/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
/* ScriptData
Name: server_commandscript
%Complete: 100
Comment: All server related commands
Category: commandscripts
EndScriptData */
#include "ScriptMgr.h"
#include "Chat.h"
#include "ChatCommand.h"
#include "Config.h"
#include "DatabaseEnv.h"
#include "DatabaseLoader.h"
#include "GameTime.h"
#include "GitRevision.h"
#include "Language.h"
#include "Log.h"
#include "MySQLThreading.h"
#include "RBAC.h"
#include "RealmList.h"
#include "UpdateTime.h"
#include "Util.h"
#include "VMapFactory.h"
#include "VMapManager2.h"
#include "World.h"
#include "WorldSession.h"
#include
#include
#include
#include
#include
#if TRINITY_COMPILER == TRINITY_COMPILER_GNU
#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
#endif
class server_commandscript : public CommandScript
{
public:
server_commandscript() : CommandScript("server_commandscript") { }
std::vector GetCommands() const override
{
static std::vector serverIdleRestartCommandTable =
{
{ "cancel", rbac::RBAC_PERM_COMMAND_SERVER_IDLERESTART_CANCEL, true, &HandleServerShutDownCancelCommand, "" },
{ "" , rbac::RBAC_PERM_COMMAND_SERVER_IDLERESTART, true, &HandleServerIdleRestartCommand, "" },
};
static std::vector serverIdleShutdownCommandTable =
{
{ "cancel", rbac::RBAC_PERM_COMMAND_SERVER_IDLESHUTDOWN_CANCEL, true, &HandleServerShutDownCancelCommand, "" },
{ "" , rbac::RBAC_PERM_COMMAND_SERVER_IDLESHUTDOWN, true, &HandleServerIdleShutDownCommand, "" },
};
static std::vector serverRestartCommandTable =
{
{ "cancel", rbac::RBAC_PERM_COMMAND_SERVER_RESTART_CANCEL, true, &HandleServerShutDownCancelCommand, "" },
{ "force", rbac::RBAC_PERM_COMMAND_SERVER_RESTART_FORCE, true, &HandleServerForceRestartCommand, "" },
{ "" , rbac::RBAC_PERM_COMMAND_SERVER_RESTART, true, &HandleServerRestartCommand, "" },
};
static std::vector serverShutdownCommandTable =
{
{ "cancel", rbac::RBAC_PERM_COMMAND_SERVER_SHUTDOWN_CANCEL, true, &HandleServerShutDownCancelCommand, "" },
{ "force", rbac::RBAC_PERM_COMMAND_SERVER_SHUTDOWN_FORCE, true, &HandleServerForceShutDownCommand, "" },
{ "" , rbac::RBAC_PERM_COMMAND_SERVER_SHUTDOWN, true, &HandleServerShutDownCommand, "" },
};
static std::vector serverSetCommandTable =
{
{ "loglevel", rbac::RBAC_PERM_COMMAND_SERVER_SET_LOGLEVEL, true, &HandleServerSetLogLevelCommand, "" },
{ "motd", rbac::RBAC_PERM_COMMAND_SERVER_SET_MOTD, true, &HandleServerSetMotdCommand, "" },
{ "closed", rbac::RBAC_PERM_COMMAND_SERVER_SET_CLOSED, true, &HandleServerSetClosedCommand, "" },
};
static std::vector serverCommandTable =
{
{ "corpses", rbac::RBAC_PERM_COMMAND_SERVER_CORPSES, true, &HandleServerCorpsesCommand, "" },
{ "debug", rbac::RBAC_PERM_COMMAND_SERVER_DEBUG, true, &HandleServerDebugCommand, "" },
{ "exit", rbac::RBAC_PERM_COMMAND_SERVER_EXIT, true, &HandleServerExitCommand, "" },
{ "idlerestart", rbac::RBAC_PERM_COMMAND_SERVER_IDLERESTART, true, nullptr, "", serverIdleRestartCommandTable },
{ "idleshutdown", rbac::RBAC_PERM_COMMAND_SERVER_IDLESHUTDOWN, true, nullptr, "", serverIdleShutdownCommandTable },
{ "info", rbac::RBAC_PERM_COMMAND_SERVER_INFO, true, &HandleServerInfoCommand, "" },
{ "motd", rbac::RBAC_PERM_COMMAND_SERVER_MOTD, true, &HandleServerMotdCommand, "" },
