/*
* Copyright (C) 2008-2011 TrinityCore
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#include "Common.h"
#include "DatabaseEnv.h"
#include "CreatureTextMgr.h"
#include "ObjectMgr.h"
void CreatureTextMgr::LoadCreatureTexts()
{
uint32 oldMSTime = getMSTime();
mTextMap.clear(); // for reload case
mTextRepeatMap.clear(); //reset all currently used temp texts
PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_LOAD_CRETEXT);
PreparedQueryResult result = WorldDatabase.Query(stmt);
if (!result)
{
sLog->outString(">> Loaded 0 ceature texts. DB table `creature_texts` is empty.");
sLog->outString();
return;
}
uint32 textCount = 0;
uint32 creatureCount = 0;
do
{
Field* fields = result->Fetch();
CreatureTextEntry temp;
temp.entry = fields[0].GetUInt32();
temp.group = fields[1].GetUInt8();
temp.id = fields[2].GetUInt8();
temp.text = fields[3].GetString();
temp.type = ChatMsg(fields[4].GetUInt8());
temp.lang = Language(fields[5].GetUInt8());
temp.probability = fields[6].GetFloat();
temp.emote = Emote(fields[7].GetUInt32());
temp.duration = fields[8].GetUInt32();
temp.sound = fields[9].GetUInt32();
if (temp.sound)
{
if (!sSoundEntriesStore.LookupEntry(temp.sound)){
sLog->outErrorDb("CreatureTextMgr: Entry %u, Group %u in table `creature_texts` has Sound %u but sound does not exist.", temp.entry, temp.group, temp.sound);
temp.sound = 0;
}
}
if (!GetLanguageDescByID(temp.lang))
{
sLog->outErrorDb("CreatureTextMgr: Entry %u, Group %u in table `creature_texts` using Language %u but Language does not exist.", temp.entry, temp.group, uint32(temp.lang));
temp.lang = LANG_UNIVERSAL;
}
if (temp.type >= MAX_CHAT_MSG_TYPE)
{
sLog->outErrorDb("CreatureTextMgr: Entry %u, Group %u in table `creature_texts` has Type %u but this Chat Type does not exist.", temp.entry, temp.group, uint32(temp.type));
temp.type = CHAT_MSG_SAY;
}
if (temp.emote)
{
if (!sEmotesStore.LookupEntry(temp.emote))
{
sLog->outErrorDb("CreatureTextMgr: Entry %u, Group %u in table `creature_texts` has Emote %u but emote does not exist.", temp.entry, temp.group, uint32(temp.emote));
temp.emote = EMOTE_ONESHOT_NONE;
}
}
//entry not yet added, add empty TextHolder (list of groups)
if (mTextMap.find(temp.entry) == mTextMap.end())
{
++creatureCount;
CreatureTextHolder TextHolder;
mTextMap[temp.entry] = TextHolder;
}
//group not yet added, add empty TextGroup (list of texts)
if (mTextMap[temp.entry].find(temp.group) == mTextMap[temp.entry].end())
{
CreatureTextGroup TextGroup;
mTextMap[temp.entry][temp.group] = TextGroup;
}
//add the text into our entry's group
mTextMap[temp.entry][temp.group].push_back(temp);
++textCount;
} while (result->NextRow());
sLog->outString(">> Loaded %u creature texts for %u creatures in %u ms", textCount, creatureCount, GetMSTimeDiffToNow(oldMSTime));
sLog->outString();
}
uint32 CreatureTextMgr::SendChat(Creature* source, uint8 textGroup, uint64 whisperGuid /*= 0*/, ChatMsg msgType /*= CHAT_MSG_ADDON*/, Language language /*= LANG_ADDON*/, TextRange range /*= TEXT_RANGE_NORMAL*/, uint32 sound /*= 0*/, Team team /*= TEAM_OTHER*/, bool gmOnly /*= false*/, Player* srcPlr /*= NULL*/)
{
if (!source)
return 0;
CreatureTextMap::const_iterator sList = mTextMap.find(source->GetEntry());
if (sList == mTextMap.end())
{
sLog->outErrorDb("CreatureTextMgr: Could not find Text for Creature(%s) Entry %u in 'creature_text' table. Ignoring.", source->GetName(), source->GetEntry());
return 0;
}
