/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
/* ScriptData
SDName: Karazhan
SD%Complete: 100
SDComment: Support for Barnes (Opera controller) and Berthold (Doorman), Support for Quest 9645.
SDCategory: Karazhan
EndScriptData */
/* ContentData
npc_barnes
npc_image_of_medivh
EndContentData */
#include "ScriptMgr.h"
#include "InstanceScript.h"
#include "karazhan.h"
#include "Log.h"
#include "Map.h"
#include "MotionMaster.h"
#include "ObjectAccessor.h"
#include "Player.h"
#include "ScriptedEscortAI.h"
#include "ScriptedGossip.h"
#include "TemporarySummon.h"
enum Spells
{
// Barnes
SPELL_SPOTLIGHT = 25824,
SPELL_TUXEDO = 32616,
// Berthold
SPELL_TELEPORT = 39567,
// Image of Medivh
SPELL_FIRE_BALL = 30967,
SPELL_UBER_FIREBALL = 30971,
SPELL_CONFLAGRATION_BLAST = 30977,
SPELL_MANA_SHIELD = 31635
};
enum Creatures
{
NPC_ARCANAGOS = 17652,
NPC_SPOTLIGHT = 19525
};
/*######
# npc_barnesAI
######*/
enum Misc
{
OZ_GOSSIP1_MID = 7421, // I'm not an actor.
OZ_GOSSIP1_OID = 0,
OZ_GOSSIP2_MID = 7422, // Ok, I'll give it a try, then.
OZ_GOSSIP2_OID = 0,
};
#define OZ_GM_GOSSIP1 "[GM] Change event to EVENT_OZ"
#define OZ_GM_GOSSIP2 "[GM] Change event to EVENT_HOOD"
#define OZ_GM_GOSSIP3 "[GM] Change event to EVENT_RAJ"
struct Dialogue
{
int32 textid;
uint32 timer;
};
static Dialogue OzDialogue[]=
{
{0, 6000},
{1, 18000},
{2, 9000},
{3, 15000}
};
static Dialogue HoodDialogue[]=
{
{4, 6000},
{5, 10000},
{6, 14000},
{7, 15000}
};
static Dialogue RAJDialogue[]=
{
{8, 5000},
{9, 7000},
{10, 14000},
{11, 14000}
};
// Entries and spawn locations for creatures in Oz event
float Spawns[6][2]=
{
{17535, -10896}, // Dorothee
{17546, -10891}, // Roar
{17547, -10884}, // Tinhead
{17543, -10902}, // Strawman
{17603, -10892}, // Grandmother
{17534, -10900}, // Julianne
};
#define SPAWN_Z 90.5f
#define SPAWN_Y -1758
#define SPAWN_O 4.738f
static constexpr uint32 PATH_ESCORT_BARNES = 134498;
class npc_barnes : public CreatureScript
{
public:
npc_barnes() : CreatureScript("npc_barnes") { }
struct npc_barnesAI : public EscortAI
{
npc_barnesAI(Creature* creature) : EscortAI(creature)
{
Initialize();
RaidWiped = false;
m_uiEventId = 0;
instance = creature->GetInstanceScript();
}
void Initialize()
{
m_uiSpotlightGUID.Clear();
TalkCount = 0;
TalkTimer = 2000;
WipeTimer = 5000;
PerformanceReady = false;
}
InstanceScript* instance;
ObjectGuid m_uiSpotlightGUID;
uint32 TalkCount;
uint32 TalkTimer;
uint32 WipeTimer;
uint32 m_uiEventId;
bool PerformanceReady;
bool RaidWiped;
void Reset() override
{
Initialize();
m_uiEventId = instance->GetData(DATA_OPERA_PERFORMANCE);
}
void StartEvent()
{
instance->SetBossState(DATA_OPERA_PERFORMANCE, IN_PROGRESS);
//resets count for this event, in case earlier failed
if (m_uiEventId == EVENT_OZ)
instance->SetData(DATA_OPERA_OZ_DEATHCOUNT, IN_PROGRESS);
LoadPath(PATH_ESCORT_BARNES);
Start(false);
}
void JustEngagedWith(Unit* /*who*/) override { }
void WaypointReached(uint32 waypointId, uint32 /*pathId*/) override
{
switch (waypointId)
{
case 0:
DoCast(me, SPELL_TUXEDO, false);
instance->DoUseDoorOrButton(instance->GetGuidData(DATA_GO_STAGEDOORLEFT));
break;
case 4:
TalkCount = 0;
SetEscortPaused(true);
