/* * Copyright (C) 2008-2018 TrinityCore * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "CreatureTextMgr.h" #include "CreatureTextMgrImpl.h" #include "CellImpl.h" #include "Chat.h" #include "ChatPackets.h" #include "Common.h" #include "DatabaseEnv.h" #include "DB2Stores.h" #include "GridNotifiersImpl.h" #include "Log.h" #include "MiscPackets.h" #include "ObjectMgr.h" #include "World.h" class CreatureTextBuilder { public: CreatureTextBuilder(WorldObject const* obj, uint8 gender, ChatMsg msgtype, uint8 textGroup, uint32 id, uint32 language, WorldObject const* target) : _source(obj), _gender(gender), _msgType(msgtype), _textGroup(textGroup), _textId(id), _language(language), _target(target) { } WorldPackets::Packet* operator()(LocaleConstant locale) const { std::string const& text = sCreatureTextMgr->GetLocalizedChatString(_source->GetEntry(), _gender, _textGroup, _textId, locale); WorldPackets::Chat::Chat* chat = new WorldPackets::Chat::Chat(); chat->Initialize(_msgType, Language(_language), _source, _target, text, 0, "", locale); return chat; } private: WorldObject const* _source; uint8 _gender; ChatMsg _msgType; uint8 _textGroup; uint32 _textId; uint32 _language; WorldObject const* _target; }; class PlayerTextBuilder { public: PlayerTextBuilder(WorldObject const* obj, WorldObject const* speaker, uint8 gender, ChatMsg msgtype, uint8 textGroup, uint32 id, uint32 language, WorldObject const* target) : _source(obj), _talker(speaker), _gender(gender), _msgType(msgtype), _textGroup(textGroup), _textId(id), _language(language), _target(target) { } WorldPackets::Packet* operator()(LocaleConstant locale) const { std::string const& text = sCreatureTextMgr->GetLocalizedChatString(_source->GetEntry(), _gender, _textGroup, _textId, locale); WorldPackets::Chat::Chat* chat = new WorldPackets::Chat::Chat(); chat->Initialize(_msgType, Language(_language), _talker, _target, text, 0, "", locale); return chat; } private: WorldObject const* _source; WorldObject const* _talker; uint8 _gender; ChatMsg _msgType; uint8 _textGroup; uint32 _textId; uint32 _language; WorldObject const* _target; }; CreatureTextMgr* CreatureTextMgr::instance() { static CreatureTextMgr instance; return &instance; } void CreatureTextMgr::LoadCreatureTexts() { uint32 oldMSTime = getMSTime(); mTextMap.clear(); // for reload case //all currently used temp texts are NOT reset PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_CREATURE_TEXT); PreparedQueryResult result = WorldDatabase.Query(stmt); if (!result) { TC_LOG_INFO("server.loading", ">> Loaded 0 ceature texts. DB table `creature_text` is empty."); return; } uint32 textCount = 0; do { Field* fields = result->Fetch(); CreatureTextEntry temp; temp.creatureId = fields[0].GetUInt32(); temp.groupId = fields[1].GetUInt8(); temp.id = fields[2].GetUInt8(); temp.text = fields[3].GetString(); temp.type = ChatMsg(fields[4].GetUInt8()); temp.lang = Language(fields[5].GetUInt8()); temp.probability = fields[6].GetFloat(); temp.emote = Emote(fields[7].GetUInt32()); temp.duration = fields[8].GetUInt32(); temp.sound = fields[9].GetUInt32(); temp.BroadcastTextId = fields[10].GetUInt32(); temp.TextRange = CreatureTextRange(fields[11].GetUInt8()); if (temp.sound) { if (!sSoundKitStore.LookupEntry(temp.sound)) { TC_LOG_ERROR("sql.sql", "CreatureTextMgr: Entry %u, Group %u in table `creature_text` has Sound %u but sound does not exist.", temp.creatureId, temp.groupId, temp.sound); temp.sound = 0; } } if (!GetLanguageDescByID(temp.lang)) { TC_LOG_ERROR("sql.sql", "CreatureTextMgr: Entry %u, Group %u in