/*
 * Copyright (C) 2008-2015 TrinityCore 
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License as published by the
 * Free Software Foundation; either version 2 of the License, or (at your
 * option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
 * more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see .
 */
#ifndef _COMMANDS_H
#define _COMMANDS_H
#include "Define.h"
#include "Realm/Realm.h"
#include 
enum Channels
{
    IPC_CHANNEL_BNET,
    MAX_IPC_CHANNELS,
};
enum BnetCommands
{
    BNET_CHANGE_TOON_ONLINE_STATE,
    IPC_BNET_MAX_COMMAND
};
namespace IPC
{
    struct Header
    {
        uint8 Channel;
        uint8 Command;
    };
    namespace BattlenetComm
    {
        struct Header
        {
            IPC::Header Ipc;
            Battlenet::RealmHandle Realm;
        };
        struct ToonHandle
        {
            uint32 AccountId;
            uint32 GameAccountId;
            uint64 Guid;
            std::string Name;
        };
    }
}
namespace zmqpp
{
    class message;
}
zmqpp::message& operator>>(zmqpp::message& msg, IPC::Header& header);
zmqpp::message& operator>>(zmqpp::message& msg, Battlenet::RealmHandle& realm);
zmqpp::message& operator>>(zmqpp::message& msg, IPC::BattlenetComm::Header& header);
zmqpp::message& operator>>(zmqpp::message& msg, IPC::BattlenetComm::ToonHandle& toonHandle);
zmqpp::message& operator<<(zmqpp::message& msg, IPC::Header const& header);
zmqpp::message& operator<<(zmqpp::message& msg, Battlenet::RealmHandle const& realm);
zmqpp::message& operator<<(zmqpp::message& msg, IPC::BattlenetComm::Header const& header);
zmqpp::message& operator<<(zmqpp::message& msg, IPC::BattlenetComm::ToonHandle const& toonHandle);
#endif // _COMMANDS_H