/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#include "ScriptSystem.h"
#include "Creature.h"
#include "DatabaseEnv.h"
#include "Log.h"
#include "ObjectMgr.h"
#include "ScriptMgr.h"
#include "SplineChain.h"
SystemMgr::SystemMgr() = default;
SystemMgr::~SystemMgr() = default;
SystemMgr* SystemMgr::instance()
{
static SystemMgr instance;
return &instance;
}
void SystemMgr::LoadScriptWaypoints()
{
uint32 oldMSTime = getMSTime();
// drop Existing Waypoint list
_waypointStore.clear();
uint64 entryCount = 0;
// load Waypoints
QueryResult result = WorldDatabase.Query("SELECT COUNT(entry) FROM script_waypoint GROUP BY entry");
if (result)
entryCount = result->GetRowCount();
TC_LOG_INFO("server.loading", "Loading Script Waypoints for " UI64FMTD " creature(s)...", entryCount);
// 0 1 2 3 4 5
result = WorldDatabase.Query("SELECT entry, pointid, location_x, location_y, location_z, waittime FROM script_waypoint ORDER BY pointid");
if (!result)
{
TC_LOG_INFO("server.loading", ">> Loaded 0 Script Waypoints. DB table `script_waypoint` is empty.");
return;
}
uint32 count = 0;
do
{
Field* fields = result->Fetch();
uint32 entry = fields[0].GetUInt32();
uint32 id = fields[1].GetUInt32();
float x = fields[2].GetFloat();
float y = fields[3].GetFloat();
float z = fields[4].GetFloat();
uint32 waitTime = fields[5].GetUInt32();
CreatureTemplate const* info = sObjectMgr->GetCreatureTemplate(entry);
if (!info)
{
TC_LOG_ERROR("sql.sql", "SystemMgr: DB table script_waypoint has waypoint for non-existant creature entry %u", entry);
continue;
}
if (!info->ScriptID)
TC_LOG_ERROR("sql.sql", "SystemMgr: DB table script_waypoint has waypoint for creature entry %u, but creature does not have ScriptName defined and then useless.", entry);
WaypointPath& path = _waypointStore[entry];
path.id = entry;
path.nodes.emplace_back(id, x, y, z, 0.f, waitTime);
++count;
} while (result->NextRow());
TC_LOG_INFO("server.loading", ">> Loaded %u Script Waypoint nodes in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void SystemMgr::LoadScriptSplineChains()
{
uint32 oldMSTime = getMSTime();
m_mSplineChainsMap.clear();
// 0 1 2 3 4
QueryResult resultMeta = WorldDatabase.Query("SELECT entry, chainId, splineId, expectedDuration, msUntilNext FROM script_spline_chain_meta ORDER BY entry asc, chainId asc, splineId asc");
// 0 1 2 3 4 5 6
QueryResult resultWP = WorldDatabase.Query("SELECT entry, chainId, splineId, wpId, x, y, z FROM script_spline_chain_waypoints ORDER BY entry asc, chainId asc, splineId asc, wpId asc");
if (!resultMeta || !resultWP)
{
TC_LOG_INFO("server.loading", ">> Loaded spline chain data for 0 chains, consisting of 0 splines with 0 waypoints. DB tables `script_spline_chain_meta` and `script_spline_chain_waypoints` are empty.");
}
else
{
uint32 chainCount = 0, splineCount = 0, wpCount = 0;
do
{
Field* fieldsMeta = resultMeta->Fetch();
uint32 entry = fieldsMeta[0].GetUInt32();
uint16 chainId = fieldsMeta[1].GetUInt16();
uint8 splineId = fieldsMeta[2].GetUInt8();
std::vector& chain = m_mSplineChainsMap[{entry, chainId}];
if (splineId != chain.size())
{
TC_LOG_WARN("server.loading", "Creature #%u: Chain %u has orphaned spline %u, skipped.", entry, chainId, splineId);
continue;
}
uint32 expectedDuration = fieldsMeta[3].GetUInt32();
uint32 msUntilNext = fieldsMeta[4].GetUInt32();
chain.emplace_back(expectedDuration, msUntilNext);
if (splineId == 0)
++chainCount;
++splineCount;
} while (resultMeta->NextRow());
do
{
Field* fieldsWP = resultWP->Fetch();
uint32 entry = fieldsWP[0].GetUInt32();
uint16 chainId = fieldsWP[1].GetUInt16();
uint8 splineId = fieldsWP[2].GetUInt8(), wpId = fieldsWP[3].GetUInt8();
float posX = fieldsWP[4].GetFloat(), posY = fieldsWP[5].GetFloat(), posZ = fieldsWP[6].GetFloat();
auto it = m_mSplineChainsMap.find({entry,chainId});
if (it == m_mSplineChainsMap.end())
{
TC_LOG_WARN("server.loading", "Creature #%u has waypoint data for spline chain %u. No such chain exists - entry skipped.", entry, chainId);
continue;
}
std::vector& chain = it->second;
if (splineId >= chain.size())
{
TC_LOG_WARN("server.loading", "Creature #%u has waypoint data for spline (%u,%u). The specified chain does not have a spline with this index - entry skipped.", entry, chainId, splineId);
continue;
}
SplineChainLink& spline = chain[splineId];
if (wpId != spline.Points.size())
{
TC_LOG_WARN("server.loading", "Creature #%u has orphaned waypoint data in spline (%u,%u) at index %u. Skipped.", entry, chainId, splineId, wpId);
continue;
}
spline.Points.emplace_back(posX, posY, posZ);
++wpCount;
} while (resultWP->NextRow());
TC_LOG_INFO("server.loading", ">> Loaded spline chain data for %u chains, consisting of %u splines with %u waypoints in %u ms", chainCount, splineCount, wpCount, GetMSTimeDiffToNow(oldMSTime));
}
}
WaypointPath const* SystemMgr::GetPath(uint32 creatureEntry) const
{
auto itr = _waypointStore.find(creatureEntry);
if (itr == _waypointStore.end())
return nullptr;
return &itr->second;
}
std::vector const* SystemMgr::GetSplineChain(uint32 entry, uint16 chainId) const
{
auto it = m_mSplineChainsMap.find({ entry, chainId });
if (it != m_mSplineChainsMap.end())
return &it->second;
return nullptr;
}
std::vector const* SystemMgr::GetSplineChain(Creature const* who, uint16 id) const
{
return GetSplineChain(who->GetEntry(), id);
}