/* * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "AreaBoundary.h" #include "Errors.h" // ---== RECTANGLE ==--- RectangleBoundary::RectangleBoundary(float southX, float northX, float eastY, float westY, bool isInverted) : AreaBoundary(isInverted), _minX(southX), _maxX(northX), _minY(eastY), _maxY(westY) { } bool RectangleBoundary::IsWithinBoundaryArea(Position const* pos) const { return pos->GetPositionX() >= _minX && pos->GetPositionX() <= _maxX && pos->GetPositionY() >= _minY && pos->GetPositionY() <= _maxY; } // ---== CIRCLE ==--- CircleBoundary::CircleBoundary(Position const& center, float radius, bool isInverted) : AreaBoundary(isInverted), _center(center), _radiusSq(radius * radius) { } CircleBoundary::CircleBoundary(Position const& center, Position const& pointOnCircle, bool isInverted) : AreaBoundary(isInverted), _center(center), _radiusSq(_center.GetExactDist2dSq(pointOnCircle)) { } bool CircleBoundary::IsWithinBoundaryArea(Position const* pos) const { return _center.GetExactDistSq(pos) <= _radiusSq; } // ---== ELLIPSE ==--- EllipseBoundary::EllipseBoundary(Position const& center, float radiusX, float radiusY, bool isInverted) : AreaBoundary(isInverted), _center(center), _radiusYSq(radiusY * radiusY), _scaleXSq(_radiusYSq / (radiusX * radiusX)) { } bool EllipseBoundary::IsWithinBoundaryArea(Position const* pos) const { float offX = _center.GetPositionX() - pos->GetPositionX(); float offY = _center.GetPositionY() - pos->GetPositionY(); return (offX * offX) * _scaleXSq + (offY * offY) <= _radiusYSq; } // ---== TRIANGLE ==--- TriangleBoundary::TriangleBoundary(Position const& pointA, Position const& pointB, Position const& pointC, bool isInverted) : AreaBoundary(isInverted), _a(pointA), _b(pointB), _c(pointC), _abx(_b.GetPositionX() - _a.GetPositionX()), _bcx(_c.GetPositionX() - _b.GetPositionX()), _cax(_a.GetPositionX() - _c.GetPositionX()), _aby(_b.GetPositionY() - _a.GetPositionY()), _bcy(_c.GetPositionY() - _b.GetPositionY()), _cay(_a.GetPositionY() - _c.GetPositionY()) { } bool TriangleBoundary::IsWithinBoundaryArea(Position const* pos) const { // half-plane signs bool sign1 = ((-_b.GetPositionX() + pos->GetPositionX()) * _aby - (-_b.GetPositionY() + pos->GetPositionY()) * _abx) < 0; bool sign2 = ((-_c.GetPositionX() + pos->GetPositionX()) * _bcy - (-_c.GetPositionY() + pos->GetPositionY()) * _bcx) < 0; bool sign3 = ((-_a.GetPositionX() + pos->GetPositionX()) * _cay - (-_a.GetPositionY() + pos->GetPositionY()) * _cax) < 0; // if all signs are the same, the point is inside the triangle return ((sign1 == sign2) && (sign2 == sign3)); } // ---== PARALLELOGRAM ==--- ParallelogramBoundary::ParallelogramBoundary(Position const& cornerA, Position const& cornerB, Position const& cornerD, bool isInverted) : AreaBoundary(isInverted), _a(cornerA), _b(cornerB), _d(cornerD), _c(_d.GetPositionX() + (_b.GetPositionX() - _a.GetPositionX()), _d.GetPositionY() + (_b.GetPositionY() - _a.GetPositionY())), _abx(_b.GetPositionX() - _a.GetPositionX()), _dax(_a.GetPositionX() - _d.GetPositionX()), _aby(_b.GetPositionY() - _a.GetPositionY()), _day(_a.GetPositionY() - _d.GetPositionY()) { } bool ParallelogramBoundary::IsWithinBoundaryArea(Position const* pos) const { // half-plane signs bool sign1 = ((-_b.GetPositionX() + pos->GetPositionX()) * _aby - (-_b.GetPositionY() + pos->GetPositionY()) * _abx) < 0; bool sign2 = ((-_a.GetPositionX() + pos->GetPositionX()) * _day - (-_a.GetPositionY() + pos->GetPositionY()) * _dax) < 0; bool sign3 = ((-_d.GetPositionY() + pos->GetPositionY()) * _abx - (-_d.GetPositionX() + pos->GetPositionX()) * _aby) < 0; // AB = -CD bool sign4 = ((-_c.GetPositionY() + pos->GetPositionY()) * _dax - (-_c.GetPositionX() + pos->GetPositionX()) * _day) < 0; // DA = -BC // if all signs are equal, the point is inside return ((sign1 == sign2) && (sign2 == sign3) && (sign3 == sign4)); } // ---== Z RANGE ==--- ZRangeBoundary::ZRangeBoundary(float minZ, float maxZ, bool isInverted) : AreaBoundary(isInverted), _minZ(minZ), _maxZ(maxZ) { } bool ZRangeBoundary::IsWithinBoundaryArea(Position const* pos) const { return pos->GetPositionZ() >= _minZ && pos->GetPositionZ() <= _maxZ; } // ---== POLYGON ==--- PolygonBoundary::PolygonBoundary(Position const& origin, std::vector&& vertices, bool isInverted /* = false*/) : AreaBoundary(isInverted), _origin(origin), _vertices(std::move(vertices)) { } bool PolygonBoundary::IsWithinBoundaryArea(Position const* pos) const { return pos->IsInPolygon2D(_origin, _vertices); } // ---== UNION OF 2 BOUNDARIES ==--- BoundaryUnionBoundary::BoundaryUnionBoundary(AreaBoundary const* b1, AreaBoundary const* b2, bool isInverted) : AreaBoundary(isInverted), _b1(b1), _b2(b2) { ASSERT(b1 && b2); } BoundaryUnionBoundary::~BoundaryUnionBoundary() { delete _b1; delete _b2; } bool BoundaryUnionBoundary::IsWithinBoundaryArea(Position const* pos) const { return _b1->IsWithinBoundary(pos) || _b2->IsWithinBoundary(pos); } // ---== INTERSECTION OF 2 BOUNDARIES ==--- BoundaryIntersectionBoundary::BoundaryIntersectionBoundary(AreaBoundary const* b1, AreaBoundary const* b2, bool isInverted) : AreaBoundary(isInverted), _b1(b1), _b2(b2) { ASSERT(b1 && b2); } BoundaryIntersectionBoundary::~BoundaryIntersectionBoundary() { delete _b1; delete _b2; } bool BoundaryIntersectionBoundary::IsWithinBoundaryArea(Position const* pos) const { return _b1->IsWithinBoundary(pos) && _b2->IsWithinBoundary(pos); }