{ "plimit", rbac::RBAC_PERM_COMMAND_SERVER_PLIMIT, true, &HandleServerPLimitCommand, "" },
{ "restart", rbac::RBAC_PERM_COMMAND_SERVER_RESTART, true, nullptr, "", serverRestartCommandTable },
{ "shutdown", rbac::RBAC_PERM_COMMAND_SERVER_SHUTDOWN, true, nullptr, "", serverShutdownCommandTable },
{ "set", rbac::RBAC_PERM_COMMAND_SERVER_SET, true, nullptr, "", serverSetCommandTable },
};
static std::vector commandTable =
{
{ "server", rbac::RBAC_PERM_COMMAND_SERVER, true, nullptr, "", serverCommandTable },
};
return commandTable;
}
// Triggering corpses expire check in world
static bool HandleServerCorpsesCommand(ChatHandler* /*handler*/, char const* /*args*/)
{
sWorld->RemoveOldCorpses();
return true;
}
static bool HandleServerDebugCommand(ChatHandler* handler, char const* /*args*/)
{
std::string dbPortOutput;
if (std::shared_ptr currentRealm = sRealmList->GetCurrentRealm())
dbPortOutput = Trinity::StringFormat("Realmlist (Realm Id: {}) configured in port {}", currentRealm->Id.Realm, currentRealm->Port);
else
dbPortOutput = Trinity::StringFormat("Realm Id: {} not found in `realmlist` table. Please check your setup", sRealmList->GetCurrentRealmId().Realm);
handler->PSendSysMessage("%s", GitRevision::GetFullVersion());
handler->PSendSysMessage("Using SSL version: %s (library: %s)", OPENSSL_VERSION_TEXT, SSLeay_version(SSLEAY_VERSION));
handler->PSendSysMessage("Using Boost version: %i.%i.%i", BOOST_VERSION / 100000, BOOST_VERSION / 100 % 1000, BOOST_VERSION % 100);
handler->PSendSysMessage("Using MySQL version: %u", MySQL::GetLibraryVersion());
handler->PSendSysMessage("Using CMake version: %s", GitRevision::GetCMakeVersion());
handler->PSendSysMessage("Compiled on: %s", GitRevision::GetHostOSVersion());
uint32 updateFlags = sConfigMgr->GetIntDefault("Updates.EnableDatabases", DatabaseLoader::DATABASE_NONE);
if (!updateFlags)
handler->SendSysMessage("Automatic database updates are disabled for all databases!");
else
{
static char const* const databaseNames[] =
{
"Auth",
"Characters",
"World",
"Hotfixes"
};
static size_t constexpr databaseCount = std::extent::value;
std::string availableUpdateDatabases;
for (uint32 i = 0; i < databaseCount; ++i)
{
if (!(updateFlags & (1 << i)))
continue;
availableUpdateDatabases += databaseNames[i];
if (i != databaseCount - 1)
availableUpdateDatabases += ", ";
}
handler->PSendSysMessage("Automatic database updates are enabled for the following databases: %s", availableUpdateDatabases.c_str());
}
handler->PSendSysMessage("Worldserver listening connections on port %u", sWorld->getIntConfig(CONFIG_PORT_WORLD));
handler->PSendSysMessage("%s", dbPortOutput.c_str());
bool vmapIndoorCheck = sWorld->getBoolConfig(CONFIG_VMAP_INDOOR_CHECK);
bool vmapLOSCheck = VMAP::VMapFactory::createOrGetVMapManager()->isLineOfSightCalcEnabled();
bool vmapHeightCheck = VMAP::VMapFactory::createOrGetVMapManager()->isHeightCalcEnabled();
bool mmapEnabled = sWorld->getBoolConfig(CONFIG_ENABLE_MMAPS);
std::string dataDir = sWorld->GetDataPath();
std::vector subDirs;
subDirs.emplace_back("maps");
if (vmapIndoorCheck || vmapLOSCheck || vmapHeightCheck)
{
handler->PSendSysMessage("VMAPs status: Enabled. LineOfSight: %i, getHeight: %i, indoorCheck: %i", vmapLOSCheck, vmapHeightCheck, vmapIndoorCheck);
subDirs.emplace_back("vmaps");
}
else
