/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
/* ScriptData
Name: learn_commandscript
%Complete: 100
Comment: All learn related commands
Category: commandscripts
EndScriptData */
#include "ScriptMgr.h"
#include "Chat.h"
#include "ChatCommand.h"
#include "DB2Stores.h"
#include "Language.h"
#include "LanguageMgr.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "RBAC.h"
#include "SpellInfo.h"
#include "SpellMgr.h"
#include "WorldSession.h"
using namespace Trinity::ChatCommands;
class learn_commandscript : public CommandScript
{
public:
learn_commandscript() : CommandScript("learn_commandscript") { }
ChatCommandTable GetCommands() const override
{
static ChatCommandTable learnAllCommandTable =
{
{ "blizzard", HandleLearnAllGMCommand, LANG_COMMAND_LEARN_ALL_BLIZZARD_HELP, rbac::RBAC_PERM_COMMAND_LEARN_ALL_GM, Console::No },
{ "debug", HandleLearnDebugSpellsCommand, LANG_COMMAND_LEARN_ALL_DEBUG_HELP, rbac::RBAC_PERM_COMMAND_LEARN, Console::No },
{ "crafts", HandleLearnAllCraftsCommand, LANG_COMMAND_LEARN_ALL_CRAFTS_HELP, rbac::RBAC_PERM_COMMAND_LEARN_ALL_CRAFTS, Console::No },
{ "default", HandleLearnAllDefaultCommand, LANG_COMMAND_LEARN_ALL_DEFAULT_HELP, rbac::RBAC_PERM_COMMAND_LEARN_ALL_DEFAULT, Console::No },
{ "languages", HandleLearnAllLangCommand, LANG_COMMAND_LEARN_ALL_LANGUAGES_HELP, rbac::RBAC_PERM_COMMAND_LEARN_ALL_LANG, Console::No },
{ "recipes", HandleLearnAllRecipesCommand, LANG_COMMAND_LEARN_ALL_RECIPES_HELP, rbac::RBAC_PERM_COMMAND_LEARN_ALL_RECIPES, Console::No },
{ "talents", HandleLearnAllTalentsCommand, LANG_COMMAND_LEARN_ALL_TALENTS_HELP, rbac::RBAC_PERM_COMMAND_LEARN_ALL_TALENTS, Console::No },
{ "pettalents", HandleLearnAllPetTalentsCommand, LANG_COMMAND_LEARN_ALL_PETTALENT_HELP, rbac::RBAC_PERM_COMMAND_LEARN_MY_PETTALENTS, Console::No },
};
static ChatCommandTable learnMyCommandTable =
{
{ "trainer", HandleLearnMySpellsCommand, LANG_COMMAND_LEARN_MY_TRAINER_HELP, rbac::RBAC_PERM_COMMAND_LEARN_ALL_MY_SPELLS, Console::No },
{ "quests", HandleLearnMyQuestsCommand, LANG_COMMAND_LEARN_MY_QUESTS_HELP, rbac::RBAC_PERM_COMMAND_LEARN_ALL_MY_SPELLS, Console::No },
};
static ChatCommandTable learnCommandTable =
{
{ "", HandleLearnCommand, LANG_COMMAND_LEARN_HELP, rbac::RBAC_PERM_COMMAND_LEARN, Console::No },
{ "all", learnAllCommandTable },
{ "my", learnMyCommandTable }
};
static ChatCommandTable commandTable =
{
{ "learn", learnCommandTable },
{ "unlearn", HandleUnLearnCommand, LANG_COMMAND_UNLEARN_HELP, rbac::RBAC_PERM_COMMAND_UNLEARN, Console::No },
};
return commandTable;
}
static bool HandleLearnCommand(ChatHandler* handler, SpellInfo const* spell, Optional allRanks)
{
Player* targetPlayer = handler->getSelectedPlayerOrSelf();
if (!targetPlayer)
{
handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
handler->SetSentErrorMessage(true);
return false;
}
if (!SpellMgr::IsSpellValid(spell, handler->GetSession()->GetPlayer()))
{
handler->PSendSysMessage(LANG_COMMAND_SPELL_BROKEN, spell->Id);
handler->SetSentErrorMessage(true);
return false;
}
if (!allRanks && targetPlayer->HasSpell(spell->Id))
{
if (targetPlayer == handler->GetPlayer())
handler->SendSysMessage(LANG_YOU_KNOWN_SPELL);
else
handler->PSendSysMessage(LANG_TARGET_KNOWN_SPELL, handler->GetNameLink(targetPlayer).c_str());
handler->SetSentErrorMessage(true);
return false;
}
