/*
* Copyright (C) 2008-2017 TrinityCore
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#include "TokenPackets.h"
#include "WorldSession.h"
void WorldSession::HandleUpdateListedAuctionableTokens(WorldPackets::Token::UpdateListedAuctionableTokens& updateListedAuctionableTokens)
{
WorldPackets::Token::UpdateListedAuctionableTokensResponse response;
/// @todo: 6.x fix implementation
response.UnkInt = updateListedAuctionableTokens.UnkInt;
response.Result = TOKEN_RESULT_SUCCESS;
SendPacket(response.Write());
}
void WorldSession::HandleRequestWowTokenMarketPrice(WorldPackets::Token::RequestWowTokenMarketPrice& requestWowTokenMarketPrice)
{
WorldPackets::Token::WowTokenMarketPriceResponse response;
/// @todo: 6.x fix implementation
response.CurrentMarketPrice = 300000000;
response.UnkInt = requestWowTokenMarketPrice.UnkInt;
response.Result = TOKEN_RESULT_SUCCESS;
//packet.ReadUInt32("UnkInt32");
SendPacket(response.Write());
}