/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#include "WorldSession.h"
#include "CollectionMgr.h"
#include "DB2Stores.h"
#include "Item.h"
#include "Log.h"
#include "NPCPackets.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "TransmogrificationPackets.h"
void WorldSession::HandleTransmogrifyItems(WorldPackets::Transmogrification::TransmogrifyItems& transmogrifyItems)
{
Player* player = GetPlayer();
// Validate
if (!player->GetNPCIfCanInteractWith(transmogrifyItems.Npc, UNIT_NPC_FLAG_TRANSMOGRIFIER, UNIT_NPC_FLAG_2_NONE))
{
TC_LOG_DEBUG("network", "WORLD: HandleTransmogrifyItems - {} not found or player can't interact with it.", transmogrifyItems.Npc.ToString());
return;
}
int64 cost = 0;
std::unordered_map- > transmogItems;
std::unordered_map
- illusionItems;
std::vector
- resetAppearanceItems;
std::vector
- resetIllusionItems;
std::vector bindAppearances;
auto validateAndStoreTransmogItem = [&](Item* itemTransmogrified, uint32 itemModifiedAppearanceId, bool isSecondary)
{
ItemModifiedAppearanceEntry const* itemModifiedAppearance = sItemModifiedAppearanceStore.LookupEntry(itemModifiedAppearanceId);
if (!itemModifiedAppearance)
{
TC_LOG_DEBUG("network", "WORLD: HandleTransmogrifyItems - {}, Name: {} tried to transmogrify using invalid appearance ({}).", player->GetGUID().ToString(), player->GetName(), itemModifiedAppearanceId);
return false;
}
if (isSecondary && itemTransmogrified->GetTemplate()->GetInventoryType() != INVTYPE_SHOULDERS)
{
TC_LOG_DEBUG("network", "WORLD: HandleTransmogrifyItems - {}, Name: {} tried to transmogrify secondary appearance to non-shoulder item.", player->GetGUID().ToString(), player->GetName());
return false;
}
auto [hasAppearance, isTemporary] = GetCollectionMgr()->HasItemAppearance(itemModifiedAppearanceId);
if (!hasAppearance)
{
TC_LOG_DEBUG("network", "WORLD: HandleTransmogrifyItems - {}, Name: {} tried to transmogrify using appearance he has not collected ({}).", player->GetGUID().ToString(), player->GetName(), itemModifiedAppearanceId);
return false;
}
ItemTemplate const* itemTemplate = sObjectMgr->GetItemTemplate(itemModifiedAppearance->ItemID);
if (player->CanUseItem(itemTemplate) != EQUIP_ERR_OK)
{
TC_LOG_DEBUG("network", "WORLD: HandleTransmogrifyItems - {}, Name: {} tried to transmogrify using appearance he can never use ({}).", player->GetGUID().ToString(), player->GetName(), itemModifiedAppearanceId);
return false;
}
// validity of the transmogrification items
if (!Item::CanTransmogrifyItemWithItem(itemTransmogrified, itemModifiedAppearance))
{
TC_LOG_DEBUG("network", "WORLD: HandleTransmogrifyItems - {}, Name: {} failed CanTransmogrifyItemWithItem ({} with appearance {}).", player->GetGUID().ToString(), player->GetName(), itemTransmogrified->GetEntry(), itemModifiedAppearanceId);
return false;
}
if (!isSecondary)
transmogItems[itemTransmogrified].first = itemModifiedAppearanceId;
else