targetPlayer->LearnSpell(spell->Id, false);
if (allRanks)
{
uint32 spellId = spell->Id;
while ((spellId = sSpellMgr->GetNextSpellInChain(spellId)))
targetPlayer->LearnSpell(spellId, false);
}
return true;
}
static bool HandleLearnAllGMCommand(ChatHandler* handler)
{
for (std::pair skillSpell : Trinity::Containers::MakeIteratorPair(sSpellMgr->GetSkillLineAbilityMapBounds(SKILL_INTERNAL)))
{
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(skillSpell.second->Spell, DIFFICULTY_NONE);
if (!spellInfo || !SpellMgr::IsSpellValid(spellInfo, handler->GetSession()->GetPlayer(), false))
continue;
handler->GetSession()->GetPlayer()->LearnSpell(skillSpell.second->Spell, false);
}
handler->SendSysMessage(LANG_LEARNING_GM_SKILLS);
return true;
}
static bool HandleLearnMyQuestsCommand(ChatHandler* handler)
{
Player* player = handler->GetPlayer();
for (auto const& [id, quest] : sObjectMgr->GetQuestTemplates())
{
if (quest->GetAllowableClasses() && player->SatisfyQuestClass(quest.get(), false))
player->LearnQuestRewardedSpells(quest.get());
}
return true;
}
static bool HandleLearnMySpellsCommand(ChatHandler* handler)
{
ChrClassesEntry const* classEntry = sChrClassesStore.LookupEntry(handler->GetPlayer()->GetClass());
if (!classEntry)
return true;
uint32 family = classEntry->SpellClassSet;
for (uint32 i = 0; i < sSkillLineAbilityStore.GetNumRows(); ++i)
{
SkillLineAbilityEntry const* entry = sSkillLineAbilityStore.LookupEntry(i);
if (!entry)
continue;
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(entry->Spell, DIFFICULTY_NONE);
if (!spellInfo)
continue;
// skip server-side/triggered spells
if (spellInfo->SpellLevel == 0)
continue;
// skip wrong class/race skills
if (!handler->GetSession()->GetPlayer()->IsSpellFitByClassAndRace(spellInfo->Id))
continue;
// skip other spell families
if (spellInfo->SpellFamilyName != family)
continue;
// skip broken spells
if (!SpellMgr::IsSpellValid(spellInfo, handler->GetSession()->GetPlayer(), false))
continue;
handler->GetSession()->GetPlayer()->LearnSpell(spellInfo->Id, false);
}
handler->SendSysMessage(LANG_COMMAND_LEARN_CLASS_SPELLS);
return true;
}
static bool HandleLearnAllTalentsCommand(ChatHandler* handler)
{
Player* player = handler->GetSession()->GetPlayer();
uint8 playerClass = player->GetClass();
for (uint32 i = 0; i < sTalentStore.GetNumRows(); ++i)
{
TalentEntry const* talentInfo = sTalentStore.LookupEntry(i);
if (!talentInfo)
continue;
if (playerClass != uint8(talentInfo->ClassID))
continue;
if (talentInfo->SpecID && player->GetPrimarySpecialization() != ChrSpecialization(talentInfo->SpecID))
continue;
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(talentInfo->SpellID, DIFFICULTY_NONE);
if (!spellInfo || !SpellMgr::IsSpellValid(spellInfo, handler->GetSession()->GetPlayer(), false))
continue;
player->AddTalent(talentInfo, player->GetActiveTalentGroup(), true);
player->LearnSpell(talentInfo->SpellID, false);
}
player->SendTalentsInfoData();
handler->SendSysMessage(LANG_COMMAND_LEARN_CLASS_TALENTS);
return true;
}
static bool HandleLearnAllPetTalentsCommand(ChatHandler* /*handler*/)
{
/* TODO: 6.x remove pet talents
Player* player = handler->GetSession()->GetPlayer();
Pet* pet = player->GetPet();
if (!pet)
{
handler->SendSysMessage(LANG_NO_PET_FOUND);
handler->SetSentErrorMessage(true);
return false;
}
