/* * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ /* ScriptData Name: cast_commandscript %Complete: 100 Comment: All cast related commands Category: commandscripts EndScriptData */ #include "ScriptMgr.h" #include "Chat.h" #include "ChatCommand.h" #include "Creature.h" #include "Language.h" #include "Player.h" #include "RBAC.h" #include "SpellInfo.h" #include "SpellMgr.h" #include "WorldSession.h" using namespace Trinity::ChatCommands; class cast_commandscript : public CommandScript { public: cast_commandscript() : CommandScript("cast_commandscript") { } ChatCommandTable GetCommands() const override { static ChatCommandTable castCommandTable = { { "back", HandleCastBackCommand, rbac::RBAC_PERM_COMMAND_CAST_BACK, Console::No }, { "dist", HandleCastDistCommand, rbac::RBAC_PERM_COMMAND_CAST_DIST, Console::No }, { "self", HandleCastSelfCommand, rbac::RBAC_PERM_COMMAND_CAST_SELF, Console::No }, { "target", HandleCastTargetCommad, rbac::RBAC_PERM_COMMAND_CAST_TARGET, Console::No }, { "dest", HandleCastDestCommand, rbac::RBAC_PERM_COMMAND_CAST_DEST, Console::No }, { "", HandleCastCommand, rbac::RBAC_PERM_COMMAND_CAST, Console::No }, }; static ChatCommandTable commandTable = { { "cast", castCommandTable }, }; return commandTable; } static bool CheckSpellExistsAndIsValid(ChatHandler* handler, SpellInfo const* spell) { if (!spell) { handler->PSendSysMessage(LANG_COMMAND_NOSPELLFOUND); handler->SetSentErrorMessage(true); return false; } if (!SpellMgr::IsSpellValid(spell, handler->GetSession()->GetPlayer())) { handler->PSendSysMessage(LANG_COMMAND_SPELL_BROKEN, spell->Id); handler->SetSentErrorMessage(true); return false; } return true; } static Optional GetTriggerFlags(Optional triggeredStr) { if (triggeredStr) { if (StringStartsWith("triggered", *triggeredStr)) // check if "triggered" starts with *triggeredStr (e.g. "trig", "trigger", etc.) return TRIGGERED_FULL_DEBUG_MASK; else return std::nullopt; } return TRIGGERED_NONE; } static bool HandleCastCommand(ChatHandler* handler, SpellInfo const* spell, Optional triggeredStr) { Unit* target = handler->getSelectedUnit(); if (!target) { handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); handler->SetSentErrorMessage(true); return false; } if (!CheckSpellExistsAndIsValid(handler, spell)) return false; Optional triggerFlags = GetTriggerFlags(triggeredStr); if (!triggerFlags) return false; handler->GetSession()->GetPlayer()->CastSpell(target, spell->Id, *triggerFlags); return true; } static bool HandleCastBackCommand(ChatHandler* handler, SpellInfo const* spell, Optional triggeredStr) { Creature* caster = handler->getSelectedCreature(); if (!caster) { handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); handler->SetSentErrorMessage(true); return false; } if (!CheckSpellExistsAndIsValid(handler, spell)) return false; Optional triggerFlags = GetTriggerFlags(triggeredStr); if (!triggerFlags) return false; caster->CastSpell(handler->GetSession()->GetPlayer(), spell->Id, *triggerFlags); return true; } static bool HandleCastDistCommand(ChatHandler* handler, SpellInfo const* spell, float dist, Optional triggeredStr) { if (!CheckSpellExistsAndIsValid(handler, spell)) return false; Optional triggerFlags = GetTriggerFlags(triggeredStr); if (!triggerFlags) return false; float x, y, z; handler->GetSession()->GetPlayer()->GetClosePoint(x, y, z, dist); handler->GetSession()->GetPlayer()->CastSpell(Position{ x, y, z }, spell->Id, *triggerFlags); return true; } static bool HandleCastSelfCommand(ChatHandler* handler, SpellInfo const* spell, Optional triggeredStr) { Unit* target = handler->getSelectedUnit(); if (!target) { handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); handler->SetSentErrorMessage(true); return false; } if (!CheckSpellExistsAndIsValid(handler, spell)) return false; Optional triggerFlags = GetTriggerFlags(triggeredStr); if (!triggerFlags) return false; target->CastSpell(target, spell->Id, *triggerFlags); return true; } static bool HandleCastTargetCommad(ChatHandler* handler, SpellInfo const* spell, Optional triggeredStr) { Creature* caster = handler->getSelectedCreature(); if (!caster) { handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); handler->SetSentErrorMessage(true); return false; } if (!caster->GetVictim()) { handler->SendSysMessage(LANG_SELECTED_TARGET_NOT_HAVE_VICTIM); handler->SetSentErrorMessage(true); return false; } if (!CheckSpellExistsAndIsValid(handler, spell)) return false; Optional triggerFlags = GetTriggerFlags(triggeredStr); if (!triggerFlags) return false; caster->CastSpell(caster->GetVictim(), spell->Id, *triggerFlags); return true; } static bool HandleCastDestCommand(ChatHandler* handler, SpellInfo const* spell, float x, float y, float z, Optional triggeredStr) { Unit* caster = handler->getSelectedUnit(); if (!caster) { handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); handler->SetSentErrorMessage(true); return false; } if (!CheckSpellExistsAndIsValid(handler, spell)) return false; Optional triggerFlags = GetTriggerFlags(triggeredStr); if (!triggerFlags) return false; caster->CastSpell(Position{ x, y, z }, spell->Id, *triggerFlags); return true; } }; void AddSC_cast_commandscript() { new cast_commandscript(); }