handler->SendSysMessage("VMAPs status: Disabled");
if (mmapEnabled)
{
handler->SendSysMessage("MMAPs status: Enabled");
subDirs.emplace_back("mmaps");
}
else
handler->SendSysMessage("MMAPs status: Disabled");
for (std::string const& subDir : subDirs)
{
boost::filesystem::path mapPath(dataDir);
mapPath /= subDir;
if (!boost::filesystem::exists(mapPath))
{
handler->PSendSysMessage("%s directory doesn't exist!. Using path: %s", subDir.c_str(), mapPath.generic_string().c_str());
continue;
}
auto end = boost::filesystem::recursive_directory_iterator();
std::size_t folderSize = std::accumulate(boost::filesystem::recursive_directory_iterator(mapPath), end, std::size_t(0), [](std::size_t val, boost::filesystem::directory_entry const& mapFile)
{
boost::system::error_code ec;
if (boost::filesystem::is_regular_file(mapFile.path(), ec) && !ec)
val += boost::filesystem::file_size(mapFile.path(), ec);
return val;
});
handler->PSendSysMessage("%s directory located in %s. Total size: " SZFMTD " bytes", subDir.c_str(), mapPath.generic_string().c_str(), folderSize);
}
LocaleConstant defaultLocale = sWorld->GetDefaultDbcLocale();
uint32 availableLocalesMask = (1 << defaultLocale);
for (uint8 i = 0; i < TOTAL_LOCALES; ++i)
{
LocaleConstant locale = static_cast(i);
if (locale == defaultLocale)
continue;
if (sWorld->GetAvailableDbcLocale(locale) != defaultLocale)
availableLocalesMask |= (1 << locale);
}
std::string availableLocales;
for (uint8 i = 0; i < TOTAL_LOCALES; ++i)
{
if (!(availableLocalesMask & (1 << i)))
continue;
availableLocales += localeNames[i];
if (i != TOTAL_LOCALES - 1)
availableLocales += " ";
}
handler->PSendSysMessage("Using %s DBC Locale as default. All available DBC locales: %s", localeNames[defaultLocale], availableLocales.c_str());
handler->PSendSysMessage("Using World DB: %s", sWorld->GetDBVersion());
handler->PSendSysMessage("LoginDatabase queue size: %zu", LoginDatabase.QueueSize());
handler->PSendSysMessage("CharacterDatabase queue size: %zu", CharacterDatabase.QueueSize());
handler->PSendSysMessage("WorldDatabase queue size: %zu", WorldDatabase.QueueSize());
return true;
}
static bool HandleServerInfoCommand(ChatHandler* handler, char const* /*args*/)
{
uint32 playersNum = sWorld->GetPlayerCount();
uint32 maxPlayersNum = sWorld->GetMaxPlayerCount();
uint32 activeClientsNum = sWorld->GetActiveSessionCount();
uint32 queuedClientsNum = sWorld->GetQueuedSessionCount();
uint32 maxActiveClientsNum = sWorld->GetMaxActiveSessionCount();
uint32 maxQueuedClientsNum = sWorld->GetMaxQueuedSessionCount();
std::string uptime = secsToTimeString(GameTime::GetUptime());
uint32 updateTime = sWorldUpdateTime.GetLastUpdateTime();
handler->PSendSysMessage("%s", GitRevision::GetFullVersion());
handler->PSendSysMessage(LANG_CONNECTED_PLAYERS, playersNum, maxPlayersNum);
handler->PSendSysMessage(LANG_CONNECTED_USERS, activeClientsNum, maxActiveClientsNum, queuedClientsNum, maxQueuedClientsNum);
handler->PSendSysMessage(LANG_UPTIME, uptime.c_str());
handler->PSendSysMessage(LANG_UPDATE_DIFF, updateTime);
// Can't use sWorld->ShutdownMsg here in case of console command
if (sWorld->IsShuttingDown())
handler->PSendSysMessage(LANG_SHUTDOWN_TIMELEFT, secsToTimeString(sWorld->GetShutDownTimeLeft()).c_str());
return true;
}
// Display the 'Message of the day' for the realm
