/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#include "ClientConfigPackets.h"
#include "PacketOperators.h"
namespace WorldPackets::ClientConfig
{
WorldPacket const* AccountDataTimes::Write()
{
_worldPacket << PlayerGuid;
_worldPacket << ServerTime;
for (Timestamp<> const& accountDataTime : AccountTimes)
_worldPacket << accountDataTime;
return &_worldPacket;
}
WorldPacket const* ClientCacheVersion::Write()
{
_worldPacket << uint32(CacheVersion);
return &_worldPacket;
}
void RequestAccountData::Read()
{
_worldPacket >> PlayerGuid;
_worldPacket >> DataType;
}
WorldPacket const* UpdateAccountData::Write()
{
_worldPacket << Time;
_worldPacket << uint32(Size);
_worldPacket << Player;
_worldPacket << int32(DataType);
_worldPacket << WorldPackets::Size(CompressedData);
if (!CompressedData.empty())
_worldPacket.append(CompressedData.data(), CompressedData.size());
return &_worldPacket;
}
void UserClientUpdateAccountData::Read()
{
_worldPacket >> Time;
_worldPacket >> Size;
_worldPacket >> PlayerGuid;
_worldPacket >> DataType;
uint32 compressedSize = _worldPacket.read();
std::size_t pos = _worldPacket.rpos();
std::size_t remainingSize = _worldPacket.size() - pos;
if (compressedSize > remainingSize)
OnInvalidArraySize(compressedSize, remainingSize);
CompressedData = { _worldPacket.data() + pos, compressedSize };
_worldPacket.rpos(pos + compressedSize);
}
WorldPacket const* UpdateAccountDataComplete::Write()
{
_worldPacket << Player;
_worldPacket << int32(DataType);
_worldPacket << int32(Result);
return &_worldPacket;
}
void SetAdvancedCombatLogging::Read()
{
_worldPacket >> Bits<1>(Enable);
}
}