/* * Copyright (C) 2008-2010 TrinityCore * Copyright (C) 2006-2009 ScriptDev2 * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ /* ScriptData SDName: Undercity SD%Complete: 95 SDComment: Quest support: 6628, 9180(post-event). SDCategory: Undercity EndScriptData */ /* ContentData npc_lady_sylvanas_windrunner npc_highborne_lamenter npc_parqual_fintallas EndContentData */ #include "ScriptPCH.h" /*###### ## npc_lady_sylvanas_windrunner ######*/ #define SAY_LAMENT_END -1000196 #define EMOTE_LAMENT_END -1000197 #define SOUND_CREDIT 10896 #define ENTRY_HIGHBORNE_LAMENTER 21628 #define ENTRY_HIGHBORNE_BUNNY 21641 #define SPELL_HIGHBORNE_AURA 37090 #define SPELL_SYLVANAS_CAST 36568 #define SPELL_RIBBON_OF_SOULS 34432 //the real one to use might be 37099 float HighborneLoc[4][3]= { {1285.41f, 312.47f, 0.51f}, {1286.96f, 310.40f, 1.00f}, {1289.66f, 309.66f, 1.52f}, {1292.51f, 310.50f, 1.99f}, }; #define HIGHBORNE_LOC_Y -61.00f #define HIGHBORNE_LOC_Y_NEW -55.50f class npc_lady_sylvanas_windrunner : public CreatureScript { public: npc_lady_sylvanas_windrunner() : CreatureScript("npc_lady_sylvanas_windrunner") { } bool ChooseReward(Player* /*pPlayer*/, Creature* pCreature, const Quest *_Quest, uint32 /*slot*/) { if (_Quest->GetQuestId() == 9180) { CAST_AI(npc_lady_sylvanas_windrunner::npc_lady_sylvanas_windrunnerAI, pCreature->AI())->LamentEvent = true; CAST_AI(npc_lady_sylvanas_windrunner::npc_lady_sylvanas_windrunnerAI, pCreature->AI())->DoPlaySoundToSet(pCreature,SOUND_CREDIT); pCreature->CastSpell(pCreature,SPELL_SYLVANAS_CAST,false); for (uint8 i = 0; i < 4; ++i) pCreature->SummonCreature(ENTRY_HIGHBORNE_LAMENTER, HighborneLoc[i][0], HighborneLoc[i][1], HIGHBORNE_LOC_Y, HighborneLoc[i][2], TEMPSUMMON_TIMED_DESPAWN, 160000); } return true; } CreatureAI* GetAI(Creature* pCreature) const { return new npc_lady_sylvanas_windrunnerAI (pCreature); } struct npc_lady_sylvanas_windrunnerAI : public ScriptedAI { npc_lady_sylvanas_windrunnerAI(Creature *c) : ScriptedAI(c) {} uint32 LamentEvent_Timer; bool LamentEvent; uint64 targetGUID; void Reset() { LamentEvent_Timer = 5000; LamentEvent = false; targetGUID = 0; } void EnterCombat(Unit * /*who*/) {} void JustSummoned(Creature *summoned) { if (summoned->GetEntry() == ENTRY_HIGHBORNE_BUNNY) { if (Unit *pTarget = Unit::GetUnit(*summoned,targetGUID)) { pTarget->SendMonsterMove(pTarget->GetPositionX(), pTarget->GetPositionY(), me->GetPositionZ()+15.0f,0); pTarget->GetMap()->CreatureRelocation(me, pTarget->GetPositionX(), pTarget->GetPositionY(), me->GetPositionZ()+15.0f, 0.0f); summoned->CastSpell(pTarget, SPELL_RIBBON_OF_SOULS, false); } summoned->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING); targetGUID = summoned->GetGUID(); } } void UpdateAI(const uint32 diff) { if (LamentEvent) { if (LamentEvent_Timer <= diff) { DoSummon(ENTRY_HIGHBORNE_BUNNY, me, 10.0f, 3000, TEMPSUMMON_TIMED_DESPAWN); LamentEvent_Timer = 2000; if (!me->HasAura(SPELL_SYLVANAS_CAST)) { DoScriptText(SAY_LAMENT_END, me); DoScriptText(EMOTE_LAMENT_END, me); LamentEvent = false; } } else LamentEvent_Timer -= diff; } if (!UpdateVictim()) return; DoMeleeAttackIfReady(); } }; }; /*###### ## npc_highborne_lamenter ######*/ class npc_highborne_lamenter : public CreatureScript { public: npc_highborne_lamenter() : CreatureScript("npc_highborne_lamenter") { } CreatureAI* GetAI(Creature* pCreature) const { return new npc_highborne_lamenterAI (pCreature); } struct npc_highborne_lamenterAI : public ScriptedAI { npc_highborne_lamenterAI(Creature *c) : ScriptedAI(c) {} uint32 EventMove_Timer; uint32 EventCast_Timer; bool EventMove; bool EventCast; void Reset() { EventMove_Timer = 10000; EventCast_Timer = 17500; EventMove = true; EventCast = true; } void EnterCombat(Unit * /*who*/) {} void UpdateAI(const uint32 diff) { if (EventMove) { if (EventMove_Timer <= diff) { me->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING); me->SendMonsterMoveWithSpeed(me->GetPositionX(),me->GetPositionY(),HIGHBORNE_LOC_Y_NEW,5000); me->GetMap()->CreatureRelocation(me,me->GetPositionX(),me->GetPositionY(),HIGHBORNE_LOC_Y_NEW,me->GetOrientation()); EventMove = false; } else EventMove_Timer -= diff; } if (EventCast) { if (EventCast_Timer <= diff) { DoCast(me, SPELL_HIGHBORNE_AURA); EventCast = false; } else EventCast_Timer -= diff; } } }; }; /*###### ## npc_parqual_fintallas ######*/ #define SPELL_MARK_OF_SHAME 6767 #define GOSSIP_HPF1 "Gul'dan" #define GOSSIP_HPF2 "Kel'Thuzad" #define GOSSIP_HPF3 "Ner'zhul" class npc_parqual_fintallas : public CreatureScript { public: npc_parqual_fintallas() : CreatureScript("npc_parqual_fintallas") { } bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { pPlayer->CLOSE_GOSSIP_MENU(); pCreature->CastSpell(pPlayer,SPELL_MARK_OF_SHAME,false); } if (uiAction == GOSSIP_ACTION_INFO_DEF+2) { pPlayer->CLOSE_GOSSIP_MENU(); pPlayer->AreaExploredOrEventHappens(6628); } return true; } bool OnGossipHello(Player* pPlayer, Creature* pCreature) { if (pCreature->isQuestGiver()) pPlayer->PrepareQuestMenu(pCreature->GetGUID()); if (pPlayer->GetQuestStatus(6628) == QUEST_STATUS_INCOMPLETE && !pPlayer->HasAura(SPELL_MARK_OF_SHAME)) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HPF1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HPF2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HPF3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); pPlayer->SEND_GOSSIP_MENU(5822, pCreature->GetGUID()); } else pPlayer->SEND_GOSSIP_MENU(5821, pCreature->GetGUID()); return true; } }; /*###### ## AddSC ######*/ void AddSC_undercity() { new npc_lady_sylvanas_windrunner(); new npc_highborne_lamenter(); new npc_parqual_fintallas(); }