if (Creature* spotlight = me->SummonCreature(NPC_SPOTLIGHT,
me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0.0f,
TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 1min))
{
spotlight->SetUninteractible(true);
spotlight->CastSpell(spotlight, SPELL_SPOTLIGHT, false);
m_uiSpotlightGUID = spotlight->GetGUID();
}
break;
case 8:
instance->DoUseDoorOrButton(instance->GetGuidData(DATA_GO_STAGEDOORLEFT));
PerformanceReady = true;
break;
case 9:
PrepareEncounter();
instance->DoUseDoorOrButton(instance->GetGuidData(DATA_GO_CURTAINS));
break;
}
}
void Talk(uint32 count)
{
int32 text = 0;
switch (m_uiEventId)
{
case EVENT_OZ:
if (OzDialogue[count].textid)
text = OzDialogue[count].textid;
if (OzDialogue[count].timer)
TalkTimer = OzDialogue[count].timer;
break;
case EVENT_HOOD:
if (HoodDialogue[count].textid)
text = HoodDialogue[count].textid;
if (HoodDialogue[count].timer)
TalkTimer = HoodDialogue[count].timer;
break;
case EVENT_RAJ:
if (RAJDialogue[count].textid)
text = RAJDialogue[count].textid;
if (RAJDialogue[count].timer)
TalkTimer = RAJDialogue[count].timer;
break;
}
if (text)
CreatureAI::Talk(text);
}
void PrepareEncounter()
{
TC_LOG_DEBUG("scripts", "Barnes Opera Event - Introduction complete - preparing encounter {}", m_uiEventId);
uint8 index = 0;
uint8 count = 0;
switch (m_uiEventId)
{
case EVENT_OZ:
index = 0;
count = 4;
break;
case EVENT_HOOD:
index = 4;
count = index+1;
break;
case EVENT_RAJ:
index = 5;
count = index+1;
break;
}
for (; index < count; ++index)
{
uint32 entry = ((uint32)Spawns[index][0]);
float PosX = Spawns[index][1];
if (Creature* creature = me->SummonCreature(entry, PosX, SPAWN_Y, SPAWN_Z, SPAWN_O, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 2h))
creature->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
}
RaidWiped = false;
}
void UpdateAI(uint32 diff) override
{
EscortAI::UpdateAI(diff);
if (HasEscortState(STATE_ESCORT_PAUSED))
{
if (TalkTimer <= diff)
{
if (TalkCount > 3)
{
if (Creature* pSpotlight = ObjectAccessor::GetCreature(*me, m_uiSpotlightGUID))
pSpotlight->DespawnOrUnsummon();
SetEscortPaused(false);
return;
}
Talk(TalkCount);
++TalkCount;
} else TalkTimer -= diff;
}
if (PerformanceReady)
{
if (!RaidWiped)
{
if (WipeTimer <= diff)
{
Map::PlayerList const& PlayerList = me->GetMap()->GetPlayers();
if (PlayerList.empty())
return;
RaidWiped = true;
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
{
if (i->GetSource()->IsAlive() && !i->GetSource()->IsGameMaster())
{
RaidWiped = false;
break;
}
}
if (RaidWiped)
{
EnterEvadeMode(EvadeReason::Other);
return;
}
WipeTimer = 15000;
} else WipeTimer -= diff;
}
}
}
bool OnGossipSelect(Player* player, uint32 /*menuId*/, uint32 gossipListId) override
{
uint32 const action = player->PlayerTalkClass->GetGossipOptionAction(gossipListId);
ClearGossipMenuFor(player);
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1:
InitGossipMenuFor(player, OZ_GOSSIP2_MID);
AddGossipItemFor(player, OZ_GOSSIP2_MID, OZ_GOSSIP2_OID, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
SendGossipMenuFor(player, 8971, me->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2:
CloseGossipMenuFor(player);
m_uiEventId = urand(EVENT_OZ, EVENT_RAJ);
StartEvent();
