/*
* Copyright (C) 2008-2010 TrinityCore
* Copyright (C) 2005-2009 MaNGOS
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#include "QuestDef.h"
#include "Player.h"
#include "World.h"
Quest::Quest(Field * questRecord)
{
QuestId = questRecord[0].GetUInt32();
QuestMethod = questRecord[1].GetUInt32();
ZoneOrSort = questRecord[2].GetInt32();
SkillOrClassMask = questRecord[3].GetInt32();
MinLevel = questRecord[4].GetUInt32();
MaxLevel = questRecord[5].GetUInt32();
QuestLevel = questRecord[6].GetInt32();
Type = questRecord[7].GetUInt32();
RequiredRaces = questRecord[8].GetUInt32();
RequiredSkillValue = questRecord[9].GetUInt32();
RepObjectiveFaction = questRecord[10].GetUInt32();
RepObjectiveValue = questRecord[11].GetInt32();
RepObjectiveFaction2 = questRecord[12].GetUInt32();
RepObjectiveValue2 = questRecord[13].GetInt32();
RequiredMinRepFaction = questRecord[14].GetUInt32();
RequiredMinRepValue = questRecord[15].GetInt32();
RequiredMaxRepFaction = questRecord[16].GetUInt32();
RequiredMaxRepValue = questRecord[17].GetInt32();
SuggestedPlayers = questRecord[18].GetUInt32();
LimitTime = questRecord[19].GetUInt32();
QuestFlags = questRecord[20].GetUInt32();
uint32 SpecialFlags = questRecord[21].GetUInt16();
CharTitleId = questRecord[22].GetUInt32();
PlayersSlain = questRecord[23].GetUInt32();
BonusTalents = questRecord[24].GetUInt32();
RewArenaPoints = questRecord[25].GetInt32();
PrevQuestId = questRecord[26].GetInt32();
NextQuestId = questRecord[27].GetInt32();
ExclusiveGroup = questRecord[28].GetInt32();
NextQuestInChain = questRecord[29].GetUInt32();
XPId = questRecord[30].GetUInt32();
SrcItemId = questRecord[31].GetUInt32();
SrcItemCount = questRecord[32].GetUInt32();
SrcSpell = questRecord[33].GetUInt32();
Title = questRecord[34].GetString();
Details = questRecord[35].GetString();
Objectives = questRecord[36].GetString();
OfferRewardText = questRecord[37].GetString();
RequestItemsText = questRecord[38].GetString();
EndText = questRecord[39].GetString();
CompletedText = questRecord[40].GetString();
for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
ObjectiveText[i] = questRecord[41+i].GetString();
for (int i = 0; i < QUEST_ITEM_OBJECTIVES_COUNT; ++i)
ReqItemId[i] = questRecord[45+i].GetUInt32();
for (int i = 0; i < QUEST_ITEM_OBJECTIVES_COUNT; ++i)
ReqItemCount[i] = questRecord[51+i].GetUInt32();
for (int i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i)
ReqSourceId[i] = questRecord[57+i].GetUInt32();
for (int i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i)
ReqSourceCount[i] = questRecord[61+i].GetUInt32();
for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
ReqCreatureOrGOId[i] = questRecord[65+i].GetInt32();
for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
ReqCreatureOrGOCount[i] = questRecord[69+i].GetUInt32();
for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
ReqSpell[i] = questRecord[73+i].GetUInt32();
for (int i = 0; i < QUEST_REWARD_CHOICES_COUNT; ++i)
RewChoiceItemId[i] = questRecord[77+i].GetUInt32();
for (int i = 0; i < QUEST_REWARD_CHOICES_COUNT; ++i)
RewChoiceItemCount[i] = questRecord[83+i].GetUInt32();
for (int i = 0; i < QUEST_REWARDS_COUNT; ++i)
