/* * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "ScriptSystem.h" #include "Creature.h" #include "DatabaseEnv.h" #include "Log.h" #include "ObjectMgr.h" #include "ScriptMgr.h" #include "SplineChain.h" SystemMgr::SystemMgr() = default; SystemMgr::~SystemMgr() = default; SystemMgr* SystemMgr::instance() { static SystemMgr instance; return &instance; } void SystemMgr::LoadScriptWaypoints() { uint32 oldMSTime = getMSTime(); // drop Existing Waypoint list _waypointStore.clear(); uint64 entryCount = 0; // load Waypoints QueryResult result = WorldDatabase.Query("SELECT COUNT(entry) FROM script_waypoint GROUP BY entry"); if (result) entryCount = result->GetRowCount(); TC_LOG_INFO("server.loading", "Loading Script Waypoints for {} creature(s)...", entryCount); // 0 1 2 3 4 5 result = WorldDatabase.Query("SELECT entry, pointid, location_x, location_y, location_z, waittime FROM script_waypoint ORDER BY pointid"); if (!result) { TC_LOG_INFO("server.loading", ">> Loaded 0 Script Waypoints. DB table `script_waypoint` is empty."); return; } uint32 count = 0; do { Field* fields = result->Fetch(); uint32 entry = fields[0].GetUInt32(); uint32 id = fields[1].GetUInt32(); float x = fields[2].GetFloat(); float y = fields[3].GetFloat(); float z = fields[4].GetFloat(); uint32 waitTime = fields[5].GetUInt32(); CreatureTemplate const* info = sObjectMgr->GetCreatureTemplate(entry); if (!info) { TC_LOG_ERROR("sql.sql", "SystemMgr: DB table script_waypoint has waypoint for non-existant creature entry {}", entry); continue; } if (!info->ScriptID) TC_LOG_ERROR("sql.sql", "SystemMgr: DB table script_waypoint has waypoint for creature entry {}, but creature does not have ScriptName defined and then useless.", entry); WaypointPath& path = _waypointStore[entry]; path.id = entry; path.nodes.emplace_back(id, x, y, z, std::nullopt, waitTime); ++count; } while (result->NextRow()); TC_LOG_INFO("server.loading", ">> Loaded {} Script Waypoint nodes in {} ms", count, GetMSTimeDiffToNow(oldMSTime)); } void SystemMgr::LoadScriptSplineChains() { uint32 oldMSTime = getMSTime(); m_mSplineChainsMap.clear(); // 0 1 2 3 4 5 QueryResult resultMeta = WorldDatabase.Query("SELECT entry, chainId, splineId, expectedDuration, msUntilNext, velocity FROM script_spline_chain_meta ORDER BY entry asc, chainId asc, splineId asc"); // 0 1 2 3 4 5 6 QueryResult resultWP = WorldDatabase.Query("SELECT entry, chainId, splineId, wpId, x, y, z FROM script_spline_chain_waypoints ORDER BY entry asc, chainId asc, splineId asc, wpId asc"); if (!resultMeta || !resultWP) { TC_LOG_INFO("server.loading", ">> Loaded spline chain data for 0 chains, consisting of 0 splines with 0 waypoints. DB tables `script_spline_chain_meta` and `script_spline_chain_waypoints` are empty."); } else { uint32 chainCount = 0, splineCount = 0, wpCount = 0; do { Field* fieldsMeta = resultMeta->Fetch(); uint32 entry = fieldsMeta[0].GetUInt32(); uint16 chainId = fieldsMeta[1].GetUInt16(); uint8 splineId = fieldsMeta[2].GetUInt8(); std::vector& chain = m_mSplineChainsMap[{entry, chainId}]; if (splineId != chain.size()) { TC_LOG_WARN("server.loading", "Creature #{}: Chain {} has orphaned spline {}, skipped.", entry, chainId, splineId); continue; } uint32 expectedDuration = fieldsMeta[3].GetUInt32(); uint32 msUntilNext = fieldsMeta[4].GetUInt32(); float velocity = fieldsMeta[5].GetFloat(); chain.emplace_back(expectedDuration, msUntilNext, velocity); if (splineId == 0) ++chainCount; ++splineCount; } while (resultMeta->NextRow()); do { Field* fieldsWP = resultWP->Fetch(); uint32 entry = fieldsWP[0].GetUInt32(); uint16 chainId = fieldsWP[1].GetUInt16(); uint8 splineId = fieldsWP[2].GetUInt8(), wpId = fieldsWP[3].GetUInt8(); float posX = fieldsWP[4].GetFloat(), posY = fieldsWP[5].GetFloat(), posZ = fieldsWP[6].GetFloat(); auto it = m_mSplineChainsMap.find({entry,chainId}); if (it == m_mSplineChainsMap.end()) { TC_LOG_WARN("server.loading", "Creature #{} has waypoint data for spline chain {}. No such chain exists - entry skipped.", entry, chainId); continue; } std::vector& chain = it->second; if (splineId >= chain.size()) { TC_LOG_WARN("server.loading", "Creature #{} has waypoint data for spline ({},{}). The specified chain does not have a spline with this index - entry skipped.", entry, chainId, splineId); continue; } SplineChainLink& spline = chain[splineId]; if (wpId != spline.Points.size()) { TC_LOG_WARN("server.loading", "Creature #{} has orphaned waypoint data in spline ({},{}) at index {}. Skipped.", entry, chainId, splineId, wpId); continue; } spline.Points.emplace_back(posX, posY, posZ); ++wpCount; } while (resultWP->NextRow()); TC_LOG_INFO("server.loading", ">> Loaded spline chain data for {} chains, consisting of {} splines with {} waypoints in {} ms", chainCount, splineCount, wpCount, GetMSTimeDiffToNow(oldMSTime)); } } WaypointPath const* SystemMgr::GetPath(uint32 creatureEntry) const { auto itr = _waypointStore.find(creatureEntry); if (itr == _waypointStore.end()) return nullptr; return &itr->second; } std::vector const* SystemMgr::GetSplineChain(uint32 entry, uint16 chainId) const { auto it = m_mSplineChainsMap.find({ entry, chainId }); if (it == m_mSplineChainsMap.end()) return nullptr; return &it->second; } std::vector const* SystemMgr::GetSplineChain(Creature const* who, uint16 id) const { return GetSplineChain(who->GetEntry(), id); }