break;
case GOSSIP_ACTION_INFO_DEF + 3:
CloseGossipMenuFor(player);
m_uiEventId = EVENT_OZ;
TC_LOG_DEBUG("scripts", "player ({}) manually set Opera event to EVENT_OZ", player->GetGUID().ToString());
break;
case GOSSIP_ACTION_INFO_DEF + 4:
CloseGossipMenuFor(player);
m_uiEventId = EVENT_HOOD;
TC_LOG_DEBUG("scripts", "player ({}) manually set Opera event to EVENT_HOOD", player->GetGUID().ToString());
break;
case GOSSIP_ACTION_INFO_DEF + 5:
CloseGossipMenuFor(player);
m_uiEventId = EVENT_RAJ;
TC_LOG_DEBUG("scripts", "player ({}) manually set Opera event to EVENT_RAJ", player->GetGUID().ToString());
break;
}
return true;
}
bool OnGossipHello(Player* player) override
{
InitGossipMenuFor(player, OZ_GOSSIP1_MID);
// Check for death of Moroes and if opera event is not done already
if (instance->GetBossState(DATA_MOROES) == DONE && instance->GetBossState(DATA_OPERA_PERFORMANCE) != DONE)
{
AddGossipItemFor(player, OZ_GOSSIP1_MID, OZ_GOSSIP1_OID, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
if (player->IsGameMaster())
{
AddGossipItemFor(player, GossipOptionNpc::None, OZ_GM_GOSSIP1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
AddGossipItemFor(player, GossipOptionNpc::None, OZ_GM_GOSSIP2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
AddGossipItemFor(player, GossipOptionNpc::None, OZ_GM_GOSSIP3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
}
if (!RaidWiped)
SendGossipMenuFor(player, 8970, me->GetGUID());
else
SendGossipMenuFor(player, 8975, me->GetGUID());
return true;
}
SendGossipMenuFor(player, 8978, me->GetGUID());
return true;
}
};
CreatureAI* GetAI(Creature* creature) const override
{
return GetKarazhanAI(creature);
}
};
/*###
# npc_image_of_medivh
####*/
enum
{
SAY_DIALOG_MEDIVH_1 = 0,
SAY_DIALOG_ARCANAGOS_2 = 0,
SAY_DIALOG_MEDIVH_3 = 1,
SAY_DIALOG_ARCANAGOS_4 = 1,
SAY_DIALOG_MEDIVH_5 = 2,
SAY_DIALOG_ARCANAGOS_6 = 2,
EMOTE_DIALOG_MEDIVH_7 = 3,
SAY_DIALOG_ARCANAGOS_8 = 3,
SAY_DIALOG_MEDIVH_9 = 4
};
static float MedivPos[4] = {-11161.49f, -1902.24f, 91.48f, 1.94f};
static float ArcanagosPos[4] = {-11169.75f, -1881.48f, 95.39f, 4.83f};
class npc_image_of_medivh : public CreatureScript
{
public:
npc_image_of_medivh() : CreatureScript("npc_image_of_medivh") { }
CreatureAI* GetAI(Creature* creature) const override
{
return GetKarazhanAI(creature);
}
struct npc_image_of_medivhAI : public ScriptedAI
{
npc_image_of_medivhAI(Creature* creature) : ScriptedAI(creature)
{
Initialize();
Step = 0;
FireArcanagosTimer = 0;
FireMedivhTimer = 0;
instance = creature->GetInstanceScript();
}
void Initialize()
{
ArcanagosGUID.Clear();
EventStarted = false;
YellTimer = 0;
}
InstanceScript* instance;
ObjectGuid ArcanagosGUID;
uint32 YellTimer;
uint32 Step;
uint32 FireMedivhTimer;
uint32 FireArcanagosTimer;
bool EventStarted;
void Reset() override
{
Initialize();
me->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
if (instance->GetGuidData(DATA_IMAGE_OF_MEDIVH).IsEmpty())
{
instance->SetGuidData(DATA_IMAGE_OF_MEDIVH, me->GetGUID());
me->GetMotionMaster()->MovePoint(1, MedivPos[0], MedivPos[1], MedivPos[2]);
Step = 0;
}
else
{
me->DespawnOrUnsummon();
}
}
void JustEngagedWith(Unit* /*who*/) override { }