RewItemId[i] = questRecord[89+i].GetUInt32();
for (int i = 0; i < QUEST_REWARDS_COUNT; ++i)
RewItemCount[i] = questRecord[93+i].GetUInt32();
for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i)
RewRepFaction[i] = questRecord[97+i].GetUInt32();
for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i)
RewRepValueId[i] = questRecord[102+i].GetInt32();
for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i)
RewRepValue[i] = questRecord[107+i].GetInt32();
RewHonorAddition = questRecord[112].GetUInt32();
RewHonorMultiplier = questRecord[113].GetFloat();
RewOrReqMoney = questRecord[114].GetInt32();
RewMoneyMaxLevel = questRecord[115].GetUInt32();
RewSpell = questRecord[116].GetUInt32();
RewSpellCast = questRecord[117].GetInt32();
RewMailTemplateId = questRecord[118].GetUInt32();
RewMailDelaySecs = questRecord[119].GetUInt32();
PointMapId = questRecord[120].GetUInt32();
PointX = questRecord[121].GetFloat();
PointY = questRecord[122].GetFloat();
PointOpt = questRecord[123].GetUInt32();
for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
DetailsEmote[i] = questRecord[124+i].GetUInt32();
for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
DetailsEmoteDelay[i] = questRecord[128+i].GetUInt32();
IncompleteEmote = questRecord[132].GetUInt32();
CompleteEmote = questRecord[133].GetUInt32();
for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
OfferRewardEmote[i] = questRecord[134+i].GetInt32();
for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
OfferRewardEmoteDelay[i] = questRecord[138+i].GetInt32();
QuestStartScript = questRecord[142].GetUInt32();
QuestCompleteScript = questRecord[143].GetUInt32();
QuestFlags |= SpecialFlags << 20;
if (QuestFlags & QUEST_TRINITY_FLAGS_AUTO_ACCEPT)
QuestFlags |= QUEST_FLAGS_AUTO_ACCEPT;
m_reqitemscount = 0;
m_reqCreatureOrGOcount = 0;
m_rewitemscount = 0;
m_rewchoiceitemscount = 0;
for (int i=0; i < QUEST_ITEM_OBJECTIVES_COUNT; ++i)
if (ReqItemId[i])
++m_reqitemscount;
for (int i=0; i < QUEST_OBJECTIVES_COUNT; ++i)
if (ReqCreatureOrGOId[i])
++m_reqCreatureOrGOcount;
for (int i=0; i < QUEST_REWARDS_COUNT; ++i)
if (RewItemId[i])
++m_rewitemscount;
for (int i=0; i < QUEST_REWARD_CHOICES_COUNT; ++i)
if (RewChoiceItemId[i])
++m_rewchoiceitemscount;
}
uint32 Quest::XPValue(Player *pPlayer) const
{
if (pPlayer)
{
int32 quest_level = (QuestLevel == -1 ? pPlayer->getLevel() : QuestLevel);
const QuestXPEntry *xpentry = sQuestXPStore.LookupEntry(quest_level);
if (!xpentry)
return 0;
int32 diffFactor = 2 * (quest_level - pPlayer->getLevel()) + 20;
if (diffFactor < 1)
diffFactor = 1;
else if (diffFactor > 10)
diffFactor = 10;
uint32 xp = diffFactor * xpentry->Exp[XPId] / 10;
if (xp <= 100)
xp = 5 * ((xp + 2) / 5);
else if (xp <= 500)
xp = 10 * ((xp + 5) / 10);
else if (xp <= 1000)
xp = 25 * ((xp + 12) / 25);
else
xp = 50 * ((xp + 25) / 50);
return xp;
}
return 0;
}
int32 Quest::GetRewOrReqMoney() const
{
if (RewOrReqMoney <= 0)
return RewOrReqMoney;
return int32(RewOrReqMoney * sWorld->getRate(RATE_DROP_MONEY));
}
bool Quest::IsAllowedInRaid() const
{
if (IsRaidQuest())
return true;
return sWorld->getBoolConfig(CONFIG_QUEST_IGNORE_RAID);
}