/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#ifndef CreatureTextMgrImpl_h__
#define CreatureTextMgrImpl_h__
#include "CreatureTextMgr.h"
#include "CellImpl.h"
#include "ChatTextBuilder.h"
#include "GridNotifiers.h"
#include "Group.h"
#include "World.h"
#include "WorldSession.h"
template
class CreatureTextLocalizer
{
public:
CreatureTextLocalizer(Builder const& builder, ChatMsg msgType) : _cache(), _builder(builder), _msgType(msgType)
{
}
void operator()(Player const* player) const
{
LocaleConstant loc_idx = player->GetSession()->GetSessionDbLocaleIndex();
Trinity::ChatPacketSender* sender;
// create if not cached yet
if (!_cache[loc_idx])
{
sender = _builder(loc_idx);
_cache[loc_idx].reset(sender);
}
else
sender = _cache[loc_idx].get();
switch (_msgType)
{
case CHAT_MSG_MONSTER_WHISPER:
case CHAT_MSG_RAID_BOSS_WHISPER:
{
WorldPackets::Chat::Chat message(sender->UntranslatedPacket);
message.SetReceiver(player, loc_idx);
player->SendDirectMessage(message.Write());
return;
}
default:
break;
}
(*sender)(player);
}
private:
mutable std::array, TOTAL_LOCALES> _cache;
Builder const& _builder;
ChatMsg _msgType;
};
template
void CreatureTextMgr::SendChatPacket(WorldObject* source, Builder const& builder, ChatMsg msgType, WorldObject const* whisperTarget /*= nullptr*/, CreatureTextRange range /*= TEXT_RANGE_NORMAL*/, Team team /*= TEAM_OTHER*/, bool gmOnly /*= false*/)
{
if (!source)
return;
CreatureTextLocalizer localizer(builder, msgType);
switch (msgType)
{
case CHAT_MSG_MONSTER_PARTY:
{
if (!whisperTarget)
return;
if (Player const* whisperPlayer = whisperTarget->ToPlayer())
if (Group const* group = whisperPlayer->GetGroup())
group->BroadcastWorker(localizer);
return;
}
case CHAT_MSG_MONSTER_WHISPER:
case CHAT_MSG_RAID_BOSS_WHISPER:
{
if (range == TEXT_RANGE_NORMAL) // ignores team and gmOnly
{
if (!whisperTarget || whisperTarget->GetTypeId() != TYPEID_PLAYER)
return;
localizer(const_cast(whisperTarget->ToPlayer()));
return;
}
break;
}
default:
break;
}
switch (range)
{
case TEXT_RANGE_AREA:
{
uint32 areaId = source->GetAreaId();
Map::PlayerList const& players = source->GetMap()->GetPlayers();
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
if (itr->GetSource()->GetAreaId() == areaId && (!team || Team(itr->GetSource()->GetTeam()) == team) && (!gmOnly || itr->GetSource()->IsGameMaster()))
localizer(itr->GetSource());
return;
}
case TEXT_RANGE_ZONE:
{
uint32 zoneId = source->GetZoneId();
Map::PlayerList const& players = source->GetMap()->GetPlayers();
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
if (itr->GetSource()->GetZoneId() == zoneId && (!team || Team(itr->GetSource()->GetTeam()) == team) && (!gmOnly || itr->GetSource()->IsGameMaster()))
localizer(itr->GetSource());
return;
}
case TEXT_RANGE_MAP:
{
Map::PlayerList const& players = source->GetMap()->GetPlayers();
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
if ((!team || Team(itr->GetSource()->GetTeam()) == team) && (!gmOnly || itr->GetSource()->IsGameMaster()))
localizer(itr->GetSource());
return;
}
case TEXT_RANGE_WORLD:
{
SessionMap const& smap = sWorld->GetAllSessions();
for (SessionMap::const_iterator iter = smap.begin(); iter != smap.end(); ++iter)
if (Player* player = iter->second->GetPlayer())
if ((!team || Team(player->GetTeam()) == team) && (!gmOnly || player->IsGameMaster()))
localizer(player);
return;
}
case TEXT_RANGE_PERSONAL:
if (!whisperTarget || !whisperTarget->IsPlayer())
return;
localizer(whisperTarget->ToPlayer());
return;
case TEXT_RANGE_NORMAL:
default:
break;
}
float dist = GetRangeForChatType(msgType);
Trinity::PlayerDistWorker> worker(source, dist, localizer);
Cell::VisitWorldObjects(source, worker, dist);
}
#endif // CreatureTextMgrImpl_h__