (!learnPvpTalentFailed.Reason) learnPvpTalentFailed.Reason = result; learnPvpTalentFailed.Talents.push_back(pvpTalent); } else anythingLearned = true; } if (learnPvpTalentFailed.Reason) SendPacket(learnPvpTalentFailed.Write()); if (anythingLearned) _player->SendTalentsInfoData(); } void WorldSession::HandleConfirmRespecWipeOpcode(WorldPackets::Talent::ConfirmRespecWipe& confirmRespecWipe) { Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(confirmRespecWipe.RespecMaster, UNIT_NPC_FLAG_TRAINER, UNIT_NPC_FLAG_2_NONE); if (!unit) { TC_LOG_DEBUG("network", "WORLD: HandleConfirmRespecWipeOpcode - %s not found or you can't interact with him.", confirmRespecWipe.RespecMaster.ToString().c_str()); return; } if (confirmRespecWipe.RespecType != SPEC_RESET_TALENTS) { TC_LOG_DEBUG("network", "WORLD: HandleConfirmRespecWipeOpcode - reset type %d is not implemented.", confirmRespecWipe.RespecType); return; } if (!unit->CanResetTalents(_player)) return; // remove fake death if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); if (!_player->ResetTalents()) return; _player->SendTalentsInfoData(); unit->CastSpell(_player, 14867, true); //spell: "Untalent Visual Effect" } void WorldSession::HandleUnlearnSkillOpcode(WorldPackets::Spells::UnlearnSkill& packet) { SkillRaceClassInfoEntry const* rcEntry = sDB2Manager.GetSkillRaceClassInfo(packet.SkillLine, GetPlayer()->GetRace(), GetPlayer()->GetClass()); if (!rcEntry || !(rcEntry->Flags & SKILL_FLAG_UNLEARNABLE)) return; GetPlayer()->SetSkill(packet.SkillLine, 0, 0, 0); }