/* * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef __CHATTEXT_BUILDER_H #define __CHATTEXT_BUILDER_H #include "Common.h" #include "ChatPackets.h" #include "MiscPackets.h" #include "SharedDefines.h" #include #include class Player; class WorldObject; namespace Trinity { class ChatPacketSender { private: // params ChatMsg Type; ::Language Language; WorldObject const* Sender; WorldObject const* Receiver; std::string Text; uint32 AchievementId; LocaleConstant Locale; uint32 PlayerConditionID; public: // caches WorldPackets::Chat::Chat UntranslatedPacket; mutable Optional TranslatedPacket; Optional EmotePacket; std::unique_ptr SoundPacket; ChatPacketSender(ChatMsg chatType, ::Language language, WorldObject const* sender, WorldObject const* receiver, std::string message, uint32 achievementId = 0, LocaleConstant locale = LOCALE_enUS, uint32 broadcastTextId = 0, uint16 emoteId = 0, uint32 soundKitId = 0, SoundKitPlayType soundKitPlayType = SoundKitPlayType::Normal, uint32 playerConditionId = 0); void operator()(Player const* player) const; }; class BroadcastTextBuilder { public: BroadcastTextBuilder(WorldObject const* obj, ChatMsg msgType, uint32 textId, uint8 gender, WorldObject const* target = nullptr, uint32 achievementId = 0) : _source(obj), _msgType(msgType), _textId(textId), _gender(gender), _target(target), _achievementId(achievementId) { } ChatPacketSender* operator()(LocaleConstant locale) const; private: WorldObject const* _source; ChatMsg _msgType; uint32 _textId; uint8 _gender; WorldObject const* _target; uint32 _achievementId; }; class CustomChatTextBuilder { public: CustomChatTextBuilder(WorldObject const* obj, ChatMsg msgType, std::string_view text, Language language = LANG_UNIVERSAL, WorldObject const* target = nullptr) : _source(obj), _msgType(msgType), _text(text), _language(language), _target(target) { } ChatPacketSender* operator()(LocaleConstant locale) const; private: WorldObject const* _source; ChatMsg _msgType; std::string _text; Language _language; WorldObject const* _target; }; class TrinityStringChatBuilder { public: TrinityStringChatBuilder(WorldObject const* obj, ChatMsg msgType, uint32 textId, WorldObject const* target = nullptr, va_list* args = nullptr) : _source(obj), _msgType(msgType), _textId(textId), _target(target), _args(args) { } ChatPacketSender* operator()(LocaleConstant locale) const; private: WorldObject const* _source; ChatMsg _msgType; uint32 _textId; WorldObject const* _target; va_list* _args; }; class CreatureTextTextBuilder { public: CreatureTextTextBuilder(WorldObject const* obj, WorldObject const* speaker, uint8 gender, ChatMsg msgtype, uint8 textGroup, uint32 id, Language language, WorldObject const* target, uint32 broadcastTextId, uint16 emoteId, uint32 soundKitId, SoundKitPlayType soundKitPlayType, uint32 playerConditionId) : _source(obj), _talker(speaker), _gender(gender), _msgType(msgtype), _textGroup(textGroup), _textId(id), _language(language), _target(target), _broadcastTextId(broadcastTextId), _emoteId(emoteId), _soundKitId(soundKitId), _soundKitPlayType(soundKitPlayType), _playerConditionId(playerConditionId) { } ChatPacketSender* operator()(LocaleConstant locale) const; private: WorldObject const* _source; WorldObject const* _talker; uint8 _gender; ChatMsg _msgType; uint8 _textGroup; uint32 _textId; Language _language; WorldObject const* _target; uint32 _broadcastTextId; uint16 _emoteId; uint32 _soundKitId; SoundKitPlayType _soundKitPlayType; uint32 _playerConditionId; }; } // namespace Trinity #endif // __CHATTEXT_BUILDER_H