static bool HandleServerMotdCommand(ChatHandler* handler, char const* /*args*/)
{
std::string motd;
for (std::string const& line : sWorld->GetMotd())
motd += line;
handler->PSendSysMessage(LANG_MOTD_CURRENT, motd.c_str());
return true;
}
static bool HandleServerPLimitCommand(ChatHandler* handler, char const* args)
{
if (*args)
{
char* paramStr = strtok((char*)args, " ");
if (!paramStr)
return false;
int32 limit = strlen(paramStr);
if (strncmp(paramStr, "player", limit) == 0)
sWorld->SetPlayerSecurityLimit(SEC_PLAYER);
else if (strncmp(paramStr, "moderator", limit) == 0)
sWorld->SetPlayerSecurityLimit(SEC_MODERATOR);
else if (strncmp(paramStr, "gamemaster", limit) == 0)
sWorld->SetPlayerSecurityLimit(SEC_GAMEMASTER);
else if (strncmp(paramStr, "administrator", limit) == 0)
sWorld->SetPlayerSecurityLimit(SEC_ADMINISTRATOR);
else if (strncmp(paramStr, "reset", limit) == 0)
{
sWorld->SetPlayerAmountLimit(sConfigMgr->GetIntDefault("PlayerLimit", 100));
sWorld->LoadDBAllowedSecurityLevel();
}
else
{
int32 value = atoi(paramStr);
if (value < 0)
sWorld->SetPlayerSecurityLimit(AccountTypes(-value));
else
sWorld->SetPlayerAmountLimit(uint32(value));
}
}
uint32 playerAmountLimit = sWorld->GetPlayerAmountLimit();
AccountTypes allowedAccountType = sWorld->GetPlayerSecurityLimit();
char const* secName = "";
switch (allowedAccountType)
{
case SEC_PLAYER:
secName = "Player";
break;
case SEC_MODERATOR:
secName = "Moderator";
break;
case SEC_GAMEMASTER:
secName = "Gamemaster";
break;
case SEC_ADMINISTRATOR:
secName = "Administrator";
break;
default:
secName = "";
break;
}
handler->PSendSysMessage("Player limits: amount %u, min. security level %s.", playerAmountLimit, secName);
return true;
}
static bool HandleServerShutDownCancelCommand(ChatHandler* handler, char const* /*args*/)
{
if (uint32 timer = sWorld->ShutdownCancel())
handler->PSendSysMessage(LANG_SHUTDOWN_CANCELLED, timer);
return true;
}
static bool IsOnlyUser(WorldSession* mySession)
{
// check if there is any session connected from a different address
std::string myAddr = mySession ? mySession->GetRemoteAddress() : "";
SessionMap const& sessions = sWorld->GetAllSessions();
for (SessionMap::value_type const& session : sessions)
if (session.second && myAddr != session.second->GetRemoteAddress())
return false;
return true;
}
static bool HandleServerShutDownCommand(ChatHandler* handler, char const* args)
{
return ShutdownServer(handler, args, 0, SHUTDOWN_EXIT_CODE);
}
static bool HandleServerRestartCommand(ChatHandler* handler, char const* args)
{
return ShutdownServer(handler, args, SHUTDOWN_MASK_RESTART, RESTART_EXIT_CODE);
}
static bool HandleServerForceShutDownCommand(ChatHandler* handler, char const* args)
{
return ShutdownServer(handler, args, SHUTDOWN_MASK_FORCE, SHUTDOWN_EXIT_CODE);
}
static bool HandleServerForceRestartCommand(ChatHandler* handler, char const* args)
{
return ShutdownServer(handler, args, SHUTDOWN_MASK_FORCE | SHUTDOWN_MASK_RESTART, RESTART_EXIT_CODE);
}
static bool HandleServerIdleShutDownCommand(ChatHandler* handler, char const* args)
{
return ShutdownServer(handler, args, SHUTDOWN_MASK_IDLE, SHUTDOWN_EXIT_CODE);
}
static bool HandleServerIdleRestartCommand(ChatHandler* handler, char const* args)
{
