/*
* Copyright (C) 2008-2012 TrinityCore
* Copyright (C) 2005-2009 MaNGOS
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#include "QuestDef.h"
#include "Player.h"
#include "World.h"
Quest::Quest(Field* questRecord)
{
Id = questRecord[0].GetUInt32();
Method = questRecord[1].GetUInt8();
Level = questRecord[2].GetInt16();
MinLevel = questRecord[3].GetUInt8();
MaxLevel = questRecord[4].GetUInt8();
ZoneOrSort = questRecord[5].GetInt16();
Type = questRecord[6].GetUInt16();
SuggestedPlayers = questRecord[7].GetUInt8();
LimitTime = questRecord[8].GetUInt32();
RequiredClasses = questRecord[9].GetUInt16();
RequiredRaces = questRecord[10].GetUInt16();
RequiredSkillId = questRecord[11].GetUInt16();
RequiredSkillPoints = questRecord[12].GetUInt16();
RequiredFactionId1 = questRecord[13].GetUInt16();
RequiredFactionId2 = questRecord[14].GetUInt16();
RequiredFactionValue1 = questRecord[15].GetInt32();
RequiredFactionValue2 = questRecord[16].GetInt32();
RequiredMinRepFaction = questRecord[17].GetUInt16();
RequiredMaxRepFaction = questRecord[18].GetUInt16();
RequiredMinRepValue = questRecord[19].GetInt32();
RequiredMaxRepValue = questRecord[20].GetInt32();
PrevQuestId = questRecord[21].GetInt32();
NextQuestId = questRecord[22].GetInt32();
ExclusiveGroup = questRecord[23].GetInt32();
NextQuestIdChain = questRecord[24].GetUInt32();
RewardXPId = questRecord[25].GetUInt8();
RewardOrRequiredMoney = questRecord[26].GetInt32();
RewardMoneyMaxLevel = questRecord[27].GetUInt32();
RewardSpell = questRecord[28].GetUInt32();
RewardSpellCast = questRecord[29].GetInt32();
RewardHonor = questRecord[30].GetUInt32();
RewardHonorMultiplier = questRecord[31].GetFloat();
RewardMailTemplateId = questRecord[32].GetUInt32();
RewardMailDelay = questRecord[33].GetUInt32();
SourceItemId = questRecord[34].GetUInt32();
SourceItemIdCount = questRecord[35].GetUInt8();
SourceSpellid = questRecord[36].GetUInt32();
Flags = questRecord[37].GetUInt32();
uint32 SpecialFlags = questRecord[38].GetUInt8();
RewardTitleId = questRecord[39].GetUInt8();
RequiredPlayerKills = questRecord[40].GetUInt8();
RewardTalents = questRecord[41].GetUInt8();
RewardArenaPoints = questRecord[42].GetUInt16();
for (int i = 0; i < QUEST_REWARDS_COUNT; ++i)
RewardItemId[i] = questRecord[43+i].GetUInt32();
for (int i = 0; i < QUEST_REWARDS_COUNT; ++i)
RewardItemIdCount[i] = questRecord[47+i].GetUInt16();
for (int i = 0; i < QUEST_REWARD_CHOICES_COUNT; ++i)
RewardChoiceItemId[i] = questRecord[51+i].GetUInt32();
for (int i = 0; i < QUEST_REWARD_CHOICES_COUNT; ++i)
RewardChoiceItemCount[i] = questRecord[57+i].GetUInt16();
for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i)
RewardFactionId[i] = questRecord[63+i].GetUInt16();
for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i)
RewardFactionValueId[i] = questRecord[68+i].GetInt32();
for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i)
RewardFactionValueIdOverride[i] = questRecord[73+i].GetInt32();
PointMapId = questRecord[78].GetUInt16();
PointX = questRecord[79].GetFloat();
PointY = questRecord[80].GetFloat();
PointOption = questRecord[81].GetUInt32();
Title = questRecord[82].GetString();
Objectives = questRecord[83].GetString();
Details = questRecord[84].GetString();
EndText = questRecord[85].GetString();
OfferRewardText = questRecord[86].GetString();
RequestItemsText = questRecord[87].GetString();
CompletedText = questRecord[88].GetString();
for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
RequiredNpcOrGo[i] = questRecord[89+i].GetInt32();
for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
RequiredNpcOrGoCount[i] = questRecord[93+i].GetUInt16();
