/* * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef InstanceScenario_h__ #define InstanceScenario_h__ #include "Scenario.h" class InstanceMap; class TC_GAME_API InstanceScenario : public Scenario { public: InstanceScenario(InstanceMap* map, ScenarioData const* scenarioData); void LoadInstanceData(); protected: std::string GetOwnerInfo() const override; void SendPacket(WorldPacket const* data) const override; }; #endif // InstanceScenario_h__