return ShutdownServer(handler, args, SHUTDOWN_MASK_RESTART | SHUTDOWN_MASK_IDLE, RESTART_EXIT_CODE);
}
// Exit the realm
static bool HandleServerExitCommand(ChatHandler* handler, char const* /*args*/)
{
handler->SendSysMessage(LANG_COMMAND_EXIT);
World::StopNow(SHUTDOWN_EXIT_CODE);
return true;
}
// Define the 'Message of the day' for the realm
static bool HandleServerSetMotdCommand(ChatHandler* handler, char const* args)
{
sWorld->SetMotd(args);
handler->PSendSysMessage(LANG_MOTD_NEW, args);
return true;
}
// Set whether we accept new clients
static bool HandleServerSetClosedCommand(ChatHandler* handler, char const* args)
{
if (strncmp(args, "on", 3) == 0)
{
handler->SendSysMessage(LANG_WORLD_CLOSED);
sWorld->SetClosed(true);
return true;
}
else if (strncmp(args, "off", 4) == 0)
{
handler->SendSysMessage(LANG_WORLD_OPENED);
sWorld->SetClosed(false);
return true;
}
handler->SendSysMessage(LANG_USE_BOL);
handler->SetSentErrorMessage(true);
return false;
}
// Set the level of logging
static bool HandleServerSetLogLevelCommand(ChatHandler* /*handler*/, std::string const& type, std::string const& name, int32 level)
{
if (name.empty() || level < 0 || (type != "a" && type != "l"))
return false;
sLog->SetLogLevel(name, level, type == "l");
return true;
}
private:
static bool ParseExitCode(char const* exitCodeStr, int32& exitCode)
{
exitCode = atoi(exitCodeStr);
// Handle atoi() errors
if (exitCode == 0 && (exitCodeStr[0] != '0' || exitCodeStr[1] != '\0'))
return false;
// Exit code should be in range of 0-125, 126-255 is used
// in many shells for their own return codes and code > 255
// is not supported in many others
if (exitCode < 0 || exitCode > 125)
return false;
return true;
}
static bool ShutdownServer(ChatHandler* handler, char const* args, uint32 shutdownMask, int32 defaultExitCode)
{
if (!*args)
return false;
if (strlen(args) > 255)
return false;
// #delay [#exit_code] [reason]
int32 delay = 0;
char* delayStr = strtok((char*)args, " ");
if (!delayStr)
return false;
if (isNumeric(delayStr))
{
delay = atoi(delayStr);
// Prevent interpret wrong arg value as 0 secs shutdown time
if ((delay == 0 && (delayStr[0] != '0' || delayStr[1] != '\0')) || delay < 0)
return false;
}
else
{
delay = TimeStringToSecs(std::string(delayStr));
if (delay == 0)
return false;
}
char* exitCodeStr = nullptr;
char reason[256] = { 0 };
while (char* nextToken = strtok(nullptr, " "))
{
if (isNumeric(nextToken))
exitCodeStr = nextToken;
else
{
strcat(reason, nextToken);
if (char* remainingTokens = strtok(nullptr, "\0"))
{
strcat(reason, " ");
strcat(reason, remainingTokens);
}
break;
}
}
int32 exitCode = defaultExitCode;
if (exitCodeStr)
if (!ParseExitCode(exitCodeStr, exitCode))
return false;
// Override parameter "delay" with the configuration value if there are still players connected and "force" parameter was not specified
if (delay < (int32)sWorld->getIntConfig(CONFIG_FORCE_SHUTDOWN_THRESHOLD) && !(shutdownMask & SHUTDOWN_MASK_FORCE) && !IsOnlyUser(handler->GetSession()))
{
delay = (int32)sWorld->getIntConfig(CONFIG_FORCE_SHUTDOWN_THRESHOLD);
handler->PSendSysMessage(LANG_SHUTDOWN_DELAYED, delay);
}
sWorld->ShutdownServ(delay, shutdownMask, static_cast(exitCode), std::string(reason));
return true;
}
};
void AddSC_server_commandscript()
{
new server_commandscript();
}