/*
* Copyright (C) 2008-2017 TrinityCore
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#ifndef TRINITY_CREATURE_TEXT_MGR_H
#define TRINITY_CREATURE_TEXT_MGR_H
#include "Creature.h"
#include "GridNotifiers.h"
#include "ObjectAccessor.h"
#include "SharedDefines.h"
#include "Opcodes.h"
#include "Group.h"
#include "Packets/ChatPackets.h"
#include "World.h"
enum CreatureTextRange
{
TEXT_RANGE_NORMAL = 0,
TEXT_RANGE_AREA = 1,
TEXT_RANGE_ZONE = 2,
TEXT_RANGE_MAP = 3,
TEXT_RANGE_WORLD = 4
};
struct CreatureTextEntry
{
uint32 entry;
uint8 group;
uint8 id;
std::string text;
ChatMsg type;
Language lang;
float probability;
Emote emote;
uint32 duration;
uint32 sound;
uint32 BroadcastTextId;
CreatureTextRange TextRange;
};
struct CreatureTextLocale
{
std::vector Text;
};
struct CreatureTextId
{
CreatureTextId(uint32 e, uint32 g, uint32 i) : entry(e), textGroup(g), textId(i) { }
bool operator<(CreatureTextId const& right) const
{
return memcmp(this, &right, sizeof(CreatureTextId)) < 0;
}
uint32 entry;
uint32 textGroup;
uint32 textId;
};
typedef std::vector CreatureTextGroup; // texts in a group
typedef std::unordered_map CreatureTextHolder; // groups for a creature by groupid
typedef std::unordered_map CreatureTextMap; // all creatures by entry
typedef std::map LocaleCreatureTextMap;
class TC_GAME_API CreatureTextMgr
{
private:
CreatureTextMgr() { }
~CreatureTextMgr() { }
public:
static CreatureTextMgr* instance();
void LoadCreatureTexts();
void LoadCreatureTextLocales();
CreatureTextMap const& GetTextMap() const { return mTextMap; }
static void SendSound(Creature* source, uint32 sound, ChatMsg msgType, WorldObject const* whisperTarget = nullptr, CreatureTextRange range = TEXT_RANGE_NORMAL, Team team = TEAM_OTHER, bool gmOnly = false);
static void SendEmote(Unit* source, uint32 emote);
//if sent, returns the 'duration' of the text else 0 if error
uint32 SendChat(Creature* source, uint8 textGroup, WorldObject const* whisperTarget = nullptr, ChatMsg msgType = CHAT_MSG_ADDON, Language language = LANG_ADDON, CreatureTextRange range = TEXT_RANGE_NORMAL, uint32 sound = 0, Team team = TEAM_OTHER, bool gmOnly = false, Player* srcPlr = nullptr);
bool TextExist(uint32 sourceEntry, uint8 textGroup) const;
std::string GetLocalizedChatString(uint32 entry, uint8 gender, uint8 textGroup, uint32 id, LocaleConstant locale) const;
template static void SendChatPacket(WorldObject* source, Builder const& builder, ChatMsg msgType, WorldObject const* whisperTarget = nullptr, CreatureTextRange range = TEXT_RANGE_NORMAL, Team team = TEAM_OTHER, bool gmOnly = false);
private:
CreatureTextRepeatIds GetRepeatGroup(Creature* source, uint8 textGroup) const;
void SetRepeatId(Creature* source, uint8 textGroup, uint8 id);
static void SendNonChatPacket(WorldObject* source, WorldPacket const* data, ChatMsg msgType, WorldObject const* whisperTarget, CreatureTextRange range, Team team, bool gmOnly);
static float GetRangeForChatType(ChatMsg msgType);
CreatureTextMap mTextMap;
LocaleCreatureTextMap mLocaleTextMap;
};
#define sCreatureTextMgr CreatureTextMgr::instance()
template
class CreatureTextLocalizer
{
public:
CreatureTextLocalizer(Builder const& builder, ChatMsg msgType) : _builder(builder), _msgType(msgType)
{
_packetCache.resize(TOTAL_LOCALES, NULL);
}
~CreatureTextLocalizer()
