/*
* Copyright (C) 2008-2019 TrinityCore
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#ifndef ZONE_SCRIPT_H_
#define ZONE_SCRIPT_H_
#include "Define.h"
#include "ObjectGuid.h"
class Creature;
class GameObject;
class Unit;
class WorldObject;
struct CreatureData;
class TC_GAME_API ZoneScript
{
public:
ZoneScript() { }
virtual ~ZoneScript() { }
virtual uint32 GetCreatureEntry(ObjectGuid::LowType /*guidLow*/, CreatureData const* data);
virtual uint32 GetGameObjectEntry(ObjectGuid::LowType /*guidLow*/, uint32 entry) { return entry; }
virtual void OnCreatureCreate(Creature* ) { }
virtual void OnCreatureRemove(Creature* ) { }
virtual void OnGameObjectCreate(GameObject* ) { }
virtual void OnGameObjectRemove(GameObject* ) { }
virtual void OnUnitDeath(Unit*) { }
//All-purpose data storage 64 bit
virtual ObjectGuid GetGuidData(uint32 /*DataId*/) const { return ObjectGuid::Empty; }
virtual void SetGuidData(uint32 /*DataId*/, ObjectGuid /*Value*/) { }
virtual uint64 GetData64(uint32 /*DataId*/) const { return 0; }
virtual void SetData64(uint32 /*DataId*/, uint64 /*Value*/) { }
//All-purpose data storage 32 bit
virtual uint32 GetData(uint32 /*DataId*/) const { return 0; }
virtual void SetData(uint32 /*DataId*/, uint32 /*Value*/) { }
virtual void ProcessEvent(WorldObject* /*obj*/, uint32 /*eventId*/) { }
};
#endif