transmogItems[itemTransmogrified].second = itemModifiedAppearanceId;
if (isTemporary)
bindAppearances.push_back(itemModifiedAppearanceId);
return true;
};
for (WorldPackets::Transmogrification::TransmogrifyItem const& transmogItem : transmogrifyItems.Items)
{
// slot of the transmogrified item
if (transmogItem.Slot >= EQUIPMENT_SLOT_END)
{
TC_LOG_DEBUG("network", "WORLD: HandleTransmogrifyItems - Player ({}, name: {}) tried to transmogrify wrong slot ({}) when transmogrifying items.", player->GetGUID().ToString(), player->GetName(), transmogItem.Slot);
return;
}
// transmogrified item
Item* itemTransmogrified = player->GetItemByPos(INVENTORY_SLOT_BAG_0, transmogItem.Slot);
if (!itemTransmogrified)
{
TC_LOG_DEBUG("network", "WORLD: HandleTransmogrifyItems - Player ({}, name: {}) tried to transmogrify an invalid item in a valid slot (slot: {}).", player->GetGUID().ToString(), player->GetName(), transmogItem.Slot);
return;
}
if (transmogItem.ItemModifiedAppearanceID || transmogItem.SecondaryItemModifiedAppearanceID > 0)
{
if (transmogItem.ItemModifiedAppearanceID && !validateAndStoreTransmogItem(itemTransmogrified, transmogItem.ItemModifiedAppearanceID, false))
return;
if (transmogItem.SecondaryItemModifiedAppearanceID > 0 && !validateAndStoreTransmogItem(itemTransmogrified, transmogItem.SecondaryItemModifiedAppearanceID, true))
return;
// add cost
cost += itemTransmogrified->GetSellPrice(_player);
}
else
resetAppearanceItems.push_back(itemTransmogrified);
}
if (!player->HasAuraType(SPELL_AURA_REMOVE_TRANSMOG_COST) && cost) // 0 cost if reverting look
{
if (!player->HasEnoughMoney(cost))
return;
player->ModifyMoney(-cost);
}
// Everything is fine, proceed
for (auto& transmogPair : transmogItems)
{
Item* transmogrified = transmogPair.first;
if (!transmogrifyItems.CurrentSpecOnly)
{
transmogrified->SetModifier(ITEM_MODIFIER_TRANSMOG_APPEARANCE_ALL_SPECS, transmogPair.second.first);
transmogrified->SetModifier(ITEM_MODIFIER_TRANSMOG_APPEARANCE_SPEC_1, 0);
transmogrified->SetModifier(ITEM_MODIFIER_TRANSMOG_APPEARANCE_SPEC_2, 0);
transmogrified->SetModifier(ITEM_MODIFIER_TRANSMOG_APPEARANCE_SPEC_3, 0);
transmogrified->SetModifier(ITEM_MODIFIER_TRANSMOG_APPEARANCE_SPEC_4, 0);
transmogrified->SetModifier(ITEM_MODIFIER_TRANSMOG_SECONDARY_APPEARANCE_ALL_SPECS, transmogPair.second.second);
transmogrified->SetModifier(ITEM_MODIFIER_TRANSMOG_SECONDARY_APPEARANCE_SPEC_1, 0);
transmogrified->SetModifier(ITEM_MODIFIER_TRANSMOG_SECONDARY_APPEARANCE_SPEC_2, 0);
transmogrified->SetModifier(ITEM_MODIFIER_TRANSMOG_SECONDARY_APPEARANCE_SPEC_3, 0);
transmogrified->SetModifier(ITEM_MODIFIER_TRANSMOG_SECONDARY_APPEARANCE_SPEC_4, 0);
}
else
{
if (!transmogrified->GetModifier(ITEM_MODIFIER_TRANSMOG_APPEARANCE_SPEC_1))
transmogrified->SetModifier(ITEM_MODIFIER_TRANSMOG_APPEARANCE_SPEC_1, transmogrified->GetModifier(ITEM_MODIFIER_TRANSMOG_APPEARANCE_ALL_SPECS));
