/* * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef WorldserverGameUtilitiesService_h__ #define WorldserverGameUtilitiesService_h__ #include "WorldserverService.h" #include "game_utilities_service.pb.h" namespace Battlenet { namespace Services { class GameUtilitiesService : public WorldserverService { typedef WorldserverService BaseService; public: GameUtilitiesService(WorldSession* session); uint32 HandleProcessClientRequest(game_utilities::v1::ClientRequest const* request, game_utilities::v1::ClientResponse* response, std::function& continuation) override; uint32 HandleGetAllValuesForAttribute(game_utilities::v1::GetAllValuesForAttributeRequest const* request, game_utilities::v1::GetAllValuesForAttributeResponse* response, std::function& continuation) override; private: using ClientRequestHandler = uint32(GameUtilitiesService::*)(std::unordered_map const&, game_utilities::v1::ClientResponse*); static std::unordered_map const ClientRequestHandlers; uint32 HandleRealmListRequest(std::unordered_map const& params, game_utilities::v1::ClientResponse* response); uint32 HandleRealmJoinRequest(std::unordered_map const& params, game_utilities::v1::ClientResponse* response); }; } } #endif // WorldserverGameUtilitiesService_h__