/* * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef TRINITYCORE_BANK_PACKETS_H #define TRINITYCORE_BANK_PACKETS_H #include "Packet.h" #include "ItemPacketsCommon.h" #include "ObjectGuid.h" enum class BagSlotFlags : uint32; enum class PlayerInteractionType : int32; namespace WorldPackets { namespace Bank { class AutoBankItem final : public ClientPacket { public: explicit AutoBankItem(WorldPacket&& packet) : ClientPacket(CMSG_AUTOBANK_ITEM, std::move(packet)) { } void Read() override; WorldPackets::Item::InvUpdate Inv; ::BankType BankType = ::BankType::Character; uint8 Bag = 0; uint8 Slot = 0; }; class AutoStoreBankItem final : public ClientPacket { public: explicit AutoStoreBankItem(WorldPacket&& packet) : ClientPacket(CMSG_AUTOSTORE_BANK_ITEM, std::move(packet)) { } void Read() override; WorldPackets::Item::InvUpdate Inv; uint8 Bag = 0; uint8 Slot = 0; }; class BuyBankTab final : public ClientPacket { public: explicit BuyBankTab(WorldPacket&& packet) : ClientPacket(CMSG_BUY_ACCOUNT_BANK_TAB, std::move(packet)) { } void Read() override; ObjectGuid Banker; ::BankType BankType = ::BankType::Character; }; class AutoDepositCharacterBank final : public ClientPacket { public: explicit AutoDepositCharacterBank(WorldPacket&& packet) : ClientPacket(CMSG_AUTO_DEPOSIT_CHARACTER_BANK, std::move(packet)) { } void Read() override; ObjectGuid Banker; }; class BankerActivate final : public ClientPacket { public: explicit BankerActivate(WorldPacket&& packet) : ClientPacket(CMSG_BANKER_ACTIVATE, std::move(packet)) { } void Read() override; ObjectGuid Banker; PlayerInteractionType InteractionType = { }; }; struct BankTabSettings { std::string Name; std::string Icon; std::string Description; BagSlotFlags DepositFlags = { }; }; class UpdateBankTabSettings final : public ClientPacket { public: explicit UpdateBankTabSettings(WorldPacket&& packet) : ClientPacket(CMSG_UPDATE_ACCOUNT_BANK_TAB_SETTINGS, std::move(packet)) { } void Read() override; ObjectGuid Banker; ::BankType BankType = ::BankType::Character; uint8 Tab = 0; BankTabSettings Settings; }; } } #endif // TRINITYCORE_BANK_PACKETS_H