/* * Copyright (C) 2008-2014 TrinityCore * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "Commands.h" #include zmqpp::message& operator>>(zmqpp::message& msg, IPCHeader& header) { msg >> header.Channel; msg >> header.Command; return msg; } zmqpp::message& operator>>(zmqpp::message& msg, Battlenet::RealmHandle& realm) { msg >> realm.Region; msg >> realm.Battlegroup; msg >> realm.Index; return msg; } zmqpp::message& operator>>(zmqpp::message& msg, Battlenet::Header& header) { msg >> header.Ipc; msg >> header.Realm; return msg; } zmqpp::message& operator>>(zmqpp::message& msg, Battlenet::ToonHandle& toonHandle) { msg >> toonHandle.AccountId; msg >> toonHandle.GameAccountId; msg >> toonHandle.Guid; msg >> toonHandle.Name; return msg; } zmqpp::message& operator<<(zmqpp::message& msg, IPCHeader& header) { msg << header.Channel; msg << header.Command; return msg; } zmqpp::message& operator<<(zmqpp::message& msg, Battlenet::RealmHandle& realm) { msg << realm.Region; msg << realm.Battlegroup; msg << realm.Index; return msg; } zmqpp::message& operator<<(zmqpp::message& msg, Battlenet::Header& header) { msg << header.Ipc; msg << header.Realm; return msg; } zmqpp::message& operator<<(zmqpp::message& msg, Battlenet::ToonHandle& toonHandle) { msg << toonHandle.AccountId; msg << toonHandle.GameAccountId; msg << toonHandle.Guid; msg << toonHandle.Name; return msg; }