void MovementInform(uint32 type, uint32 id) override
{
if (type != POINT_MOTION_TYPE)
return;
if (id == 1)
{
StartEvent();
me->SetOrientation(MedivPos[3]);
me->SetOrientation(MedivPos[3]);
}
}
void StartEvent()
{
Step = 1;
EventStarted = true;
Creature* Arcanagos = me->SummonCreature(NPC_ARCANAGOS, ArcanagosPos[0], ArcanagosPos[1], ArcanagosPos[2], 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20s);
if (!Arcanagos)
return;
ArcanagosGUID = Arcanagos->GetGUID();
Arcanagos->SetDisableGravity(true);
Arcanagos->GetMotionMaster()->MovePoint(0, ArcanagosPos[0], ArcanagosPos[1], ArcanagosPos[2]);
Arcanagos->SetOrientation(ArcanagosPos[3]);
me->SetOrientation(MedivPos[3]);
YellTimer = 10000;
}
uint32 NextStep(uint32 step)
{
switch (step)
{
case 0: return 9999999;
case 1:
Talk(SAY_DIALOG_MEDIVH_1);
return 10000;
case 2:
if (Creature* arca = ObjectAccessor::GetCreature(*me, ArcanagosGUID))
arca->AI()->Talk(SAY_DIALOG_ARCANAGOS_2);
return 20000;
case 3:
Talk(SAY_DIALOG_MEDIVH_3);
return 10000;
case 4:
if (Creature* arca = ObjectAccessor::GetCreature(*me, ArcanagosGUID))
arca->AI()->Talk(SAY_DIALOG_ARCANAGOS_4);
return 20000;
case 5:
Talk(SAY_DIALOG_MEDIVH_5);
return 20000;
case 6:
if (Creature* arca = ObjectAccessor::GetCreature(*me, ArcanagosGUID))
arca->AI()->Talk(SAY_DIALOG_ARCANAGOS_6);
return 10000;
case 7:
FireArcanagosTimer = 500;
return 5000;
case 8:
FireMedivhTimer = 500;
DoCast(me, SPELL_MANA_SHIELD);
return 10000;
case 9:
Talk(EMOTE_DIALOG_MEDIVH_7);
return 10000;
case 10:
if (Creature* arca = ObjectAccessor::GetCreature(*me, ArcanagosGUID))
DoCast(arca, SPELL_CONFLAGRATION_BLAST, false);
return 1000;
case 11:
if (Creature* arca = ObjectAccessor::GetCreature(*me, ArcanagosGUID))
arca->AI()->Talk(SAY_DIALOG_ARCANAGOS_8);
return 5000;
case 12:
if (Creature* arca = ObjectAccessor::GetCreature(*me, ArcanagosGUID))
{
arca->GetMotionMaster()->MovePoint(0, -11010.82f, -1761.18f, 156.47f);
arca->setActive(true);
arca->SetFarVisible(true);
arca->InterruptNonMeleeSpells(true);
arca->SetSpeedRate(MOVE_FLIGHT, 2.0f);
}
return 10000;
case 13:
Talk(SAY_DIALOG_MEDIVH_9);
return 10000;
case 14:
{
me->SetVisible(false);
me->ClearInCombat();
InstanceMap::PlayerList const& PlayerList = me->GetMap()->GetPlayers();
for (InstanceMap::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
{
if (i->GetSource()->IsAlive())
{
if (i->GetSource()->GetQuestStatus(9645) == QUEST_STATUS_INCOMPLETE)
i->GetSource()->CompleteQuest(9645);
}
}
return 50000;
}
case 15:
if (Creature* arca = ObjectAccessor::GetCreature(*me, ArcanagosGUID))
arca->KillSelf();
return 5000;
default:
return 9999999;
}
}
void UpdateAI(uint32 diff) override
{
if (YellTimer <= diff)
{
if (EventStarted)
YellTimer = NextStep(Step++);
} else YellTimer -= diff;
if (Step >= 7 && Step <= 12)
{
Unit* arca = ObjectAccessor::GetUnit(*me, ArcanagosGUID);
if (FireArcanagosTimer <= diff)
{
if (arca)
arca->CastSpell(me, SPELL_FIRE_BALL, false);
FireArcanagosTimer = 6000;
} else FireArcanagosTimer -= diff;
if (FireMedivhTimer <= diff)
{
if (arca)
DoCast(arca, SPELL_FIRE_BALL);
FireMedivhTimer = 5000;
} else FireMedivhTimer -= diff;
}
}
};
};
void AddSC_karazhan()
{
new npc_barnes();
new npc_image_of_medivh();
}