if (!transmogrified->GetModifier(ITEM_MODIFIER_TRANSMOG_APPEARANCE_SPEC_2))
transmogrified->SetModifier(ITEM_MODIFIER_TRANSMOG_APPEARANCE_SPEC_2, transmogrified->GetModifier(ITEM_MODIFIER_TRANSMOG_APPEARANCE_ALL_SPECS));
if (!transmogrified->GetModifier(ITEM_MODIFIER_TRANSMOG_APPEARANCE_SPEC_3))
transmogrified->SetModifier(ITEM_MODIFIER_TRANSMOG_APPEARANCE_SPEC_3, transmogrified->GetModifier(ITEM_MODIFIER_TRANSMOG_APPEARANCE_ALL_SPECS));
if (!transmogrified->GetModifier(ITEM_MODIFIER_TRANSMOG_APPEARANCE_SPEC_4))
transmogrified->SetModifier(ITEM_MODIFIER_TRANSMOG_APPEARANCE_SPEC_4, transmogrified->GetModifier(ITEM_MODIFIER_TRANSMOG_APPEARANCE_ALL_SPECS));
if (!transmogrified->GetModifier(ITEM_MODIFIER_TRANSMOG_SECONDARY_APPEARANCE_SPEC_1))
transmogrified->SetModifier(ITEM_MODIFIER_TRANSMOG_SECONDARY_APPEARANCE_SPEC_1, transmogrified->GetModifier(ITEM_MODIFIER_TRANSMOG_SECONDARY_APPEARANCE_ALL_SPECS));
if (!transmogrified->GetModifier(ITEM_MODIFIER_TRANSMOG_SECONDARY_APPEARANCE_SPEC_2))
transmogrified->SetModifier(ITEM_MODIFIER_TRANSMOG_SECONDARY_APPEARANCE_SPEC_2, transmogrified->GetModifier(ITEM_MODIFIER_TRANSMOG_SECONDARY_APPEARANCE_ALL_SPECS));
if (!transmogrified->GetModifier(ITEM_MODIFIER_TRANSMOG_SECONDARY_APPEARANCE_SPEC_3))
transmogrified->SetModifier(ITEM_MODIFIER_TRANSMOG_SECONDARY_APPEARANCE_SPEC_3, transmogrified->GetModifier(ITEM_MODIFIER_TRANSMOG_SECONDARY_APPEARANCE_ALL_SPECS));
if (!transmogrified->GetModifier(ITEM_MODIFIER_TRANSMOG_SECONDARY_APPEARANCE_SPEC_4))
transmogrified->SetModifier(ITEM_MODIFIER_TRANSMOG_SECONDARY_APPEARANCE_SPEC_4, transmogrified->GetModifier(ITEM_MODIFIER_TRANSMOG_SECONDARY_APPEARANCE_ALL_SPECS));
transmogrified->SetModifier(AppearanceModifierSlotBySpec[player->GetActiveTalentGroup()], transmogPair.second.first);
transmogrified->SetModifier(SecondaryAppearanceModifierSlotBySpec[player->GetActiveTalentGroup()], transmogPair.second.second);
}
player->SetVisibleItemSlot(transmogrified->GetSlot(), transmogrified);
transmogrified->SetNotRefundable(player);
transmogrified->ClearSoulboundTradeable(player);
transmogrified->SetState(ITEM_CHANGED, player);
}
for (auto& illusionPair : illusionItems)
{
Item* transmogrified = illusionPair.first;
if (!transmogrifyItems.CurrentSpecOnly)
{
transmogrified->SetModifier(ITEM_MODIFIER_ENCHANT_ILLUSION_ALL_SPECS, illusionPair.second);
transmogrified->SetModifier(ITEM_MODIFIER_ENCHANT_ILLUSION_SPEC_1, 0);
transmogrified->SetModifier(ITEM_MODIFIER_ENCHANT_ILLUSION_SPEC_2, 0);
transmogrified->SetModifier(ITEM_MODIFIER_ENCHANT_ILLUSION_SPEC_3, 0);
transmogrified->SetModifier(ITEM_MODIFIER_ENCHANT_ILLUSION_SPEC_4, 0);
}
else
{
if (!transmogrified->GetModifier(ITEM_MODIFIER_ENCHANT_ILLUSION_SPEC_1))
transmogrified->SetModifier(ITEM_MODIFIER_ENCHANT_ILLUSION_SPEC_1, transmogrified->GetModifier(ITEM_MODIFIER_ENCHANT_ILLUSION_ALL_SPECS));
if (!transmogrified->GetModifier(ITEM_MODIFIER_ENCHANT_ILLUSION_SPEC_2))
