/* * Copyright (C) 2008-2012 TrinityCore * Copyright (C) 2005-2009 MaNGOS * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "Common.h" #include "DatabaseEnv.h" #include "WorldPacket.h" #include "WorldSession.h" #include "Opcodes.h" #include "Log.h" #include "ObjectMgr.h" #include "Player.h" #include "UpdateMask.h" #include "Path.h" #include "WaypointMovementGenerator.h" void WorldSession::HandleTaxiNodeStatusQueryOpcode(WorldPacket & recv_data) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_TAXINODE_STATUS_QUERY"); uint64 guid; recv_data >> guid; SendTaxiStatus(guid); } void WorldSession::SendTaxiStatus(uint64 guid) { // cheating checks Creature* unit = GetPlayer()->GetMap()->GetCreature(guid); if (!unit) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WorldSession::SendTaxiStatus - Unit (GUID: %u) not found.", uint32(GUID_LOPART(guid))); return; } uint32 curloc = sObjectMgr->GetNearestTaxiNode(unit->GetPositionX(), unit->GetPositionY(), unit->GetPositionZ(), unit->GetMapId(), GetPlayer()->GetTeam()); // not found nearest if (curloc == 0) return; sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: current location %u ", curloc); WorldPacket data(SMSG_TAXINODE_STATUS, 9); data << guid; data << uint8(GetPlayer()->m_taxi.IsTaximaskNodeKnown(curloc) ? 1 : 0); SendPacket(&data); sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_TAXINODE_STATUS"); } void WorldSession::HandleTaxiQueryAvailableNodes(WorldPacket & recv_data) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_TAXIQUERYAVAILABLENODES"); uint64 guid; recv_data >> guid; // cheating checks Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_FLIGHTMASTER); if (!unit) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleTaxiQueryAvailableNodes - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); return; } // remove fake death if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); // unknown taxi node case if (SendLearnNewTaxiNode(unit)) return; // known taxi node case SendTaxiMenu(unit); } void WorldSession::SendTaxiMenu(Creature* unit) { // find current node uint32 curloc = sObjectMgr->GetNearestTaxiNode(unit->GetPositionX(), unit->GetPositionY(), unit->GetPositionZ(), unit->GetMapId(), GetPlayer()->GetTeam()); if (curloc == 0) return; bool lastTaxiCheaterState = GetPlayer()->isTaxiCheater(); if (unit->GetEntry() == 29480) GetPlayer()->SetTaxiCheater(true); // Grimwing in Ebon Hold, special case. NOTE: Not perfect, Zul'Aman should not be included according to WoWhead, and I think taxicheat includes it. sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_TAXINODE_STATUS_QUERY %u ", curloc); WorldPacket data(SMSG_SHOWTAXINODES, (4 + 8 + 4 + 8 * 4)); data << uint32(1); data << uint64(unit->GetGUID()); data << uint32(curloc); GetPlayer()->m_taxi.AppendTaximaskTo(data, GetPlayer()->isTaxiCheater()); SendPacket(&data); sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_SHOWTAXINODES"); GetPlayer()->SetTaxiCheater(lastTaxiCheaterState); } void WorldSession::SendDoFlight(uint32 mountDisplayId, uint32 path, uint32 pathNode) { // remove fake death if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); while (GetPlayer()->GetMotionMaster()->GetCurrentMovementGeneratorType() == FLIGHT_MOTION_TYPE) GetPlayer()->GetMotionMaster()->MovementExpired(false); if (mountDisplayId) GetPlayer()->Mount(mountDisplayId); GetPlayer()->GetMotionMaster()->MoveTaxiFlight(path, pathNode); } bool WorldSession::SendLearnNewTaxiNode(Creature* unit) { // find current node uint32 curloc = sObjectMgr->GetNearestTaxiNode(unit->GetPositionX(), unit->GetPositionY(), unit->GetPositionZ(), unit->GetMapId(), GetPlayer()->GetTeam()); if (curloc == 0) return true; // `true` send to avoid WorldSession::SendTaxiMenu call with one more curlock seartch with same false result. if (GetPlayer()->m_taxi.SetTaximaskNode(curloc)) { WorldPacket msg(SMSG_NEW_TAXI_PATH, 0); SendPacket(&msg); WorldPacket update(SMSG_TAXINODE_STATUS, 9); update << uint64(unit->GetGUID()); update << uint8(1); SendPacket(&update); return true; } else return false; } void WorldSession::SendDiscoverNewTaxiNode(uint32 nodeid) { if (GetPlayer()->m_taxi.SetTaximaskNode(nodeid)) { WorldPacket msg(SMSG_NEW_TAXI_PATH, 0); SendPacket(&msg); } } void