CreatureTemplate const* creatureInfo = pet->GetCreatureTemplate();
if (!creatureInfo)
{
handler->SendSysMessage(LANG_WRONG_PET_TYPE);
handler->SetSentErrorMessage(true);
return false;
}
CreatureFamilyEntry const* petFamily = sCreatureFamilyStore.LookupEntry(creatureInfo->family);
if (!petFamily)
{
handler->SendSysMessage(LANG_WRONG_PET_TYPE);
handler->SetSentErrorMessage(true);
return false;
}
if (petFamily->PetTalentType < 0) // not hunter pet
{
handler->SendSysMessage(LANG_WRONG_PET_TYPE);
handler->SetSentErrorMessage(true);
return false;
}
for (uint32 i = 0; i < sTalentStore.GetNumRows(); ++i)
{
TalentEntry const* talentInfo = sTalentStore.LookupEntry(i);
if (!talentInfo)
continue;
TalentTabEntry const* talentTabInfo = sTalentTabStore.LookupEntry(talentInfo->TabID);
if (!talentTabInfo)
continue;
// prevent learn talent for different family (cheating)
if (((1 << petFamily->PetTalentType) & talentTabInfo->PetTalentMask) == 0)
continue;
// search highest talent rank
uint32 spellId = 0;
for (int8 rank = MAX_TALENT_RANK-1; rank >= 0; --rank)
{
if (talentInfo->SpellRank[rank] != 0)
{
spellId = talentInfo->SpellRank[rank];
break;
}
}
if (!spellId) // ??? none spells in talent
continue;
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId);
if (!spellInfo || !SpellMgr::IsSpellValid(spellInfo, handler->GetSession()->GetPlayer(), false))
continue;
// learn highest rank of talent and learn all non-talent spell ranks (recursive by tree)
pet->learnSpellHighRank(spellId);
}
pet->SetFreeTalentPoints(0);
handler->SendSysMessage(LANG_COMMAND_LEARN_PET_TALENTS);*/
return true;
}
static bool HandleLearnAllLangCommand(ChatHandler* handler)
{
sLanguageMgr->ForEachLanguage([handler](uint32 /*lang*/, LanguageDesc const& languageDesc)
{
if (languageDesc.SpellId)
handler->GetSession()->GetPlayer()->LearnSpell(languageDesc.SpellId, false);
return true;
});
handler->SendSysMessage(LANG_COMMAND_LEARN_ALL_LANG);
return true;
}
static bool HandleLearnDebugSpellsCommand(ChatHandler* handler)
{
Player* const player = handler->GetPlayer();
player->LearnSpell(63364, false); /* 63364 - Saronite Barrier (reduces damage taken by 99%) */
player->LearnSpell(1908, false); /* 1908 - Uber Heal Over Time (heals target to full constantly) */
player->LearnSpell(27680, false); /* 27680 - Berserk (+500% damage, +150% speed, 10m duration) */
player->LearnSpell(62555, false); /* 62555 - Berserk (+500% damage, +150% melee haste, 10m duration) */
player->LearnSpell(64238, false); /* 64238 - Berserk (+900% damage, +150% melee haste, 30m duration) */
player->LearnSpell(72525, false); /* 72525 - Berserk (+240% damage, +160% haste, infinite duration) */
player->LearnSpell(66776, false); /* 66776 - Rage (+300% damage, -95% damage taken, +100% speed, infinite duration) */
return true;
}
static bool HandleLearnAllDefaultCommand(ChatHandler* handler, Optional player)
{
if (!player)
player = PlayerIdentifier::FromTargetOrSelf(handler);
if (!player || !player->IsConnected())
return false;
Player* target = player->GetConnectedPlayer();
target->LearnDefaultSkills();
target->LearnCustomSpells();
target->LearnQuestRewardedSpells();
handler->PSendSysMessage(LANG_COMMAND_LEARN_ALL_DEFAULT_AND_QUEST, handler->GetNameLink(target).c_str());
return true;
}
static bool HandleLearnAllCraftsCommand(ChatHandler* handler, Optional player)
{
if (!player)
