/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
/* ScriptData
Name: cast_commandscript
%Complete: 100
Comment: All cast related commands
Category: commandscripts
EndScriptData */
#include "ScriptMgr.h"
#include "Chat.h"
#include "ChatCommand.h"
#include "Creature.h"
#include "Language.h"
#include "Player.h"
#include "RBAC.h"
#include "SpellInfo.h"
#include "SpellMgr.h"
#include "WorldSession.h"
using namespace Trinity::ChatCommands;
class cast_commandscript : public CommandScript
{
public:
cast_commandscript() : CommandScript("cast_commandscript") { }
ChatCommandTable GetCommands() const override
{
static ChatCommandTable castCommandTable =
{
{ "back", HandleCastBackCommand, rbac::RBAC_PERM_COMMAND_CAST_BACK, Console::No },
{ "dist", HandleCastDistCommand, rbac::RBAC_PERM_COMMAND_CAST_DIST, Console::No },
{ "self", HandleCastSelfCommand, rbac::RBAC_PERM_COMMAND_CAST_SELF, Console::No },
{ "target", HandleCastTargetCommad, rbac::RBAC_PERM_COMMAND_CAST_TARGET, Console::No },
{ "dest", HandleCastDestCommand, rbac::RBAC_PERM_COMMAND_CAST_DEST, Console::No },
{ "", HandleCastCommand, rbac::RBAC_PERM_COMMAND_CAST, Console::No },
};
static ChatCommandTable commandTable =
{
{ "cast", castCommandTable },
};
return commandTable;
}
static bool CheckSpellExistsAndIsValid(ChatHandler* handler, SpellInfo const* spell)
{
if (!spell)
{
handler->PSendSysMessage(LANG_COMMAND_NOSPELLFOUND);
handler->SetSentErrorMessage(true);
return false;
}
if (!SpellMgr::IsSpellValid(spell, handler->GetSession()->GetPlayer()))
{
handler->PSendSysMessage(LANG_COMMAND_SPELL_BROKEN, spell->Id);
handler->SetSentErrorMessage(true);
return false;
}
return true;
}
static Optional GetTriggerFlags(Optional triggeredStr)
{
if (triggeredStr)
{
if (StringStartsWith("triggered", *triggeredStr)) // check if "triggered" starts with *triggeredStr (e.g. "trig", "trigger", etc.)
return TRIGGERED_FULL_DEBUG_MASK;
else
return std::nullopt;
}
return TRIGGERED_NONE;
}
static bool HandleCastCommand(ChatHandler* handler, SpellInfo const* spell, Optional triggeredStr)
{
Unit* target = handler->getSelectedUnit();
if (!target)
{
handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
handler->SetSentErrorMessage(true);
return false;
}
if (!CheckSpellExistsAndIsValid(handler, spell))
return false;
Optional triggerFlags = GetTriggerFlags(triggeredStr);
if (!triggerFlags)
return false;
handler->GetSession()->GetPlayer()->CastSpell(target, spell->Id, *triggerFlags);
return true;
}
static bool HandleCastBackCommand(ChatHandler* handler, SpellInfo const* spell, Optional triggeredStr)
{
Creature* caster = handler->getSelectedCreature();
if (!caster)
{
handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
handler->SetSentErrorMessage(true);
return false;
}
if (!CheckSpellExistsAndIsValid(handler, spell))
return false;
Optional triggerFlags = GetTriggerFlags(triggeredStr);
if (!triggerFlags)
return false;
caster->CastSpell(handler->GetSession()->GetPlayer(), spell->Id, *triggerFlags);
return true;
}
static bool HandleCastDistCommand(ChatHandler* handler, SpellInfo const* spell, float dist, Optional triggeredStr)
{
if (!CheckSpellExistsAndIsValid(handler, spell))
return false;
Optional triggerFlags = GetTriggerFlags(triggeredStr);
if (!triggerFlags)
return false;
float x, y, z;
handler->GetSession()->GetPlayer()->GetClosePoint(x, y, z, dist);
handler->GetSession()->GetPlayer()->CastSpell(Position{ x, y, z }, spell->Id, *triggerFlags);
return true;
}
static bool HandleCastSelfCommand(ChatHandler* handler, SpellInfo const* spell, Optional triggeredStr)
{
Unit* target = handler->getSelectedUnit();
if (!target)
{
handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
handler->SetSentErrorMessage(true);
return false;
}
if (!CheckSpellExistsAndIsValid(handler, spell))
return false;
Optional triggerFlags = GetTriggerFlags(triggeredStr);
if (!triggerFlags)
return false;
target->CastSpell(target, spell->Id, *triggerFlags);
return true;
}
static bool HandleCastTargetCommad(ChatHandler* handler, SpellInfo const* spell, Optional triggeredStr)
{
Creature* caster = handler->getSelectedCreature();
if (!caster)
{
handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
handler->SetSentErrorMessage(true);
return false;
}
if (!caster->GetVictim())
{
handler->SendSysMessage(LANG_SELECTED_TARGET_NOT_HAVE_VICTIM);
handler->SetSentErrorMessage(true);
return false;
}
if (!CheckSpellExistsAndIsValid(handler, spell))
return false;
Optional triggerFlags = GetTriggerFlags(triggeredStr);
if (!triggerFlags)
return false;
caster->CastSpell(caster->GetVictim(), spell->Id, *triggerFlags);
return true;
}
static bool HandleCastDestCommand(ChatHandler* handler, SpellInfo const* spell, float x, float y, float z, Optional triggeredStr)
{
Unit* caster = handler->getSelectedUnit();
if (!caster)
{
handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
handler->SetSentErrorMessage(true);
return false;
}
if (!CheckSpellExistsAndIsValid(handler, spell))
return false;
Optional triggerFlags = GetTriggerFlags(triggeredStr);
if (!triggerFlags)
return false;
caster->CastSpell(Position{ x, y, z }, spell->Id, *triggerFlags);
return true;
}
};
void AddSC_cast_commandscript()
{
new cast_commandscript();
}