transmogrified->SetModifier(ITEM_MODIFIER_ENCHANT_ILLUSION_SPEC_2, transmogrified->GetModifier(ITEM_MODIFIER_ENCHANT_ILLUSION_ALL_SPECS));
if (!transmogrified->GetModifier(ITEM_MODIFIER_ENCHANT_ILLUSION_SPEC_3))
transmogrified->SetModifier(ITEM_MODIFIER_ENCHANT_ILLUSION_SPEC_3, transmogrified->GetModifier(ITEM_MODIFIER_ENCHANT_ILLUSION_ALL_SPECS));
if (!transmogrified->GetModifier(ITEM_MODIFIER_ENCHANT_ILLUSION_SPEC_4))
transmogrified->SetModifier(ITEM_MODIFIER_ENCHANT_ILLUSION_SPEC_4, transmogrified->GetModifier(ITEM_MODIFIER_ENCHANT_ILLUSION_ALL_SPECS));
transmogrified->SetModifier(IllusionModifierSlotBySpec[player->GetActiveTalentGroup()], illusionPair.second);
}
player->SetVisibleItemSlot(transmogrified->GetSlot(), transmogrified);
transmogrified->SetNotRefundable(player);
transmogrified->ClearSoulboundTradeable(player);
transmogrified->SetState(ITEM_CHANGED, player);
}
for (Item* item : resetAppearanceItems)
{
if (!transmogrifyItems.CurrentSpecOnly)
{
item->SetModifier(ITEM_MODIFIER_TRANSMOG_APPEARANCE_ALL_SPECS, 0);
item->SetModifier(ITEM_MODIFIER_TRANSMOG_APPEARANCE_SPEC_1, 0);
item->SetModifier(ITEM_MODIFIER_TRANSMOG_APPEARANCE_SPEC_2, 0);
item->SetModifier(ITEM_MODIFIER_TRANSMOG_APPEARANCE_SPEC_3, 0);
item->SetModifier(ITEM_MODIFIER_TRANSMOG_APPEARANCE_SPEC_4, 0);
item->SetModifier(ITEM_MODIFIER_TRANSMOG_SECONDARY_APPEARANCE_ALL_SPECS, 0);
item->SetModifier(ITEM_MODIFIER_TRANSMOG_SECONDARY_APPEARANCE_SPEC_1, 0);
item->SetModifier(ITEM_MODIFIER_TRANSMOG_SECONDARY_APPEARANCE_SPEC_2, 0);
item->SetModifier(ITEM_MODIFIER_TRANSMOG_SECONDARY_APPEARANCE_SPEC_3, 0);
item->SetModifier(ITEM_MODIFIER_TRANSMOG_SECONDARY_APPEARANCE_SPEC_4, 0);
}
else
{
if (!item->GetModifier(ITEM_MODIFIER_TRANSMOG_APPEARANCE_SPEC_1))
item->SetModifier(ITEM_MODIFIER_TRANSMOG_APPEARANCE_SPEC_1, item->GetModifier(ITEM_MODIFIER_TRANSMOG_APPEARANCE_ALL_SPECS));
if (!item->GetModifier(ITEM_MODIFIER_TRANSMOG_APPEARANCE_SPEC_2))
item->SetModifier(ITEM_MODIFIER_TRANSMOG_APPEARANCE_SPEC_2, item->GetModifier(ITEM_MODIFIER_TRANSMOG_APPEARANCE_ALL_SPECS));
if (!item->GetModifier(ITEM_MODIFIER_TRANSMOG_APPEARANCE_SPEC_3))
item->SetModifier(ITEM_MODIFIER_TRANSMOG_APPEARANCE_SPEC_3, item->GetModifier(ITEM_MODIFIER_TRANSMOG_APPEARANCE_ALL_SPECS));
if (!item->GetModifier(ITEM_MODIFIER_TRANSMOG_APPEARANCE_SPEC_4))
item->SetModifier(ITEM_MODIFIER_TRANSMOG_APPEARANCE_SPEC_4, item->GetModifier(ITEM_MODIFIER_TRANSMOG_APPEARANCE_ALL_SPECS));
if (!item->GetModifier(ITEM_MODIFIER_TRANSMOG_SECONDARY_APPEARANCE_SPEC_1))
item->SetModifier(ITEM_MODIFIER_TRANSMOG_SECONDARY_APPEARANCE_SPEC_1, item->GetModifier(ITEM_MODIFIER_TRANSMOG_SECONDARY_APPEARANCE_ALL_SPECS));
if (!item->GetModifier(ITEM_MODIFIER_TRANSMOG_SECONDARY_APPEARANCE_SPEC_2))
item->SetModifier(ITEM_MODIFIER_TRANSMOG_SECONDARY_APPEARANCE_SPEC_2, item->GetModifier(ITEM_MODIFIER_TRANSMOG_SECONDARY_APPEARANCE_ALL_SPECS));