for (int i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i)
RequiredSourceItemId[i] = questRecord[97+i].GetUInt32();
for (int i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i)
RequiredSourceItemCount[i] = questRecord[101+i].GetUInt16();
for (int i = 0; i < QUEST_ITEM_OBJECTIVES_COUNT; ++i)
RequiredItemId[i] = questRecord[105+i].GetUInt32();
for (int i = 0; i < QUEST_ITEM_OBJECTIVES_COUNT; ++i)
RequiredItemCount[i] = questRecord[111+i].GetUInt16();
for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
RequiredSpellCast[i] = questRecord[117+i].GetUInt32();
// int8 Unknown0 = questRecord[121].GetUInt8();
for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
ObjectiveText[i] = questRecord[122+i].GetString();
for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
DetailsEmote[i] = questRecord[126+i].GetUInt16();
for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
DetailsEmoteDelay[i] = questRecord[130+i].GetUInt32();
EmoteOnIncomplete = questRecord[134].GetUInt16();
EmoteOnComplete = questRecord[135].GetUInt16();
for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
OfferRewardEmote[i] = questRecord[136+i].GetInt16();
for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
OfferRewardEmoteDelay[i] = questRecord[140+i].GetInt32();
StartScript = questRecord[144].GetUInt32();
CompleteScript = questRecord[145].GetUInt32();
// int32 WDBVerified = questRecord[146].GetInt32();
Flags |= SpecialFlags << 20;
if (Flags & QUEST_TRINITY_FLAGS_AUTO_ACCEPT)
Flags |= QUEST_FLAGS_AUTO_ACCEPT;
m_reqitemscount = 0;
m_reqCreatureOrGOcount = 0;
m_rewitemscount = 0;
m_rewchoiceitemscount = 0;
for (int i=0; i < QUEST_ITEM_OBJECTIVES_COUNT; ++i)
if (RequiredItemId[i])
++m_reqitemscount;
for (int i=0; i < QUEST_OBJECTIVES_COUNT; ++i)
if (RequiredNpcOrGo[i])
++m_reqCreatureOrGOcount;
for (int i=0; i < QUEST_REWARDS_COUNT; ++i)
if (RewardItemId[i])
++m_rewitemscount;
for (int i=0; i < QUEST_REWARD_CHOICES_COUNT; ++i)
if (RewardChoiceItemId[i])
++m_rewchoiceitemscount;
}
uint32 Quest::XPValue(Player* player) const
{
if (player)
{
int32 quest_level = (Level == -1 ? player->getLevel() : Level);
const QuestXPEntry* xpentry = sQuestXPStore.LookupEntry(quest_level);
if (!xpentry)
return 0;
int32 diffFactor = 2 * (quest_level - player->getLevel()) + 20;
if (diffFactor < 1)
diffFactor = 1;
else if (diffFactor > 10)
diffFactor = 10;
uint32 xp = diffFactor * xpentry->Exp[RewardXPId] / 10;
if (xp <= 100)
xp = 5 * ((xp + 2) / 5);
else if (xp <= 500)
xp = 10 * ((xp + 5) / 10);
else if (xp <= 1000)
xp = 25 * ((xp + 12) / 25);
else
xp = 50 * ((xp + 25) / 50);
return xp;
}
return 0;
}
int32 Quest::GetRewOrReqMoney() const
{
if (RewardOrRequiredMoney <= 0)
return RewardOrRequiredMoney;
return int32(RewardOrRequiredMoney * sWorld->getRate(RATE_DROP_MONEY));
}
bool Quest::IsAutoAccept() const
{
return sWorld->getBoolConfig(CONFIG_QUEST_IGNORE_AUTO_ACCEPT) ? false : (Flags & QUEST_FLAGS_AUTO_ACCEPT);
}
bool Quest::IsAutoComplete() const
{
return sWorld->getBoolConfig(CONFIG_QUEST_IGNORE_AUTO_COMPLETE) ? false : (Method == 0 || HasFlag(QUEST_FLAGS_AUTOCOMPLETE));
}
bool Quest::IsAllowedInRaid() const
{
if (IsRaidQuest())
return true;
return sWorld->getBoolConfig(CONFIG_QUEST_IGNORE_RAID);
}
uint32 Quest::CalculateHonorGain(uint8 level) const
{
if (level > GT_MAX_LEVEL)
level = GT_MAX_LEVEL;
uint32 honor = 0;
if (GetRewHonorAddition() > 0 || GetRewHonorMultiplier() > 0.0f)
{
// values stored from 0.. for 1...
TeamContributionPointsEntry const* tc = sTeamContributionPointsStore.LookupEntry(level);
if (!tc)
return 0;
honor = uint32(tc->value * GetRewHonorMultiplier() * 0.1f);
honor += GetRewHonorAddition();
}
return honor;
}