CreatureTextHolder TextHolder = (*sList).second;
CreatureTextHolder::const_iterator itr = TextHolder.find(textGroup);
if (itr == TextHolder.end())
{
sLog->outErrorDb("CreatureTextMgr: Could not find TextGroup %u for Creature(%s) GuidLow %u Entry %u. Ignoring.", uint32(textGroup), source->GetName(), source->GetGUIDLow(), source->GetEntry());
return 0;
}
CreatureTextGroup TextGroup = (*itr).second;//has all texts in the group
CreatureTextRepeatIds repeatGroup = GetRepeatGroup(source, textGroup);//has all textIDs from the group that were already said
CreatureTextGroup tempGroup;//will use this to talk after sorting repeatGroup
for (CreatureTextGroup::const_iterator giter = TextGroup.begin(); giter != TextGroup.end(); ++giter)
{
if (std::find(repeatGroup.begin(), repeatGroup.end(), (*giter).id) == repeatGroup.end())
tempGroup.push_back((*giter));
}
if (tempGroup.empty())
{
CreatureTextRepeatMap::iterator mapItr = mTextRepeatMap.find(source->GetGUID());
if (mapItr != mTextRepeatMap.end())
{
CreatureTextRepeatGroup::iterator groupItr = (*mapItr).second.find(textGroup);
(*groupItr).second.clear();
}
tempGroup = TextGroup;
}
uint8 count = 0;
float lastChance = -1;
bool isEqualChanced = true;
float totalChance = 0;
for (CreatureTextGroup::const_iterator iter = tempGroup.begin(); iter != tempGroup.end(); ++iter)
{
if (lastChance >= 0 && lastChance != (*iter).probability)
isEqualChanced = false;
lastChance = (*iter).probability;
totalChance += (*iter).probability;
count++;
}
int32 offset = -1;
if (!isEqualChanced)
{
for (CreatureTextGroup::const_iterator iter = tempGroup.begin(); iter != tempGroup.end(); ++iter)
{
uint32 chance = uint32((*iter).probability);
uint32 r = urand(0, 100);
offset++;
if (r <= chance)
break;
}
}
uint32 pos = 0;
if (isEqualChanced || offset < 0)
pos = urand(0, count - 1);
else if (offset >= 0)
pos = offset;
CreatureTextGroup::const_iterator iter = tempGroup.begin() + pos;
ChatMsg finalType = (msgType == CHAT_MSG_ADDON) ? (*iter).type : msgType;
Language finalLang = (language == LANG_ADDON) ? (*iter).lang : language;
uint32 finalSound = sound ? sound : (*iter).sound;
if (finalSound)
SendSound(source, finalSound, finalType, whisperGuid, range, team, gmOnly);
if ((*iter).emote)
SendEmote(srcPlr ? srcPlr->ToUnit() : source, (*iter).emote);
SendChatString(srcPlr ? srcPlr->ToUnit() : source, (*iter).text.c_str(), finalType, finalLang, whisperGuid, range, team, gmOnly);
if (isEqualChanced || (!isEqualChanced && totalChance == 100.0f))
SetRepeatId(source, textGroup, (*iter).id);
return (*iter).duration;
}
void CreatureTextMgr::SendSound(Creature* source, uint32 sound, ChatMsg msgType, uint64 whisperGuid, TextRange range, Team team, bool gmOnly)
{
if (!sound || !source)
return;
WorldPacket data(SMSG_PLAY_SOUND, 4);
data << uint32(sound);
SendChatPacket(&data, source, msgType, whisperGuid, range, team, gmOnly);
}
void CreatureTextMgr::SendEmote(Unit* source, uint32 emote)
{
if (!source) return;
source->HandleEmoteCommand(emote);
}
void CreatureTextMgr::SetRepeatId(Creature* source, uint8 textGroup, uint8 id)
{
if (!source)
return;
if (mTextRepeatMap.find(source->GetGUID()) == mTextRepeatMap.end())
{
CreatureTextRepeatGroup TextGroup;
mTextRepeatMap[source->GetGUID()] = TextGroup;
}
if (mTextRepeatMap[source->GetGUID()].find(textGroup) == mTextRepeatMap[source->GetGUID()].end())
{
CreatureTextRepeatIds ids;
mTextRepeatMap[source->GetGUID()][textGroup] = ids;