table `creature_text` using Language %u but Language does not exist.", temp.creatureId, temp.groupId, uint32(temp.lang)); temp.lang = LANG_UNIVERSAL; } if (temp.type >= MAX_CHAT_MSG_TYPE) { TC_LOG_ERROR("sql.sql", "CreatureTextMgr: Entry %u, Group %u in table `creature_text` has Type %u but this Chat Type does not exist.", temp.creatureId, temp.groupId, uint32(temp.type)); temp.type = CHAT_MSG_SAY; } if (temp.emote) { if (!sEmotesStore.LookupEntry(temp.emote)) { TC_LOG_ERROR("sql.sql", "CreatureTextMgr: Entry %u, Group %u in table `creature_text` has Emote %u but emote does not exist.", temp.creatureId, temp.groupId, uint32(temp.emote)); temp.emote = EMOTE_ONESHOT_NONE; } } if (temp.BroadcastTextId) { if (!sBroadcastTextStore.LookupEntry(temp.BroadcastTextId)) { TC_LOG_ERROR("sql.sql", "CreatureTextMgr: Entry %u, Group %u, Id %u in table `creature_text` has non-existing or incompatible BroadcastTextId %u.", temp.creatureId, temp.groupId, temp.id, temp.BroadcastTextId); temp.BroadcastTextId = 0; } } if (temp.TextRange > TEXT_RANGE_WORLD) { TC_LOG_ERROR("sql.sql", "CreatureTextMgr: Entry %u, Group %u, Id %u in table `creature_text` has incorrect TextRange %u.", temp.creatureId, temp.groupId, temp.id, temp.TextRange); temp.TextRange = TEXT_RANGE_NORMAL; } // add the text into our entry's group mTextMap[temp.creatureId][temp.groupId].push_back(temp); ++textCount; } while (result->NextRow()); TC_LOG_INFO("server.loading", ">> Loaded %u creature texts for " SZFMTD " creatures in %u ms", textCount, mTextMap.size(), GetMSTimeDiffToNow(oldMSTime)); } void CreatureTextMgr::LoadCreatureTextLocales() { uint32 oldMSTime = getMSTime(); mLocaleTextMap.clear(); // for reload case QueryResult result = WorldDatabase.Query("SELECT CreatureId, GroupId, ID, Locale, Text FROM creature_text_locale"); if (!result) return; do { Field* fields = result->Fetch(); uint32 creatureId = fields[0].GetUInt32(); uint32 groupId = fields[1].GetUInt8(); uint32 id = fields[2].GetUInt8(); std::string localeName = fields[3].GetString(); LocaleConstant locale = GetLocaleByName(localeName); if (locale == LOCALE_enUS) continue; CreatureTextLocale& data = mLocaleTextMap[CreatureTextId(creatureId, groupId, id)]; ObjectMgr::AddLocaleString(fields[4].GetString(), locale, data.Text); } while (result->NextRow()); TC_LOG_INFO("server.loading", ">> Loaded %u creature localized texts in %u ms", uint32(mLocaleTextMap.size()), GetMSTimeDiffToNow(oldMSTime)); } uint32 CreatureTextMgr::SendChat(Creature* source, uint8 textGroup, WorldObject const* whisperTarget /*= nullptr*/, ChatMsg msgType /*= CHAT_MSG_ADDON*/, Language language /*= LANG_ADDON*/, CreatureTextRange range /*= TEXT_RANGE_NORMAL*/, uint32 sound /*= 0*/, Team team /*= TEAM_OTHER*/, bool gmOnly /*= false*/, Player* srcPlr /*= nullptr*/) { if (!source) return 0; CreatureTextMap::const_iterator sList = mTextMap.find(source->GetEntry()); if (sList == mTextMap.end()) { TC_LOG_ERROR("sql.sql.creaturetextmgr", "CreatureTextMgr: Could not find Text for Creature %s (%s) in 'creature_text' table. Ignoring.", source->GetName().c_str(), source->GetGUID().ToString().c_str()); return 0; } CreatureTextHolder const& textHolder = sList->second; CreatureTextHolder::const_iterator itr = textHolder.find(textGroup); if (itr == textHolder.end()) { TC_LOG_ERROR("sql.sql.creaturetextmgr", "CreatureTextMgr: Could not find TextGroup %u for Creature %s (%s) in 'creature_text' table. Ignoring.", uint32(textGroup), source->GetName().c_str(), source->GetGUID().ToString().c_str()); return 0; } CreatureTextGroup