/* * Copyright (C) 2008-2015 TrinityCore * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef __CHATTEXT_BUILDER_H #define __CHATTEXT_BUILDER_H #include "Chat.h" #include "ObjectMgr.h" #include "Packets/ChatPackets.h" namespace Trinity { class BroadcastTextBuilder { public: BroadcastTextBuilder(Unit const* obj, ChatMsg msgType, uint32 textId, WorldObject const* target = nullptr, uint32 achievementId = 0) : _source(obj), _msgType(msgType), _textId(textId), _target(target), _achievementId(achievementId) { } void operator()(WorldPacket& data, LocaleConstant locale) { BroadcastTextEntry const* bct = sBroadcastTextStore.LookupEntry(_textId); WorldPackets::Chat::Chat packet; packet.Initalize(_msgType, bct ? Language(bct->Language) : LANG_UNIVERSAL, _source, _target, bct ? DB2Manager::GetBroadcastTextValue(bct, locale, _source->getGender()) : "", _achievementId, "", locale); packet.Write(); data = packet.Move(); } private: Unit const* _source; ChatMsg _msgType; uint32 _textId; WorldObject const* _target; uint32 _achievementId; }; class CustomChatTextBuilder { public: CustomChatTextBuilder(WorldObject const* obj, ChatMsg msgType, std::string const& text, Language language = LANG_UNIVERSAL, WorldObject const* target = nullptr) : _source(obj), _msgType(msgType), _text(text), _language(language), _target(target) { } void operator()(WorldPacket& data, LocaleConstant locale) { WorldPackets::Chat::Chat packet; packet.Initalize(_msgType, _language, _source, _target, _text, 0, "", locale); packet.Write(); data = packet.Move(); } private: WorldObject const* _source; ChatMsg _msgType; std::string _text; Language _language; WorldObject const* _target; }; } // namespace Trinity #endif // __CHATTEXT_BUILDER_H