/* * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef TRINITYCORE_SCENE_PACKETS_H #define TRINITYCORE_SCENE_PACKETS_H #include "ObjectGuid.h" #include "Packet.h" #include "Position.h" namespace WorldPackets { namespace Scenes { class TC_GAME_API PlayScene final : public ServerPacket { public: explicit PlayScene() : ServerPacket(SMSG_PLAY_SCENE, 4 + 4 + 4 + 4 + 4 + 16 + 16 + 1) { } WorldPacket const* Write() override; int32 SceneID = 0; uint32 PlaybackFlags = 0; uint32 SceneInstanceID = 0; int32 SceneScriptPackageID = 0; int32 MovieID = 0; ObjectGuid TransportGUID; TaggedPosition Location; bool Encrypted = false; }; class TC_GAME_API CancelScene final : public ServerPacket { public: explicit CancelScene() : ServerPacket(SMSG_CANCEL_SCENE, 4) { } WorldPacket const* Write() override; int32 SceneInstanceID = 0; }; class SceneTriggerEvent final : public ClientPacket { public: explicit SceneTriggerEvent(WorldPacket&& packet) : ClientPacket(CMSG_SCENE_TRIGGER_EVENT, std::move(packet)) { } void Read() override; uint32 SceneInstanceID = 0; std::string Event; }; class ScenePlaybackComplete final : public ClientPacket { public: explicit ScenePlaybackComplete(WorldPacket&& packet) : ClientPacket(CMSG_SCENE_PLAYBACK_COMPLETE, std::move(packet)) { } void Read() override; uint32 SceneInstanceID = 0; int32 TimePassed = 0; }; class ScenePlaybackCanceled final : public ClientPacket { public: explicit ScenePlaybackCanceled(WorldPacket&& packet) : ClientPacket(CMSG_SCENE_PLAYBACK_CANCELED, std::move(packet)) { } void Read() override; uint32 SceneInstanceID = 0; int32 TimePassed = 0; }; } } #endif // TRINITYCORE_SCENE_PACKETS_H