/* * Copyright (C) 2008-2018 TrinityCore * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "ChatTextBuilder.h" #include "Chat.h" #include "ObjectMgr.h" #include void Trinity::BroadcastTextBuilder::operator()(WorldPacket& data, LocaleConstant locale) const { BroadcastText const* bct = sObjectMgr->GetBroadcastText(_textId); ChatHandler::BuildChatPacket(data, _msgType, bct ? Language(bct->Language) : LANG_UNIVERSAL, _source, _target, bct ? bct->GetText(locale, _gender) : "", _achievementId, "", locale); } size_t Trinity::BroadcastTextBuilder::operator()(WorldPacket* data, LocaleConstant locale) const { BroadcastText const* bct = sObjectMgr->GetBroadcastText(_textId); return ChatHandler::BuildChatPacket(*data, _msgType, bct ? Language(bct->Language) : LANG_UNIVERSAL, _source, _target, bct ? bct->GetText(locale, _gender) : "", _achievementId, "", locale); } void Trinity::CustomChatTextBuilder::operator()(WorldPacket& data, LocaleConstant locale) const { ChatHandler::BuildChatPacket(data, _msgType, _language, _source, _target, _text, 0, "", locale); } void Trinity::TrinityStringChatBuilder::operator()(WorldPacket& data, LocaleConstant locale) const { char const* text = sObjectMgr->GetTrinityString(_textId, locale); if (_args) { // we need copy va_list before use or original va_list will corrupted va_list ap; va_copy(ap, *_args); static size_t const BufferSize = 2048; char strBuffer[BufferSize]; vsnprintf(strBuffer, BufferSize, text, ap); va_end(ap); ChatHandler::BuildChatPacket(data, _msgType, LANG_UNIVERSAL, _source, _target, strBuffer, 0, "", locale); } else ChatHandler::BuildChatPacket(data, _msgType, LANG_UNIVERSAL, _source, _target, text, 0, "", locale); }