//add here most rarely modified headers to speed up debug build compilation #include "Creature.h" #include "DB2Stores.h" #include "DatabaseEnv.h" #include "Errors.h" #include "GameObject.h" #include "Log.h" #include "Map.h" #include "ObjectAccessor.h" #include "ObjectMgr.h" #include "Packet.h" #include "PacketUtilities.h" #include "Player.h" #include "World.h" #include "WorldSession.h"