/* * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "ClientConfigPackets.h" #include "PacketOperators.h" namespace WorldPackets::ClientConfig { WorldPacket const* AccountDataTimes::Write() { _worldPacket << PlayerGuid; _worldPacket << ServerTime; for (Timestamp<> const& accountDataTime : AccountTimes) _worldPacket << accountDataTime; return &_worldPacket; } WorldPacket const* ClientCacheVersion::Write() { _worldPacket << uint32(CacheVersion); return &_worldPacket; } void RequestAccountData::Read() { _worldPacket >> PlayerGuid; _worldPacket >> DataType; } WorldPacket const* UpdateAccountData::Write() { _worldPacket << Time; _worldPacket << uint32(Size); _worldPacket << Player; _worldPacket << int32(DataType); _worldPacket << WorldPackets::Size(CompressedData); if (!CompressedData.empty()) _worldPacket.append(CompressedData.data(), CompressedData.size()); return &_worldPacket; } void UserClientUpdateAccountData::Read() { _worldPacket >> Time; _worldPacket >> Size; _worldPacket >> PlayerGuid; _worldPacket >> DataType; uint32 compressedSize = _worldPacket.read(); std::size_t pos = _worldPacket.rpos(); std::size_t remainingSize = _worldPacket.size() - pos; if (compressedSize > remainingSize) OnInvalidArraySize(compressedSize, remainingSize); CompressedData = { _worldPacket.data() + pos, compressedSize }; _worldPacket.rpos(pos + compressedSize); } WorldPacket const* UpdateAccountDataComplete::Write() { _worldPacket << Player; _worldPacket << int32(DataType); _worldPacket << int32(Result); return &_worldPacket; } void SetAdvancedCombatLogging::Read() { _worldPacket >> Bits<1>(Enable); } }