/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#include "PetitionPackets.h"
#include "PacketOperators.h"
namespace WorldPackets::Petition
{
void QueryPetition::Read()
{
_worldPacket >> PetitionID;
_worldPacket >> ItemGUID;
}
ByteBuffer& operator<<(ByteBuffer& data, PetitionInfo const& petitionInfo)
{
data << int32(petitionInfo.PetitionID);
data << petitionInfo.Petitioner;
data << int32(petitionInfo.MinSignatures);
data << int32(petitionInfo.MaxSignatures);
data << int32(petitionInfo.DeadLine);
data << int32(petitionInfo.IssueDate);
data << int32(petitionInfo.AllowedGuildID);
data << int32(petitionInfo.AllowedClasses);
data << int32(petitionInfo.AllowedRaces);
data << int16(petitionInfo.AllowedGender);
data << int32(petitionInfo.AllowedMinLevel);
data << int32(petitionInfo.AllowedMaxLevel);
data << int32(petitionInfo.NumChoices);
data << int8(petitionInfo.StaticType);
data << uint32(petitionInfo.Muid);
data << SizedString::BitsSize<8>(petitionInfo.Title);
data << SizedString::BitsSize<12>(petitionInfo.BodyText);
for (std::string const& choiceText : petitionInfo.Choicetext)
data << SizedString::BitsSize<7>(choiceText);
data.FlushBits();
for (std::string const& choiceText : petitionInfo.Choicetext)
data << SizedString::Data(choiceText);
data << SizedString::Data(petitionInfo.Title);
data << SizedString::Data(petitionInfo.BodyText);
return data;
}
WorldPacket const* QueryPetitionResponse::Write()
{
_worldPacket << uint32(PetitionID);
_worldPacket << Bits<1>(Allow);
_worldPacket.FlushBits();
if (Allow)
_worldPacket << Info;
return &_worldPacket;
}
void PetitionShowList::Read()
{
_worldPacket >> PetitionUnit;
}
WorldPacket const* ServerPetitionShowList::Write()
{
_worldPacket << Unit;
_worldPacket << Price;
return &_worldPacket;
}
void PetitionBuy::Read()
{
_worldPacket >> SizedString::BitsSize<7>(Title);
_worldPacket >> Unit;
_worldPacket >> Muid;
_worldPacket >> SizedString::Data(Title);
}
void PetitionShowSignatures::Read()
{
_worldPacket >> Item;
}
WorldPacket const* ServerPetitionShowSignatures::Write()
{
_worldPacket << Item;
_worldPacket << Owner;
_worldPacket << OwnerAccountID;
_worldPacket << int32(PetitionID);
_worldPacket << Size(Signatures);
for (PetitionSignature const& signature : Signatures)
{
_worldPacket << signature.Signer;
_worldPacket << int32(signature.Choice);
}
return &_worldPacket;
}
void SignPetition::Read()
{
_worldPacket >> PetitionGUID;
_worldPacket >> Choice;
}
WorldPacket const* PetitionSignResults::Write()
{
_worldPacket << Item;
_worldPacket << Player;
_worldPacket << Bits<4>(Error);
_worldPacket.FlushBits();
return &_worldPacket;
}
WorldPacket const* PetitionAlreadySigned::Write()
{
_worldPacket << SignerGUID;
return &_worldPacket;
}
void DeclinePetition::Read()
{
_worldPacket >> PetitionGUID;
}
void TurnInPetition::Read()
{
_worldPacket >> Item;
}
WorldPacket const* TurnInPetitionResult::Write()
{
_worldPacket << Bits<4>(Result);
_worldPacket.FlushBits();
return &_worldPacket;
}
void OfferPetition::Read()
{
_worldPacket >> ItemGUID;
_worldPacket >> TargetPlayer;
}
WorldPacket const* OfferPetitionError::Write()
{
_worldPacket << PlayerGUID;
return &_worldPacket;
}
void PetitionRenameGuild::Read()
{
_worldPacket >> PetitionGuid;
_worldPacket >> SizedString::BitsSize<7>(NewGuildName);
_worldPacket >> SizedString::Data(NewGuildName);
}
WorldPacket const* PetitionRenameGuildResponse::Write()
{
_worldPacket << PetitionGuid;
_worldPacket << SizedString::BitsSize<7>(NewGuildName);
_worldPacket.FlushBits();
_worldPacket << SizedString::Data(NewGuildName);
return &_worldPacket;
}
}