WorldSession::HandleActivateTaxiExpressOpcode (WorldPacket & recv_data) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_ACTIVATETAXIEXPRESS"); uint64 guid; uint32 node_count; recv_data >> guid >> node_count; Creature* npc = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_FLIGHTMASTER); if (!npc) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleActivateTaxiExpressOpcode - Unit (GUID: %u) not found or you can't interact with it.", uint32(GUID_LOPART(guid))); return; } std::vector nodes; for (uint32 i = 0; i < node_count; ++i) { uint32 node; recv_data >> node; nodes.push_back(node); } if (nodes.empty()) return; sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_ACTIVATETAXIEXPRESS from %d to %d", nodes.front(), nodes.back()); GetPlayer()->ActivateTaxiPathTo(nodes, npc); } void WorldSession::HandleMoveSplineDoneOpcode(WorldPacket& recv_data) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_MOVE_SPLINE_DONE"); uint64 guid; // used only for proper packet read recv_data.readPackGUID(guid); MovementInfo movementInfo; // used only for proper packet read ReadMovementInfo(recv_data, &movementInfo); recv_data.read_skip(); // unk // in taxi flight packet received in 2 case: // 1) end taxi path in far (multi-node) flight // 2) switch from one map to other in case multim-map taxi path // we need process only (1) uint32 curDest = GetPlayer()->m_taxi.GetTaxiDestination(); if (!curDest) return; TaxiNodesEntry const* curDestNode = sTaxiNodesStore.LookupEntry(curDest); // far teleport case if (curDestNode && curDestNode->map_id != GetPlayer()->GetMapId()) { if (GetPlayer()->GetMotionMaster()->GetCurrentMovementGeneratorType() == FLIGHT_MOTION_TYPE) { // short preparations to continue flight FlightPathMovementGenerator* flight = (FlightPathMovementGenerator*)(GetPlayer()->GetMotionMaster()->top()); flight->SetCurrentNodeAfterTeleport(); TaxiPathNodeEntry const& node = flight->GetPath()[flight->GetCurrentNode()]; flight->SkipCurrentNode(); GetPlayer()->TeleportTo(curDestNode->map_id, node.x, node.y, node.z, GetPlayer()->GetOrientation()); } return; } uint32 destinationnode = GetPlayer()->m_taxi.NextTaxiDestination(); if (destinationnode > 0) // if more destinations to go { // current source node for next destination uint32 sourcenode = GetPlayer()->m_taxi.GetTaxiSource(); // Add to taximask middle hubs in taxicheat mode (to prevent having player with disabled taxicheat and not having back flight path) if (GetPlayer()->isTaxiCheater()) { if (GetPlayer()->m_taxi.SetTaximaskNode(sourcenode)) { WorldPacket data(SMSG_NEW_TAXI_PATH, 0); _player->GetSession()->SendPacket(&data); } } sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Taxi has to go from %u to %u", sourcenode, destinationnode); uint32 mountDisplayId = sObjectMgr->GetTaxiMountDisplayId(sourcenode, GetPlayer()->GetTeam()); uint32 path, cost; sObjectMgr->GetTaxiPath(sourcenode, destinationnode, path, cost); if (path && mountDisplayId) SendDoFlight(mountDisplayId, path, 1); // skip start fly node else GetPlayer()->m_taxi.ClearTaxiDestinations(); // clear problematic path and next return; } else GetPlayer()->m_taxi.ClearTaxiDestinations(); // not destinations, clear source node GetPlayer()->CleanupAfterTaxiFlight(); GetPlayer()->SetFallInformation(0, GetPlayer()->GetPositionZ()); if (GetPlayer()->pvpInfo.inHostileArea) GetPlayer()->CastSpell(GetPlayer(), 2479, true); } void WorldSession::HandleActivateTaxiOpcode(WorldPacket & recv_data) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_ACTIVATETAXI"); uint64 guid; std::vector nodes; nodes.resize(2); recv_data >> guid >> nodes[0] >> nodes[1]; sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_ACTIVATETAXI from %d to %d", nodes[0], nodes[1]); Creature* npc = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_FLIGHTMASTER); if (!npc) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleActivateTaxiOpcode - Unit (GUID: %u) not found or you can't interact with it.", uint32(GUID_LOPART(guid))); return; } GetPlayer()->ActivateTaxiPathTo(nodes, npc); } void WorldSession::SendActivateTaxiReply(ActivateTaxiReply reply) { WorldPacket data(SMSG_ACTIVATETAXIREPLY, 4); data << uint32(reply); SendPacket(&data); sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_ACTIVATETAXIREPLY"); }