player = PlayerIdentifier::FromTargetOrSelf(handler);
if (!player || !player->IsConnected())
return false;
Player* target = player->GetConnectedPlayer();
for (uint32 i = 0; i < sSkillLineStore.GetNumRows(); ++i)
{
SkillLineEntry const* skillInfo = sSkillLineStore.LookupEntry(i);
if (!skillInfo)
continue;
if ((skillInfo->CategoryID == SKILL_CATEGORY_PROFESSION || skillInfo->CategoryID == SKILL_CATEGORY_SECONDARY) &&
skillInfo->CanLink) // only prof. with recipes have
{
HandleLearnSkillRecipesHelper(target, i);
}
}
handler->SendSysMessage(LANG_COMMAND_LEARN_ALL_CRAFT);
return true;
}
static bool HandleLearnAllRecipesCommand(ChatHandler* handler, WTail namePart)
{
// Learns all recipes of specified profession and sets skill to max
// Example: .learn all_recipes enchanting
Player* target = handler->getSelectedPlayer();
if (!target)
{
handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
return false;
}
if (namePart.empty())
return false;
// converting string that we try to find to lower case
wstrToLower(namePart);
uint32 skillId = 0;
char const* name = nullptr;
for (uint32 i = 1; i < sSkillLineStore.GetNumRows(); ++i)
{
SkillLineEntry const* skillInfo = sSkillLineStore.LookupEntry(i);
if (!skillInfo)
continue;
if ((skillInfo->CategoryID != SKILL_CATEGORY_PROFESSION &&
skillInfo->CategoryID != SKILL_CATEGORY_SECONDARY) ||
!skillInfo->CanLink) // only prof with recipes have set
continue;
LocaleConstant locale = LOCALE_enUS;
for (; locale < TOTAL_LOCALES; locale = LocaleConstant(locale + 1))
{
name = skillInfo->DisplayName[locale];
if (!name || !*name)
continue;
if (Utf8FitTo(name, namePart))
break;
}
if (locale < TOTAL_LOCALES)
{
skillId = i;
break;
}
}
if (!(name && skillId))
return false;
HandleLearnSkillRecipesHelper(target, skillId);
uint16 maxLevel = target->GetPureMaxSkillValue(skillId);
target->SetSkill(skillId, target->GetSkillStep(skillId), maxLevel, maxLevel);
handler->PSendSysMessage(LANG_COMMAND_LEARN_ALL_RECIPES, name);
return true;
}
static void HandleLearnSkillRecipesHelper(Player* player, uint32 skillId)
{
uint32 classmask = player->GetClassMask();
std::vector const* skillLineAbilities = sDB2Manager.GetSkillLineAbilitiesBySkill(skillId);
if (!skillLineAbilities)
return;
for (SkillLineAbilityEntry const* skillLine : *skillLineAbilities)
{
// not high rank
if (skillLine->SupercedesSpell)
continue;
// skip racial skills
if (!skillLine->RaceMask.IsEmpty())
continue;
// skip wrong class skills
if (skillLine->ClassMask && (skillLine->ClassMask & classmask) == 0)
continue;
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(skillLine->Spell, DIFFICULTY_NONE);
if (!spellInfo || !SpellMgr::IsSpellValid(spellInfo, player, false))
continue;
player->LearnSpell(skillLine->Spell, false);
}
}
static bool HandleUnLearnCommand(ChatHandler* handler, SpellInfo const* spell, Optional allRanks)
{
Player* target = handler->getSelectedPlayer();
if (!target)
{
handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
handler->SetSentErrorMessage(true);
return false;
}
uint32 spellId = spell->Id;
if (allRanks)
spellId = sSpellMgr->GetFirstSpellInChain(spellId);
if (target->HasSpell(spellId))
target->RemoveSpell(spellId, false, !allRanks);
else
handler->SendSysMessage(LANG_FORGET_SPELL);
return true;
}
};
void AddSC_learn_commandscript()
{
new learn_commandscript();
}