{
for (size_t i = 0; i < _packetCache.size(); ++i)
delete _packetCache[i];
}
void operator()(Player const* player) const
{
LocaleConstant loc_idx = player->GetSession()->GetSessionDbLocaleIndex();
WorldPackets::Chat::Chat* messageTemplate;
// create if not cached yet
if (!_packetCache[loc_idx])
{
messageTemplate = static_cast(_builder(loc_idx));
messageTemplate->Write();
_packetCache[loc_idx] = messageTemplate;
}
else
messageTemplate = _packetCache[loc_idx];
switch (_msgType)
{
case CHAT_MSG_MONSTER_WHISPER:
case CHAT_MSG_RAID_BOSS_WHISPER:
{
WorldPackets::Chat::Chat message(*messageTemplate);
message.SetReceiver(player, loc_idx);
player->SendDirectMessage(message.Write());
return;
}
default:
break;
}
player->SendDirectMessage(messageTemplate->GetRawPacket());
}
private:
mutable std::vector _packetCache;
Builder const& _builder;
ChatMsg _msgType;
};
template
void CreatureTextMgr::SendChatPacket(WorldObject* source, Builder const& builder, ChatMsg msgType, WorldObject const* whisperTarget /*= nullptr*/, CreatureTextRange range /*= TEXT_RANGE_NORMAL*/, Team team /*= TEAM_OTHER*/, bool gmOnly /*= false*/)
{
if (!source)
return;
CreatureTextLocalizer localizer(builder, msgType);
switch (msgType)
{
case CHAT_MSG_MONSTER_PARTY:
{
if (!whisperTarget)
return;
if (Player const* whisperPlayer = whisperTarget->ToPlayer())
if (Group const* group = whisperPlayer->GetGroup())
group->BroadcastWorker(localizer);
return;
}
case CHAT_MSG_MONSTER_WHISPER:
case CHAT_MSG_RAID_BOSS_WHISPER:
{
if (range == TEXT_RANGE_NORMAL) // ignores team and gmOnly
{
if (!whisperTarget || whisperTarget->GetTypeId() != TYPEID_PLAYER)
return;
localizer(const_cast(whisperTarget->ToPlayer()));
return;
}
break;
}
default:
break;
}
switch (range)
{
case TEXT_RANGE_AREA:
{
uint32 areaId = source->GetAreaId();
Map::PlayerList const& players = source->GetMap()->GetPlayers();
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
if (itr->GetSource()->GetAreaId() == areaId && (!team || Team(itr->GetSource()->GetTeam()) == team) && (!gmOnly || itr->GetSource()->IsGameMaster()))
localizer(itr->GetSource());
return;
}
case TEXT_RANGE_ZONE:
{
uint32 zoneId = source->GetZoneId();
Map::PlayerList const& players = source->GetMap()->GetPlayers();
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
if (itr->GetSource()->GetZoneId() == zoneId && (!team || Team(itr->GetSource()->GetTeam()) == team) && (!gmOnly || itr->GetSource()->IsGameMaster()))
localizer(itr->GetSource());
return;
}
case TEXT_RANGE_MAP:
{
Map::PlayerList const& players = source->GetMap()->GetPlayers();
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
if ((!team || Team(itr->GetSource()->GetTeam()) == team) && (!gmOnly || itr->GetSource()->IsGameMaster()))
localizer(itr->GetSource());
return;
}
case TEXT_RANGE_WORLD:
{
SessionMap const& smap = sWorld->GetAllSessions();
for (SessionMap::const_iterator iter = smap.begin(); iter != smap.end(); ++iter)
if (Player* player = iter->second->GetPlayer())
if ((!team || Team(player->GetTeam()) == team) && (!gmOnly || player->IsGameMaster()))
localizer(player);
return;
}
case TEXT_RANGE_NORMAL:
default:
break;
}
float dist = GetRangeForChatType(msgType);
Trinity::PlayerDistWorker> worker(source, dist, localizer);
Cell::VisitWorldObjects(source, worker, dist);
}
#endif