}
if (std::find(mTextRepeatMap[source->GetGUID()][textGroup].begin(), mTextRepeatMap[source->GetGUID()][textGroup].end(), id) == mTextRepeatMap[source->GetGUID()][textGroup].end())
{
mTextRepeatMap[source->GetGUID()][textGroup].push_back(id);
}
else
sLog->outErrorDb("CreatureTextMgr: TextGroup %u for Creature(%s) GuidLow %u Entry %u, id %u already added", uint32(textGroup), source->GetName(), source->GetGUIDLow(), source->GetEntry(), uint32(id));
}
CreatureTextRepeatIds CreatureTextMgr::GetRepeatGroup(Creature* source, uint8 textGroup)
{
ASSERT(source);//should never happen
CreatureTextRepeatIds ids;
CreatureTextRepeatMap::const_iterator mapItr = mTextRepeatMap.find(source->GetGUID());
if (mapItr != mTextRepeatMap.end())
{
CreatureTextRepeatGroup::const_iterator groupItr = (*mapItr).second.find(textGroup);
if (groupItr != (*mapItr).second.end())
{
ids = (*groupItr).second;
}
}
return ids;
}
void CreatureTextMgr::SendChatString(WorldObject* source, char const* text, ChatMsg msgtype /*= CHAT_MSG_MONSTER_SAY*/, Language language /*= LANG_UNIVERSAL*/, uint64 whisperGuid /*= 0*/, TextRange range /*= TEXT_RANGE_NORMAL*/, Team team /*= TEAM_OTHER*/, bool gmOnly /*= false*/) const
{
if (!source)
return;
WorldPacket data(SMSG_MESSAGECHAT, 200);
BuildMonsterChat(&data, source, msgtype, text, language, whisperGuid);//build our packet
SendChatPacket(&data, source, msgtype, whisperGuid, range, team, gmOnly);//send our packet
}
void CreatureTextMgr::BuildMonsterChat(WorldPacket* data, WorldObject* source, ChatMsg msgType, char const* text, Language language, uint64 whisperGuid) const
{
if (!source)
return;
switch (msgType)
{
case CHAT_MSG_MONSTER_WHISPER:
if (!whisperGuid)
{
sLog->outError("CreatureTextMgr: WorldObject(%s) TypeId %u GuidLow %u sent CHAT_TYPE_WHISPER with targetGuid 0. Ignoring.", source->GetName(), uint32(source->GetTypeId()), source->GetGUIDLow());
return;
}
break;
case CHAT_MSG_RAID_BOSS_WHISPER:
if (!whisperGuid)
{
sLog->outError("CreatureTextMgr: WorldObject(%s) TypeId %u GuidLow %u sent CHAT_TYPE_BOSS_WHISPER with targetGuid 0. Ignoring.", source->GetName(), uint32(source->GetTypeId()), source->GetGUIDLow());
return;
}
break;
default:
break;
}
*data << uint8(msgType);
*data << uint32(language);
*data << uint64(source->GetGUID());
*data << uint32(0); // 2.1.0
*data << uint32(strlen(source->GetName()) + 1);
*data << source->GetName();
*data << uint64(whisperGuid); // Unit Target
if (whisperGuid && !IS_PLAYER_GUID(whisperGuid)) //can only whisper players
{
sLog->outError("CreatureTextMgr: WorldObject(%s) TypeId %u GuidLow %u sent WHISPER msg to Non-Player target. Ignoring.", source->GetName(), uint32(source->GetTypeId()), source->GetGUIDLow());
return;
// *data << (uint32)1; // target name length
// *data << (uint8)0; // target name
}
*data << uint32(strlen(text) + 1);
*data << text;
*data << uint8(0); // ChatTag
}
void CreatureTextMgr::SendChatPacket(WorldPacket* data, WorldObject* source, ChatMsg msgType, uint64 whisperGuid, TextRange range, Team team, bool gmOnly) const
{
if (!source)
return;
float dist = sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_SAY);
switch (msgType)
{
case CHAT_MSG_MONSTER_YELL:
dist = sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_YELL);
break;
case CHAT_MSG_MONSTER_EMOTE:
case CHAT_MSG_RAID_BOSS_EMOTE:
dist = sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE);
break;
case CHAT_MSG_MONSTER_WHISPER:
case CHAT_MSG_RAID_BOSS_WHISPER:
{
if (range == TEXT_RANGE_NORMAL)//ignores team and gmOnly
{
Player* player = ObjectAccessor::FindPlayer(whisperGuid);
if (!player || !player->GetSession())
return;
player->GetSession()->SendPacket(data);
return;
}
break;
}
default:
break;
}
switch (range)
{
case TEXT_RANGE_AREA:
{
uint32 areaId = source->GetAreaId();
Map::PlayerList const& pList = source->GetMap()->GetPlayers();
for (Map::PlayerList::const_iterator itr = pList.begin(); itr != pList.end(); ++itr)
{
if (itr->getSource()->GetAreaId() == areaId && (!team || Team(itr->getSource()->GetTeam()) == team) && (!gmOnly || itr->getSource()->isGameMaster()))
{
if (data->GetOpcode() == SMSG_MESSAGECHAT)//override whisperguid with actual player's guid
data->put(1+4+8+4+4+(int32)(strlen(source->GetName())+1), uint64(itr->getSource()->GetGUID()));
(itr->getSource())->GetSession()->SendPacket(data);
}
}
return;
}
case TEXT_RANGE_ZONE:
{
uint32 zoneId = source->GetZoneId();
Map::PlayerList const& pList = source->GetMap()->GetPlayers();
for (Map::PlayerList::const_iterator itr = pList.begin(); itr != pList.end(); ++itr)
{
if (itr->getSource()->GetZoneId() == zoneId && (!team || Team(itr->getSource()->GetTeam()) == team) && (!gmOnly || itr->getSource()->isGameMaster()))
{
if (data->GetOpcode() == SMSG_MESSAGECHAT)//override whisperguid with actual player's guid
data->put(1+4+8+4+4+(int32)(strlen(source->GetName())+1), uint64(itr->getSource()->GetGUID()));
(itr->getSource())->GetSession()->SendPacket(data);
}
}
return;
}
case TEXT_RANGE_MAP:
{
Map::PlayerList const& pList = source->GetMap()->GetPlayers();
for (Map::PlayerList::const_iterator itr = pList.begin(); itr != pList.end(); ++itr)
{
if (data->GetOpcode() == SMSG_MESSAGECHAT)//override whisperguid with actual player's guid
data->put(1+4+8+4+4+(int32)(strlen(source->GetName())+1), uint64(itr->getSource()->GetGUID()));
if ((!team || Team(itr->getSource()->GetTeam()) == team) && (!gmOnly || itr->getSource()->isGameMaster()))
(itr->getSource())->GetSession()->SendPacket(data);
}
return;
}
case TEXT_RANGE_WORLD:
{
const SessionMap smap = sWorld->GetAllSessions();
for (SessionMap::const_iterator iter = smap.begin(); iter != smap.end(); ++iter)
{
if (Player* player = (*iter).second->GetPlayer())
{
if (data->GetOpcode() == SMSG_MESSAGECHAT)//override whisperguid with actual player's guid
data->put(1+4+8+4+4+(int32)(strlen(source->GetName())+1), uint64(player->GetGUID()));
if (player->GetSession() && (!team || Team(player->GetTeam()) == team) && (!gmOnly || player->isGameMaster()))
player->GetSession()->SendPacket(data);
}
}
return;
}
case TEXT_RANGE_NORMAL:
default:
break;
}
source->SendMessageToSetInRange(data, dist, true);
}
bool CreatureTextMgr::TextExist(uint32 sourceEntry, uint8 textGroup)
{
if (!sourceEntry)
return false;
CreatureTextMap::const_iterator sList = mTextMap.find(sourceEntry);
if (sList == mTextMap.end())
{
sLog->outDebug(LOG_FILTER_UNITS, "CreatureTextMgr::TextExist: Could not find Text for Creature (entry %u) in 'creature_text' table.", sourceEntry);
return false;
}
CreatureTextHolder TextHolder = (*sList).second;
CreatureTextHolder::const_iterator itr = TextHolder.find(textGroup);
if (itr == TextHolder.end())
{
sLog->outDebug(LOG_FILTER_UNITS, "CreatureTextMgr::TextExist: Could not find TextGroup %u for Creature (entry %u).", uint32(textGroup), sourceEntry);
return false;
}
return true;
}