const& textGroupContainer = itr->second; //has all texts in the group CreatureTextRepeatIds repeatGroup = source->GetTextRepeatGroup(textGroup);//has all textIDs from the group that were already said CreatureTextGroup tempGroup;//will use this to talk after sorting repeatGroup for (CreatureTextGroup::const_iterator giter = textGroupContainer.begin(); giter != textGroupContainer.end(); ++giter) if (std::find(repeatGroup.begin(), repeatGroup.end(), giter->id) == repeatGroup.end()) tempGroup.push_back(*giter); if (tempGroup.empty()) { source->ClearTextRepeatGroup(textGroup); tempGroup = textGroupContainer; } auto iter = Trinity::Containers::SelectRandomWeightedContainerElement(tempGroup, [](CreatureTextEntry const& t) -> double { return t.probability; }); ChatMsg finalType = (msgType == CHAT_MSG_ADDON) ? iter->type : msgType; Language finalLang = (language == LANG_ADDON) ? iter->lang : language; uint32 finalSound = iter->sound; if (sound) finalSound = sound; else if (BroadcastTextEntry const* bct = sBroadcastTextStore.LookupEntry(iter->BroadcastTextId)) if (uint32 broadcastTextSoundId = bct->SoundEntriesID[source->getGender() == GENDER_FEMALE ? 1 : 0]) finalSound = broadcastTextSoundId; if (range == TEXT_RANGE_NORMAL) range = iter->TextRange; if (finalSound) SendSound(source, finalSound, finalType, whisperTarget, range, team, gmOnly); Unit* finalSource = source; if (srcPlr) finalSource = srcPlr; if (iter->emote) SendEmote(finalSource, iter->emote); if (srcPlr) { PlayerTextBuilder builder(source, finalSource, finalSource->getGender(), finalType, iter->groupId, iter->id, finalLang, whisperTarget); SendChatPacket(finalSource, builder, finalType, whisperTarget, range, team, gmOnly); } else { CreatureTextBuilder builder(finalSource, finalSource->getGender(), finalType, iter->groupId, iter->id, finalLang, whisperTarget); SendChatPacket(finalSource, builder, finalType, whisperTarget, range, team, gmOnly); } source->SetTextRepeatId(textGroup, iter->id); return iter->duration; } float CreatureTextMgr::GetRangeForChatType(ChatMsg msgType) { float dist = sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_SAY); switch (msgType) { case CHAT_MSG_MONSTER_YELL: dist = sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_YELL); break; case CHAT_MSG_MONSTER_EMOTE: case CHAT_MSG_RAID_BOSS_EMOTE: dist = sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE); break; default: break; } return dist; } void CreatureTextMgr::SendSound(Creature* source, uint32 sound, ChatMsg msgType, WorldObject const* whisperTarget /*= nullptr*/, CreatureTextRange range /*= TEXT_RANGE_NORMAL*/, Team team /*= TEAM_OTHER*/, bool gmOnly /*= false*/) { if (!sound || !source) return; SendNonChatPacket(source, WorldPackets::Misc::PlaySound(source->GetGUID(), sound).Write(), msgType, whisperTarget, range, team, gmOnly); } void CreatureTextMgr::SendNonChatPacket(WorldObject* source, WorldPacket const* data, ChatMsg msgType, WorldObject const* whisperTarget, CreatureTextRange range, Team team, bool gmOnly) { switch (msgType) { case CHAT_MSG_MONSTER_PARTY: { if (!whisperTarget) return; if (Player const* whisperPlayer = whisperTarget->ToPlayer()) { if (Group const* group = whisperPlayer->GetGroup()) group->BroadcastWorker([data](Player* player) { player->SendDirectMessage(data); }); } return; } case CHAT_MSG_MONSTER_WHISPER: case CHAT_MSG_RAID_BOSS_WHISPER: { if (range == TEXT_RANGE_NORMAL) // ignores team and gmOnly { if (!whisperTarget || whisperTarget->GetTypeId() != TYPEID_PLAYER) return; whisperTarget->ToPlayer()->GetSession()->SendPacket(data); return; } break; } default: break; } switch (range) { case TEXT_RANGE_AREA: { uint32 areaId = source->GetAreaId(); Map::PlayerList const& players = source->GetMap()->GetPlayers(); for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) if (itr->GetSource()->GetAreaId() == areaId && (!team || Team(itr->GetSource()->GetTeam()) == team) && (!gmOnly || itr->GetSource()->IsGameMaster())) itr->GetSource()->SendDirectMessage(data); return; } case TEXT_RANGE_ZONE: { uint32 zoneId = source->GetZoneId(); Map::PlayerList const& players = source->GetMap()->GetPlayers(); for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) if (itr->GetSource()->GetZoneId() == zoneId && (!team || Team(itr->GetSource()->GetTeam()) == team) && (!gmOnly || itr->GetSource()->IsGameMaster())) itr->GetSource()->SendDirectMessage(data); return; } case TEXT_RANGE_MAP: { Map::PlayerList const& players = source->GetMap()->GetPlayers(); for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) if ((!team || Team(itr->GetSource()->GetTeam()) == team) && (!gmOnly || itr->GetSource()->IsGameMaster())) itr->GetSource()->SendDirectMessage(data); return; } case TEXT_RANGE_WORLD: { SessionMap const& smap = sWorld->GetAllSessions(); for (SessionMap::const_iterator iter = smap.begin(); iter != smap.end(); ++iter) if (Player* player = iter->second->GetPlayer()) if ((!team || Team(player->GetTeam()) == team) && (!gmOnly || player->IsGameMaster())) player->SendDirectMessage(data); return; } case TEXT_RANGE_NORMAL: default: break; } float dist = GetRangeForChatType(msgType); source->SendMessageToSetInRange(data, dist, true); } void CreatureTextMgr::SendEmote(Unit* source, uint32 emote) { if (!source) return; source->HandleEmoteCommand(emote); } bool CreatureTextMgr::TextExist(uint32 sourceEntry, uint8 textGroup) const { if (!sourceEntry) return false; CreatureTextMap::const_iterator sList = mTextMap.find(sourceEntry); if (sList == mTextMap.end()) { TC_LOG_DEBUG("entities.unit", "CreatureTextMgr::TextExist: Could not find Text for Creature (entry %u) in 'creature_text' table.", sourceEntry); return false; } CreatureTextHolder const& textHolder = sList->second; CreatureTextHolder::const_iterator itr = textHolder.find(textGroup); if (itr == textHolder.end()) { TC_LOG_DEBUG("entities.unit", "CreatureTextMgr::TextExist: Could not find TextGroup %u for Creature (entry %u).", uint32(textGroup), sourceEntry); return false; } return true; } std::string CreatureTextMgr::GetLocalizedChatString(uint32 entry, uint8 gender, uint8 textGroup, uint32 id, LocaleConstant locale) const { CreatureTextMap::const_iterator mapitr = mTextMap.find(entry); if (mapitr == mTextMap.end()) return ""; CreatureTextHolder::const_iterator holderItr = mapitr->second.find(textGroup); if (holderItr == mapitr->second.end()) return ""; CreatureTextGroup::const_iterator groupItr = holderItr->second.begin(); for (; groupItr != holderItr->second.end(); ++groupItr) if (groupItr->id == id) break; if (groupItr == holderItr->second.end()) return ""; if (locale > MAX_LOCALES) locale = DEFAULT_LOCALE; std::string baseText = ""; BroadcastTextEntry const* bct = sBroadcastTextStore.LookupEntry(groupItr->BroadcastTextId); if (bct) baseText = DB2Manager::GetBroadcastTextValue(bct, locale, gender); else baseText = groupItr->text; if (locale != DEFAULT_LOCALE && !bct) { LocaleCreatureTextMap::const_iterator locItr = mLocaleTextMap.find(CreatureTextId(entry, uint32(textGroup), id)); if (locItr != mLocaleTextMap.end()) ObjectMgr::GetLocaleString(locItr->second.Text, locale, baseText); } return baseText; }