if (!item->GetModifier(ITEM_MODIFIER_TRANSMOG_SECONDARY_APPEARANCE_SPEC_3))
item->SetModifier(ITEM_MODIFIER_TRANSMOG_SECONDARY_APPEARANCE_SPEC_3, item->GetModifier(ITEM_MODIFIER_TRANSMOG_SECONDARY_APPEARANCE_ALL_SPECS));
if (!item->GetModifier(ITEM_MODIFIER_TRANSMOG_SECONDARY_APPEARANCE_SPEC_4))
item->SetModifier(ITEM_MODIFIER_TRANSMOG_SECONDARY_APPEARANCE_SPEC_4, item->GetModifier(ITEM_MODIFIER_TRANSMOG_SECONDARY_APPEARANCE_ALL_SPECS));
item->SetModifier(AppearanceModifierSlotBySpec[player->GetActiveTalentGroup()], 0);
item->SetModifier(SecondaryAppearanceModifierSlotBySpec[player->GetActiveTalentGroup()], 0);
item->SetModifier(ITEM_MODIFIER_ENCHANT_ILLUSION_ALL_SPECS, 0);
}
item->SetState(ITEM_CHANGED, player);
player->SetVisibleItemSlot(item->GetSlot(), item);
}
for (Item* item : resetIllusionItems)
{
if (!transmogrifyItems.CurrentSpecOnly)
{
item->SetModifier(ITEM_MODIFIER_ENCHANT_ILLUSION_ALL_SPECS, 0);
item->SetModifier(ITEM_MODIFIER_ENCHANT_ILLUSION_SPEC_1, 0);
item->SetModifier(ITEM_MODIFIER_ENCHANT_ILLUSION_SPEC_2, 0);
item->SetModifier(ITEM_MODIFIER_ENCHANT_ILLUSION_SPEC_3, 0);
item->SetModifier(ITEM_MODIFIER_ENCHANT_ILLUSION_SPEC_4, 0);
}
else
{
if (!item->GetModifier(ITEM_MODIFIER_ENCHANT_ILLUSION_SPEC_1))
item->SetModifier(ITEM_MODIFIER_ENCHANT_ILLUSION_SPEC_1, item->GetModifier(ITEM_MODIFIER_ENCHANT_ILLUSION_ALL_SPECS));
if (!item->GetModifier(ITEM_MODIFIER_ENCHANT_ILLUSION_SPEC_2))
item->SetModifier(ITEM_MODIFIER_ENCHANT_ILLUSION_SPEC_2, item->GetModifier(ITEM_MODIFIER_ENCHANT_ILLUSION_ALL_SPECS));
if (!item->GetModifier(ITEM_MODIFIER_ENCHANT_ILLUSION_SPEC_3))
item->SetModifier(ITEM_MODIFIER_ENCHANT_ILLUSION_SPEC_3, item->GetModifier(ITEM_MODIFIER_ENCHANT_ILLUSION_ALL_SPECS));
if (!item->GetModifier(ITEM_MODIFIER_ENCHANT_ILLUSION_SPEC_4))
item->SetModifier(ITEM_MODIFIER_ENCHANT_ILLUSION_SPEC_4, item->GetModifier(ITEM_MODIFIER_ENCHANT_ILLUSION_ALL_SPECS));
item->SetModifier(IllusionModifierSlotBySpec[player->GetActiveTalentGroup()], 0);
item->SetModifier(ITEM_MODIFIER_TRANSMOG_APPEARANCE_ALL_SPECS, 0);
}
item->SetState(ITEM_CHANGED, player);
player->SetVisibleItemSlot(item->GetSlot(), item);
}
for (uint32 itemModifedAppearanceId : bindAppearances)
{
std::unordered_set itemsProvidingAppearance = GetCollectionMgr()->GetItemsProvidingTemporaryAppearance(itemModifedAppearanceId);
for (ObjectGuid const& itemGuid : itemsProvidingAppearance)
{
if (Item* item = player->GetItemByGuid(itemGuid))
{
item->SetNotRefundable(player);
item->ClearSoulboundTradeable(player);
GetCollectionMgr()->AddItemAppearance(item);
}
}
}
}
void WorldSession::SendOpenTransmogrifier(ObjectGuid const& guid)
{
WorldPackets::NPC::NPCInteractionOpenResult npcInteraction;
npcInteraction.Npc = guid;
npcInteraction.InteractionType = PlayerInteractionType::Transmogrifier;
npcInteraction.Success = true;
SendPacket(npcInteraction.Write());
}