/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#ifndef TRINITYCORE_SCENE_PACKETS_H
#define TRINITYCORE_SCENE_PACKETS_H
#include "ObjectGuid.h"
#include "Packet.h"
#include "Position.h"
namespace WorldPackets
{
namespace Scenes
{
class TC_GAME_API PlayScene final : public ServerPacket
{
public:
explicit PlayScene() : ServerPacket(SMSG_PLAY_SCENE, 4 + 4 + 4 + 4 + 4 + 16 + 16 + 1) { }
WorldPacket const* Write() override;
int32 SceneID = 0;
uint32 PlaybackFlags = 0;
uint32 SceneInstanceID = 0;
int32 SceneScriptPackageID = 0;
int32 MovieID = 0;
ObjectGuid TransportGUID;
TaggedPosition Location;
bool Encrypted = false;
};
class TC_GAME_API CancelScene final : public ServerPacket
{
public:
explicit CancelScene() : ServerPacket(SMSG_CANCEL_SCENE, 4) { }
WorldPacket const* Write() override;
int32 SceneInstanceID = 0;
};
class SceneTriggerEvent final : public ClientPacket
{
public:
explicit SceneTriggerEvent(WorldPacket&& packet) : ClientPacket(CMSG_SCENE_TRIGGER_EVENT, std::move(packet)) { }
void Read() override;
uint32 SceneInstanceID = 0;
std::string Event;
};
class ScenePlaybackComplete final : public ClientPacket
{
public:
explicit ScenePlaybackComplete(WorldPacket&& packet) : ClientPacket(CMSG_SCENE_PLAYBACK_COMPLETE, std::move(packet)) { }
void Read() override;
uint32 SceneInstanceID = 0;
int32 TimePassed = 0;
};
class ScenePlaybackCanceled final : public ClientPacket
{
public:
explicit ScenePlaybackCanceled(WorldPacket&& packet) : ClientPacket(CMSG_SCENE_PLAYBACK_CANCELED, std::move(packet)) { }
void Read() override;
uint32 SceneInstanceID = 0;
int32 TimePassed = 0;
};
}
}
#endif // TRINITYCORE_SCENE_PACKETS_H