/* * Copyright (C) 2008-2019 TrinityCore * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "TokenPackets.h" #include "WorldSession.h" void WorldSession::HandleUpdateListedAuctionableTokens(WorldPackets::Token::UpdateListedAuctionableTokens& updateListedAuctionableTokens) { WorldPackets::Token::UpdateListedAuctionableTokensResponse response; /// @todo: 6.x fix implementation response.UnkInt = updateListedAuctionableTokens.UnkInt; response.Result = TOKEN_RESULT_SUCCESS; SendPacket(response.Write()); } void WorldSession::HandleRequestWowTokenMarketPrice(WorldPackets::Token::RequestWowTokenMarketPrice& requestWowTokenMarketPrice) { WorldPackets::Token::WowTokenMarketPriceResponse response; /// @todo: 6.x fix implementation response.CurrentMarketPrice = 300000000; response.UnkInt = requestWowTokenMarketPrice.UnkInt; response.Result = TOKEN_RESULT_SUCCESS; //packet.ReadUInt32("UnkInt32"); SendPacket(response.Write()); }